Garry's Mod

Garry's Mod

M220 TOW Launcher (Fully Functional)
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Update: 2 Jun, 2017 @ 12:22pm

- Added in new command. "tow_ammo_on_spawn" - can change the default ammo ammount for the TOW Launcher.

- Added in a new way to reload. You can now spawn in ammo for your TOW Launcher under "Raven's Entities."

Update: 30 May, 2017 @ 3:51pm

- Fixed the reload indicator popping up when there was no ammo left

- Added in a new command that allows users to modify the damage of missile explosions. Command to do so is "tow_damage_modifier."

- Added in a new command that allows users to modifty the radius of missile explosions. Command to do so is "tow_radius_modifier."

- Added in a new command that allows users to check the exact value of the missile's damage and explosion radius. Command to do so is "tow_missile_stats."

Update: 30 May, 2017 @ 9:19am

- No long have to look at entity to actually 'exit' the 'vehicle'.

Update: 28 May, 2017 @ 8:11pm

None Provided

Update: 28 May, 2017 @ 8:01pm

Update: 27 May, 2017 @ 11:50am

None Provided

Update: 27 May, 2017 @ 11:44am

None Provided

Update: 27 May, 2017 @ 11:08am