ARK: Survival Evolved

ARK: Survival Evolved

Olympus
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Mis à jour le : 16 sept. 2017 à 10h04

1.9

  • First Artifact Cave! Still having some issues with artifact spawning, but a fix is being worked on and the cave is open to explore.
  • Fixed several instances of floating foliage around the map.
  • Fixed overspawns in northern bog and north eastern ocean.
  • Fixed missing collision on northeastern desert cliff.
  • Fixed a visual issue occurring in sections of the ocean, special thanks to Max for help testing solutions :)

Mis à jour le : 6 sept. 2017 à 8h58

Hotfix 1.81

  • Resealed future entrance to 1st artifact cave for now (It'll be coming next major update, 1.9!)
  • Filled in farthest northwest island and small island north of Olympus

Mis à jour le : 5 sept. 2017 à 6h24

1.8

  • Lowered sections of beach that were beneath the water along the eastern and northeastern coast to resolve lighting issue.
  • New respawn mapV2
  • Improved southern ocean along redwood coast and south central tropical islands.
  • Added missing waterfall mesh on western coast and improved quality of waterfalls here and near desert oasis.
  • Improved details around volcanic island, including more harvestables, texture improvements, and some landscape changes for easier navigation (mainly west of little pompeii and smoothing path up the eastern volcano).
  • Added stone walkways and additional detail to canyon between western falls and bog.
  • Added foliage to two small islands between volcanic region and redwood coast.
  • Added foliage to the small islands off the northern desert coast.
  • Fixed issues of floating rocks and vegetation on northwest herbivore island (Thanks to J Serano Gaming for the video showing this) and similar issues in eastern desert.
  • Fixed some instances of missing collision on western ocean cliffs and added more detail.

Mis à jour le : 28 aout 2017 à 20h18

1.7

  • New and improved handheld mapV2, improved respawn map coming next update.
  • Improved south central ocean bordering southern snow biome.
  • Increased and improved deep ocean dino spawns.
  • Fixed an issue with Griffin levels.

Mis à jour le : 21 aout 2017 à 13h24

1.6

  • Fixed an issue with beaver dam spawns and slightly increased beaver spawns.
  • Improved Ocean surrounding southeastern island and that corner of map.
  • Added additional small cave to desert and fixed some collision problems in the first 2.
  • Increased wyvern spawns and nest spawns seem to be working properly.
  • Increased number of resource spawns in several areas.

Mis à jour le : 15 aout 2017 à 13h20

1.5

  • First 2 small caverns added to the desert with many more to come to the rest of the map!
  • Ocean improvements have begun, starting along the Eastern coast. The next several patches will focus on beautifying the ocean one section at a time.
  • New features added to the swamp.
  • Added several new resource spawns across the map.

Mis à jour le : 8 aout 2017 à 18h19

1.4

  • Fixed temperature extremes in structures.
  • Eastern desert overhaul! Major changes in this area will be completed with this update. There will still be small aesthetic improvements and the addition of caves in the future, but no more major landscape revamps in this region :)
  • Added ability to learn Scorched Earth engrams.
  • A new roaming threat has emerged on Olympus, but with great risk comes the possibility of great reward ;)

Mis à jour le : 1 aout 2017 à 4h40

Hotfix 1.31

  • Fix for overspawning near green obelisk
  • Supply drops in desert will now have SE items.

Mis à jour le : 30 juil. 2017 à 9h24

1.3

  • Griffins will be arriving to Olympus! :)
  • Large improvements to Western desert and surrounding area. Eastern desert still WIP.
  • Added lakes to redwoods and plateau overlooking eastern desert.
  • Filled in more locations with foliage where needed.
  • More ambient sounds added.

Mis à jour le : 24 juil. 2017 à 14h20

Hotfix 1.22

  • Fixed overspawning on carnivore island