Team Fortress 2

Team Fortress 2

Banana Bay
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Update: 20 Aug, 2017 @ 9:01pm

rc4
-Fixed a few clip issues
-Fixed shadows poking through places they shouldn't have poked
-Made train appoarching signals more noticable
-Cut down train crossing ambient_generics from 4 to 3 active at once, let's hope I don't have to cut it to 2
-Made rock arch paths less fragile looking
-Cool beans
-Increased murkiness of water
-Added advertisement for a brand new ice cream flavor
-Displacement touchups

Update: 14 Aug, 2017 @ 5:30am

rc3
-Matched and shortened final rollback zones
-Minorly overhauled soundscapes
-Marked my territory

Update: 11 Aug, 2017 @ 10:20am

-I probably forgot to pack something

Update: 11 Aug, 2017 @ 9:33am

rc2
-Fixed a clipping issue over the battlements
-Fixed train stuck spot
-Reduced bloom
-Overhauled soundscapes
-Improved horizon details
-Improved beach details
-Touched up displacements
-Updated train models
-Changed train sounds
-Implemented cart sparks when brushing against train

Update: 4 Jul, 2017 @ 2:44pm

-Added bananas
-Added signals around track to indicate direction train is approaching
-Made a few detail improvements

Update: 3 Jul, 2017 @ 5:17am

-Illuminated area under bridge
-Further detailed spawns
-Fixed spawnrooms only partially being covered by spawnroom volume
-Extended rollback zones for final cap to avoid constant warning sounds
-Touched up out of bounds detailing
-Added some clips around train path to prevent some cases of players getting stuck
-Train now slows down after hitting the payload

Update: 30 Jun, 2017 @ 11:31am

Update: 30 Jun, 2017 @ 8:04am

-Added pretty flowers
-Detailed spawns
-Replaced two boxcards with flatbeds
-Made payload explode properly

Update: 24 Jun, 2017 @ 5:55pm

-Optimized somewhat
-Clipped some edges to prevent getting caught running backwards or shoved into walls by the payload
-Fixed Red team winning on Blu cap (hopefully)
-Added way to jump back up to right spawn exit
-Widened area around cap to prevent getting stuck and allow moving around the cart
-Added dock
-Added push triggers to palm tops

Update: 21 Jun, 2017 @ 6:37pm

-Packed missing underwater texture
-Adjusted texturing of the arch
-Patched a few seams
-Brightened the battlements