Arma 3
Mafia Team Work : Katalaki Bay 1.09 -- Fast Paced Dynamic Gamemode - PvP/Coop/SP
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Update: 17 Jul, 2018 @ 7:01am

Update 1.09 :

Added :
_ CLAG Algorythm : First version of my "Civilian Life Automatic Generator" Algorythm who handles civilian spawn and behavior.

Tweaks :
_ Clean up manager : minor optimisation & script error deletion.

Update: 5 May, 2018 @ 9:51am

Update 1.08.02 :

Bug correction :
_ Can for Radio car source is now hidden.

Tweaks :
_ Change of command which allows to obtain the position of person whom the police must intercept.
_ Clean up manager optimisation, it's more effective and use less CPU.

Update: 30 Apr, 2018 @ 11:04am

Update 1.08.01 :

Added :
_ Radio station in certain vehicles : You can now listen to music in Offroad ! 5 stations available but more will be added in a near future update.
You can found a civilian vehicle with radio traveling on the map.
Dedicated & JIP compatible.

Bug correction :
_ Wrong default ammunition in vehicles.
_ Some ambulance action menu issues.

Tweaks :
_ Full re-writting of in vehicles radio station algorithm, full compatibility in MP, host, dedicated server and JIP.

Update: 16 Apr, 2018 @ 3:56pm

Update: 10 Apr, 2018 @ 2:49pm

Update 1.08 :

Added :
_ New PVAS algorithm (Parked Vehicle Auto Spawn) to make parked car appear/disappear in streets, synchronized with player vision. This allows server to handle way more parked vehicles on the map, without having to deal with high number of objects.
_ Civilians can use those parked cars.
_ New feature "Call Little Jacob": Little Jacob can now bring you weapons and ammunitions, available once you hit a certain score value. 4 levels of weaponry according to your score (values are still on test, feedbacks really help!).
_ New feature "Call Ambulance": Once you reach a certain amount of points, you can now call it when you are downed but not dead.
_ Cops/FBI/Army backup spawn script has been completely rewrote. New method makes them more responsive, and they will appear closer to objective.
_ Complete overhault of pursuit AI algorithm (Cops/FBI/Army/Heli). More optimized, and better performances.
_ Apex OffRoad MB 4WD (Jeep) added to parked vehicles, and presence increased in traffic.
_ Updated Enigma Traffic script to version 1.6.1
_ Tourism planes and some boats added to ambient life, some using PVAS.
_ New visual for Wanted level (HUD).
_ New visual for info tips warning the player that he carry / drive objectives (HUD).
_ IA in helicopters received new gear, and their behavior has been reworked.
_ a ‘Hit Ticket’ ("Wounded 'player_name' " & "Wasted 'player_name' ") is displayed when you inflict damages to other players (Alpha implementation).
_ An armed Qilin is now hidden somewhere on the map when a new game starts.


Bug fixes :
_ Destroy aircraft mission : In rare cases, hints informing players about the mission could appear twice.
_ Pedestrians had troubles reaching their waypoints.
_ Score manager was partialy bugged when you killed someone of destroyed some objects.
_ Cops received instructions to stop overkill: they won't shoot anymore on empty cars after they neutralized it's bandit civilian driver, or on players after they downed/killed him.
_ Repair offroad's vanilla gyro wasn't activating anymore in some cases.
_ Traffic's civilians vehicles were not always following their waypoints in some cases.
_ Police backups level 2 were not using the correct script in some situations.
_ After a 'Bring Back Vehicle' mission, Wanted level 2 was working but not correctly displayed on player's HUD in some cases.
_ Stars in Wanted level 4 were desynchronized.
_ Rocks in Ghost Hotel were causing framerate loss when player was close.
_ Fixed some translations in Objectives notifications.


Tweaks :
_ Ammos .45 or 5.56 stanag can be found in cars, depending on difficulty level.
_ Reorganization of actions in player's action menu (mouse wheel).
_ Wider variety of vehicles in traffic and parked vehicles. Van drivers now wear the right clothes according to the van type.
_ 3D icons above friendly players are now more visible, and will be displayed from 1km instead of 450m.
_ Bleeding time has been expanded to 2:30 min (instead of 1:45).
_ Debug timer in mission 'Bring back the suitcase' reduced to 10min instead of 20min.
_ All NPC Backup's arsenals were rebalanced.
_ Police helicopter's behavior improved.
_ Wanted level manager improvements.
_ Script deleting some trees or broken walls has been optimized.
_ Improved Police offroad texture weight (affects mission global size).
_ Number of backup's vehicles reworked (for level 3, 4 and 5).
_ Global optimisations, again and again...

Update: 29 Dec, 2017 @ 5:01am

Update 1.07.03 :

Added :
_ Police patrol can now track civilians after car accident or after using guns.
_ You can now encounter police patrol chasing criminals randomly in Katalaki Bay.
_ Added an event where a tow truck is helping a civilian with a car problem. Can spawn in 50 different locations.
_ Police offroad and tow truck now have a rotating light depending of time of the day.
_ The projector and collision light of the police chopper are now on depending of the time of day.
_ Torchlight for all players and police officers depending of time and day.
_ New method for counting points when killing civilians and police officers.

Bug Correction :
_ A debug hint for the host got deleted.
_ Lag bug global var.
_ Animation of police officers at the precinct now works correctly.

Tweaks :
_ Enhanced car engine explosion.
_ Healing takes less time.
_ Optimization.
_ Tweaked dedicated server bandwitch, performance much improved.

Update: 13 Dec, 2017 @ 4:43pm

Update 1.07.02 :

Added :
_ New Police siren mecanic for random patrols.

Bug correction :
_ Random Police patrol wasn't active anymore after a mission envolving Wanted level 3-4-5.
_ Fixed an issue with civilian car's horns.

Tweaks :
_ Added several script optimisations for proximity detection.
_ Balanced the required conditions for Police helicopter crew dismounting.
_ "Flip vehicle" action improvement.

Update: 30 Nov, 2017 @ 3:10pm

Update 1.07.01 :

Added :
_ Wanted Level description is avaliable via map menu
_ Panik animations for civilians in some situations.

Bug correction :
_ After previous patch, the 1st mission was always the same.

Tweaks :
_ In Parameters, some settings related to Debug mode and Missions selection have been renamed.
_ In mission, "Research Level" becomes "Wanted Level".

Update: 26 Nov, 2017 @ 12:46pm

Update: 24 Nov, 2017 @ 1:16pm