Counter-Strike 2

Counter-Strike 2

de_intel CLASSIC
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Update: 29 May, 2017 @ 4:22pm

* Released version 0.21 of de_intel1

* Adjusted curved wall in B lobby
* Added detail to A main roof windows
* Optimisations in the B area
* Reworked lower T-side mid platform
* Visual upgrades in lower T-side mid
* Added curved walls to A platform
* Added curved walls around A bombsite
* Adjusted position of CT spawn to A entrance
* Adjusted A bomb plant zone
* Added covered section outside A main to A entrance
* Added curved wall section in T spawn
* Added cover to A main
* Adjusted ladder

Update: 25 May, 2017 @ 3:42pm

* Released version 0.203 of de_intel1

* Visually upgraded B bombsite
* Added curved wall section to lower T-side mid
* Adjusted A main roof to open it up for more grenade throws
* Added breakable glass windows to A main roof
* Adjusted stairs
* Reworked CT mid
* Updated some textures
* Resized cover next to CT to B entrance
* Made shutter on B long more wall-bangable
* Resized cover in mid
* Lengthened ramp from connector to A

Update: 24 May, 2017 @ 7:36pm

* Released version 0.202 of de_intel1

* Adjusted A plant zone position
* Slightly adjusted CT spawn
* Reworked A main roof, added another window to throw grenades through
* Reworked the wall at A side entrance, added some covered areas
* Added cover to A main
* Added player clips over B walls
* Resized cover next to CT to B entrance

Update: 24 May, 2017 @ 4:23pm

* Released version 0.201 of de_intel1

* Adjusted lighting
* Adjusted position of stairs in underpass to A platform section
* Adjusted wall textures outside
* Reworked lower T-side mid entrance
* Added covered section to lower T-side mid

Update: 22 May, 2017 @ 4:10pm

* Released version 0.2 of de_intel1

* Added static prop light sources
* Adjusted lighting in various areas
* Added cover to mid
* Visual upgrades in mid
* Replaced most of the ramps with stairs
* Adjusted textures across the map
* Added cover to short
* Slightly adjusted cover on A platform
* Adjusted position of CT spawn to A entrance
* Adjusted CT to B entrance
* Added cover to B long

Update: 22 May, 2017 @ 8:35am

* Released version 0.164 of de_intel1

* Reworked T spawn to underpass area
* Expanded A platform, added cover
* Slightly adjusted size of heaven and T lobby

Update: 22 May, 2017 @ 6:14am

* Released version 0.163 of de_intel1

* Added curved section of wall in B halls
* Added curved section of wall in B lobby
* Extended ramp from connector to A site
* Slightly repositioned cover and plant zone on A site
* Lowered height of wall between A main and connector
* Expanded mid stairs slightly

Update: 19 May, 2017 @ 6:19pm

* Released version 0.162 of de_intel1

* Adjusted connector to be more covered
* Closed off the area between A main and connector
* Raised the walls around B bombsite slightly
* Moved the stairs in mid slightly to the right
* Repositioned the T-side entrance to B long
* Repositioned cover on B bombsite

Thanks to Andy for the suggestions!

Update: 19 May, 2017 @ 7:09am

* Released version 0.161 of de_intel1

* Lowered the height of the trim around all platforms and stairs
* Adjusted CT to B halls slightly, added cover
* Removed cover from A main

Update: 19 May, 2017 @ 5:31am

* Released version 0.16 of de_intel1

* Reworked CT halls
* Made locker room slightly bigger and shifted B side entrance to the right
* Raised the ceiling in the B area
* Changed the texture of the walls around the B bombsite
* Merged B Lobby with the top of T stairs
* Reworked ramp into B lobby
* Added cover to B lobby entrance
* Moved the entrance to upper T-side mid down slightly
* Fixed the lighting in T lobby area
* Reworked the T-side lower mid entrance to mid to make grenade throws easier
* Added cover to T-side mid
* Added cover to underpass
* Added roof to A main with windows to throw grenades through
* Changed floor texture outside
* Changed floor texture in the B area
* Added an electric box in B halls
* Added double door to A side entrance