Dungeon Defenders

Dungeon Defenders

Etheria Triangle
35 Comments
Fishcollector 21 Mar, 2019 @ 7:25pm 
I love it, didn't make my game crash but seems like other people had problems with that so...
but I love it
Take your clothes off. 25 Jan, 2015 @ 5:27am 
get*
Take your clothes off. 25 Jan, 2015 @ 5:26am 
how do i g on the map??
AdrianEide 1 Nov, 2014 @ 9:59pm 
.
•cC• K25 1 Aug, 2014 @ 8:57pm 
Seems cool, im curious about what boss is there...
So9 Randomraven 25 Jan, 2014 @ 3:25am 
game crash at bosswave but good job
Xanne Frank 24 Jan, 2014 @ 6:42pm 
nice work brah
76561198116436501 28 Dec, 2013 @ 7:04pm 
OMG
PropagandaPanda 28 Dec, 2013 @ 4:21pm 
looks funny
Subject Zero 16 Dec, 2013 @ 12:11pm 
Looks very cool, it only makes my game crash :/
Gerzium 7 Sep, 2013 @ 4:11am 
its work!!!
black-dragon131  [author] 26 Aug, 2013 @ 9:34am 
so you can't see it under open game? strange it's working here... anyone else got problems?
Jeoyster 22 Aug, 2013 @ 4:49pm 
Doesnt work for me. I downloaded it once, got on, and it wasn't there. I tried downloading again and re-opening, but it still wasn't there.
Gerzium 12 Feb, 2013 @ 7:46am 
i get try it and the map like i
$$
'''''''
T1o1m1 3 Jan, 2013 @ 9:09am 
cool
咕噜 25 Dec, 2012 @ 4:45pm 
Nice
Wooshy 24 Dec, 2012 @ 11:20am 
Very Nice
Duck 17 Dec, 2012 @ 12:15am 
nice
Dog 15 Dec, 2012 @ 7:34am 
i will like
Eltorz 1 Dec, 2012 @ 2:58pm 
it will be great i will like
Eltorz 1 Dec, 2012 @ 2:58pm 
ta
black-dragon131  [author] 1 Dec, 2012 @ 3:09am 
Just press the subscribe button. DunDef will download it when you start the game.
Eltorz 30 Nov, 2012 @ 1:57pm 
how i get it?
black-dragon131  [author] 27 Nov, 2012 @ 8:28am 
Yes I'm still working on it but atm I don't have much time....
iamisom 26 Nov, 2012 @ 9:05am 
Are you working on this map some more, or are you going to make another map? Keep it up!
black-dragon131  [author] 15 Nov, 2012 @ 11:57am 
Big THX to every voter :)
Cr4zy 13 Nov, 2012 @ 4:12am 
I've written feedback for all of the contest entries, thought you might want to check it out, you can find yours at http://forums.trendyent.com/showthread.php?84980-Cr4zy-s-contest-map-feedback-thread
S1mple 13 Nov, 2012 @ 12:18am 
This is amazing
Nero 11 Nov, 2012 @ 7:44am 
There's my like :D
black-dragon131  [author] 10 Nov, 2012 @ 9:51am 
Thx guys. After the contest i will update a bit.
Conweestador 9 Nov, 2012 @ 6:38pm 
Awesome
Mateo 1 Nov, 2012 @ 4:13pm 
nice






Saltberry 31 Oct, 2012 @ 10:46am 
Fog is cool and it can really help a level afford an extremely hefty visual emphasis. I think you should defnitely have fog because it works thematically. I guess I felt the specific hue of purple was a bit overpowering on my eyes. Maybe if it went a little closer to white on the color wheel?

I think more meshes of all shapes and sizes would help define the level further and create more interesting gameplay options. Perhaps there could be a pile of junk that players could take partial cover behind and still fire at minions from afar. Or there could be medium meshes that block line of sight to certain points making players have to hunt down minions before they get too close. One thing you can definitely do if you don't want to effect gameplay at all is to add a lot of small meshes that players wouldn't have collision with. For instance, a pile of gems on the ground that fell out of a treasure chest.
black-dragon131  [author] 31 Oct, 2012 @ 4:38am 
Thx for your review :) The purple fog was an experiment to make it look more mystical and dangerous... I thought about making it change it's color while combat phase but thought I will first try it like this. Do you just don't like the color or is the fog itself annoying?

As written in the description there isn't much eyecandy yet so I agree with you that there's not much variety (mostly caused because I created everything only in 1 week). You think there should be more arround the islands?
Saltberry 30 Oct, 2012 @ 7:01pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=105706396

Took a few screenshots with some of my thoughts. Check 'em out! ;)

An interesting level. I really loved how you sold the Beruda Triangle like theme. I wish there was a larger variety of meshes because you could really get away with it with the level's theme. I didn't like the Purple. It felt way too overpowering and didn't seem to fit despite the rest of the level being fairly surreal. I also feel like you could have decorated much more with smaller and medium sized meshes to give the space more life. I haven't beaten it, but it seemed to work fine wave wise. Also, a goblin and an archer got through my defenses somehow on the first wave. Good work with the level design, because it created a natural diffficulty of sorts.

Good luck in the contest!