Garry's Mod

Garry's Mod

Eye Hud
Showing 1-10 of 14 entries
< 1  2 >
Update: 19 Mar, 2024 @ 6:57pm

Hud now correctly factors in a health percentage based on maximum health instead of always being out of 100.

Fixed hud rendering for a small period after death.


+Added convar EyeHud_motionblur_enabled to toggle the motion blur effect.

+Added convar EyeHud_screenblur_enabled to toggle other types of blur effects the mod uses.

+Added convar EyeHud_heartbeat_enabled to toggle the heartbeat sound effects.

+Added convar EyeHud_soundmuffle_enabled to toggle sound distortion effects.


Changed EyeHud_red, EyeHud_green, and EyeHud_blue convars to EyeHud_color_red, EyeHud_color_green, and EyeHud_color_blue.

Changed EyeHud_Ammo_enabled to EyeHud_ammo_enabled (just for consistency).

Update: 26 May, 2018 @ 8:48am

+fixed the single lua error that appears during the loading screen.

Update: 26 May, 2018 @ 8:39am

+force DSP effects back to normal if the player dies.

Update: 26 May, 2018 @ 8:33am

+Ditto

Update: 26 May, 2018 @ 8:24am

+Fixed issue where certain features would get stuck when eyehud was toggled off.

Update: 26 May, 2018 @ 7:08am

+Redid DSP Code to not disrupt tinnitus or other addons that use dsp. +Redid heartbeat code to have different heartrates and the sound will stop properly now. +Added an armour counter that shows when you press reload or pick up a battery.

Update: 23 May, 2018 @ 2:08am

+Improved DSP compatibility

Update: 23 May, 2018 @ 1:32am

+Fixed Last Update

Update: 23 May, 2018 @ 1:06am

+Removed effects on death screen.

Update: 27 Sep, 2017 @ 6:36am

+Ammo Counter Will Hide when using a tfa weapon with the holographic ammo counter on