Total War: WARHAMMER

Total War: WARHAMMER

Ultimate Chaos-Sub Mod - AI Booster
17 Comments
Steel  [author] 30 Nov, 2019 @ 7:04pm 
That'd have been nice, Glad you enjoy the content.
LuckyMcLuck [AUT] 29 Sep, 2019 @ 9:38am 
Dude i love your work!! Yours are the best mods for twwh! i love playing it with a buddy in coop. Pls keep modding u rly understand what it means to have fun and play this game. You are the first modder that knows whats missing in this game... and you solved the problem. Sega should hire you^^
Replica 11 Oct, 2017 @ 9:14am 
Whenever I'd lose (and sometimes win, against impossible odds), we'd split apart for maybe two turns, and then miraculously the same armies would return with full fresh stacks.

Towards the end just now before my game decided to crash itself just as I'd won (another phyrric victory), I had several consecutive Valiant Defeats and Phyrric Victories where I'd shift back and forth between my two hordes vs 4 dwarven armies, in each one I'd have maybe 1000-1500 men, and the enemy up towards 4000-6000, and each time we'd both nearly completely deplete one another.

Zero progress was made, the enemy leaves no opening, and I'm almost completely convinced that it's cheating with how willy nilly it's able to conjure up massive armies out of thin air.
Replica 11 Oct, 2017 @ 9:07am 
The actual 'difficulty' added by this is just the AI tweaked to literally spam and replentish multiple stacks of units perpetually forever.

I got stuck in a slog with Kiev and the dwarves almost immediately.
At first it was alright, because overall your chaos units are stronger, but after a while they began to spam really tedious and hard to counter crap like Pistolliers, crossbowmen and other cheap low tier skirmish units.

Eventually I got into ridiculous 1v4 full stack battles with up towards 40 ranged units per battle, and each time it'd devolve into a merry go round across the map to catch up to them, as there are simply too many for mounted units to handle.
Steel  [author] 10 Aug, 2017 @ 9:57am 
***NOW UPDATED FOR NORSCA DLC***
(That harder version I was talking about is now released as AI Booster II!)
Steel  [author] 3 Aug, 2017 @ 9:57am 
Thanks, i have a harder version back here deisgned for coop, but it could also double up as a harder experience for single player also for those that find this too easy.
StupidSexyBigChunga 3 Aug, 2017 @ 5:35am 
I didnt know that was even possible, I will seriously consider trying that when i finally get my three hord earmy established. Also thanks for replying so quickly, apart from my difficulties the mod is bloody great.
Steel  [author] 3 Aug, 2017 @ 5:31am 
Well, if you like an easier ride, this mod is toggleable on and off, so you can start with it off... and when feeling badass turn it on half way through your campaign.
StupidSexyBigChunga 3 Aug, 2017 @ 5:29am 
Tried on hard = lost. Tried on Normal = got further but lost. My lord I dont feel like a world ending Chaos horde anymore but a fly about to be swatted by the combined armies of the old world.
Steel  [author] 2 Aug, 2017 @ 10:37pm 
the Miscast thing is a bug that is fixed in the next update that should roll out shortly.
Realhollow 2 Aug, 2017 @ 8:18pm 
really likeing your convsions on other models only one i think looks daft is GUO but nothing you cna do there also how come the GD magic all have 50% miscast chance GUO ok but the LOC wich is a magic based GD haveing 50% miscast seams a bit wired unless you did it for blance.
Realhollow 2 Aug, 2017 @ 8:17pm 
only thing that really really pisses me off with the chaos camp is the minro chaos factions they are so passive and useless when you play as chaos but then you playing as someone else they do so much more
Steel  [author] 2 Aug, 2017 @ 5:06pm 
Nope, but I'd bet it makes it really tough.
Papa John's Pizza 2 Aug, 2017 @ 3:47pm 
Thanks so much for this mod! It's a massive amount of fun! I'm just curious if you tested it out with a beastman campaign?
Leb 1 Aug, 2017 @ 6:47am 
This sub-mod is INSANE. Definitely a challenge mode, not for the light hearted. Playing on VH I was constantly on the run. Immediately was on the hunt by Kislev, Ostland, Middenland, Skaeling, Varg, and Kraka Drak. Nearly every turn fighting 2-3 stacks. I ended my campaign after turn 60, it was like wading through a molasses of single stacks, could not get another horde up without it being decimated.
Realhollow 27 Jul, 2017 @ 2:38pm 
You can alter the Auto reslove if you wish but i think its a case of force people to fight battles or make it so they cant lose on AR
Steel  [author] 21 Jul, 2017 @ 4:16pm 
Video discussing the 2.1 Update and the New Sub Mods:
https://www.youtube.com/watch?v=P2g6wXjutoQ&feature=youtu.be