Stellaris

Stellaris

SGM Supply Lines for 1.9.*
Showing 11-17 of 17 entries
< 1  >
Update: 4 Jun, 2017 @ 12:24pm

-AI troup transports should now use the correct design. To fix the problem I had to disallow designing your own supply ships.

Background info: The AI automatically updates its ship designs. The design of an army transport is determined when the army embarks from a planet. The problem is that the game uses the last updated design of the "shipclass" transport (which refers to an entrire group of ships), while it should use the last updated design of the "shipsize" transport, which specifically refers to the troup transport ship.

Whenever by chance the AI updates a design in the "shipclass" transport and immediately after embarks an army, that troup transport ship will spawn with the wrong design. Even though this bug cannot be fixed by mods, disabling the design update for the supply ships minimizes the chance that the bug is triggered.

I will keep an eye on this, as I dont have any hope of PDX fixing this soon.

Update: 3 Jun, 2017 @ 1:45am

- Troup transports will initially no longer spawn with the wrong ship design.

This issue is related to a bug in the core game: The spawning of a troup transport uses the "last_created_design" of any ship that is of the type "shipclass_transport". In the core game this is not an issue, because the troup transport is the only ship in that class, however all supply ships of this mod are also part of "shipclass_transport".

As per popular demand the supply ships are designable, whenever the player creates and saves a new design for any supply ship, the "last_created_design" is overwritten. This leads to the unfortunate situation, that the bug can return throughout the game.

If the bug reappears, it can easily be mitigated by updating the troup transport design (to once again overwrite the "last_created_design").

Obviously this is not a very good solution, but it is the best one that is available, as the implementation of the core game cannot be altered by mods. Also note that there are 2 more bugs in the ship designer which you will most likely experience:

1. If you create a new design, all SGM supply ships are listed as "Transport Ship".
2. If you try to delete an auto generated design of a SGM transport ship, you will not delete the design on which you clicked the paste bin symbol, but you will delete the first design of any ship that is of type "shipclass_transport" in the list.

Again, there is nothing I can do to improve this. The "delete bug" in the ship designer has been known for a very long time...

Update: 28 May, 2017 @ 2:48am

Added German translation

Update: 27 May, 2017 @ 3:29am

Internal changes

Update: 26 May, 2017 @ 11:07am

Bug: NSC Technosphere blows up from monthy wear and tear
I suspect a bug in reduce_hp_percent that causes an overflow.
Bug bandaid fix: Do not use reduce_hp_percent for ships with more than 28000 HP (limit could be 2^15=32768).

Update: 24 May, 2017 @ 4:51pm

-Made Supply Corps Ships designable by the player
-Supply Corp ships now longer adapt to cultural graphics sets (this change was necessary to support custom ship graphics)

Update: 20 May, 2017 @ 8:33am

Initial Upload