Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled South America [RF+GS+NFP+LP]
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Update: 14 Aug, 2017 @ 3:40pm

Adjusted river generation defaults to simulate complex Amazonian river system. (i.e more rivers)

Update: 2 Aug, 2017 @ 2:58am

Code tidyup. Trivial/no impact.

Update: 29 Jul, 2017 @ 6:47am

Reduced the number of large lakes added by default in Summer '17 patch.

Update: 28 Jul, 2017 @ 10:25pm

Adding marshes. Also minor improvement to FeatureGeneration logic for balance.

Update: 11 Jul, 2017 @ 6:11am

Added Patagonia.

Update: 15 Jun, 2017 @ 2:10am

Very minor. Moved Amazon (center) a little higher. V. slightly nerfed rainforest coverage.

Update: 18 May, 2017 @ 8:45pm

Rainforest generation more algorithmic and random for balance. Less OP.

Update: 18 May, 2017 @ 1:57am

Added desert to terrain mix for balance and realism. (E.g: Patagonia)

Update: 16 May, 2017 @ 6:51am