Sid Meier's Civilization VI

Sid Meier's Civilization VI

Atlas' More Interesting Uniques
40 Comments
Atlas  [author] 10 May, 2020 @ 12:37pm 
I have now released the general changes portion of this mod for Gathering Storm, which you can find in the description above. I am working on the Unique changes, but there are a lot more civs than there used to be and a lot more mechanics to work with, so please be patient!
pauloel7 24 Mar, 2018 @ 9:20am 
rsrsrs... it's called bug: mac&vanila vs. steam mods.
Atlas  [author] 24 Mar, 2018 @ 8:53am 
@pauloel7 I try to avoid changing Unique Units as much as possible, as there are many mods which change all units. I still don't know what mod you are running that tweaked Lithuanian Union, but it wasn't mine!
pauloel7 23 Mar, 2018 @ 7:06pm 
Here's a suggestion for Jadwiga, on your next (eventual) update: instead of tweaking her Lithuanian Union, give an additional movement points for Winged Hussars, instead of the regular 4 of every other mounted troops. Those units cost nearly twice as much as their counterparts!
pauloel7 15 Mar, 2018 @ 11:33pm 
Thank you, Atlas. Something went weird there, idk what. After a while it came back to normal.
Atlas  [author] 15 Mar, 2018 @ 8:23pm 
@pauloel7 So, your error in the modding.log file has nothing to do with my mod. And I didn't change anything with Jadwiga's Holy Site adjacency bonus in my mod. So either you are having trouble with someone else's mod, or something has gone horribly wrong somewhere with your base game.

If you want to 100% make sure a mod is unloaded, just disable it then restart the game. If for some reason that doesn't work, unsubscribe from the mod and then restart Steam. If for some reason *that* doesn't work, you should be able to manually go into the workshop files on your computer (ProgramFiles (x86) -> Steam -> SteamApps -> Workshop -> Content -> 289070 ) and delete the folder with my mod (after you've unsubscribed, so it doesn't redownload)
pauloel7 5 Mar, 2018 @ 6:29am 
Seriously, I want my original Jadwiga Holy Sity buffed adjacency bonus, not the standard! It's not worth the offchance of cultural bombing for religion majority on a neighbour city... please, how do I go back from ever subbing to this mod other than UNsubbing and reinstalling the whole game!?
pauloel7 4 Mar, 2018 @ 3:32pm 
my modding.log file reads:
[4082571.869] Status: Mods - Loading Platforms/Windows/BLPs/units/ulfhednar.blp
[4082571.870] ERROR: Attempted to evaluate a path for a mod that doesn't actually contain that path.
pauloel7 4 Mar, 2018 @ 3:30pm 
I cannot get rid og thid mod effects, please help. I did sub, then unsub. Already tried reinstalling the game.
Atlas  [author] 24 Feb, 2018 @ 8:04am 
@Chrizzly Bear That particular ability may be broken. I have been having problems with it on-and-off for no apparent reason. Just one more reason to rebuild the mod from the ground up!
Chrizzly Bear 9 Feb, 2018 @ 12:21pm 
Oh, actually it might not be working because I wasn't getting envoys when I finished wonders. Not sure. Looking forward to an update in the future either way!
Chrizzly Bear 8 Feb, 2018 @ 4:40pm 
It actually does work! I was playing last night with it as France and I didn't have any issues.
Atlas  [author] 8 Feb, 2018 @ 4:37pm 
@Chrizzly Bear I'm guessing this mod does not work with Rise & Fall? I think there are so many things that have changed in the expansion that would cause problems that I'm not even sure where to begin fixing it. Thus I will probably do the same thing I am doing for my other mods, which is to get used to Rise & Fall first then redesign the mod from the ground up.

I don't want to keep people waiting but I also want to do a good job. Thank you so much for the praise, and sorry for the delay!
Chrizzly Bear 7 Feb, 2018 @ 4:45pm 
Will you update this for Rise and Fall? Love this mod!
d_iperione 20 Nov, 2017 @ 4:00am 
All right, Thank you :)
Atlas  [author] 19 Nov, 2017 @ 11:07pm 
@d_iperione Ah, turns out that it is more problematic to fix. We have several conflicts. The only way to fix those particular conflicts is to disable those parts of my mod when running both mods. Since I don't want to make a habit of ensuring compatibility with every individual mod in cases like these (where it isn't an easy fix), I'm just going to say that the Improvements Patch seems to be incompatible with my Policies and Uniques mods. Sorry!

Seems to work fine with the Technologies and Religion changes, though.
Atlas  [author] 17 Nov, 2017 @ 11:13am 
@d_iperione Pick your favorite hosting service, upload the file, then link it for me. I tend to use Google Drive but Mediafire or similar would work.
d_iperione 16 Nov, 2017 @ 12:44am 
how do I upload the database file?
Atlas  [author] 15 Nov, 2017 @ 12:45pm 
@d_iperione When this happens, please upload your "Database" file in the Logs folder and link it to me. We probably named something the same and it is conflicting. Should be easy enough to fix =)
d_iperione 15 Nov, 2017 @ 5:12am 
However, I also tried Improvements Patch with your mods and when I start a new game does not load and returns to the main menu.
Atlas  [author] 14 Nov, 2017 @ 5:50pm 
That being said, I don't think you *should* use Changes and Tweaks with my mod. They basically both go about the same thing in different ways (change the civs and some base game mechanics to make it more balanced and interesting), and that means that they will sometimes compound and sometimes counteract.
Atlas  [author] 14 Nov, 2017 @ 5:46pm 
@d_iperione I think they will work together fine. The tooltips might be incorrect, but otherwise they don't seem to conflict as far as I can see (not that I looked through their whole mods, that's quite a lot of content)
Atlas  [author] 12 Nov, 2017 @ 11:22pm 
@d_iperione Could you link those specific mods? I can take a look, but from the names it sounds like some of the changes will try to overwrite each other.
d_iperione 12 Nov, 2017 @ 11:10am 
Your mods Atlas are compatible with these mods?

Units Improvements Mod (UIM)
Improvements Patch
Changes and Tweaks Mod
d_iperione 8 Nov, 2017 @ 8:08am 
thank you
Atlas  [author] 7 Nov, 2017 @ 12:45pm 
@d_iperione I dont test the mod with every combination of mods, so I'm not sure. There are tons of gameplay tweaks and a few tooltip changes, but nothing should cause a crash or be straight-up incompatible. Some other mods might edit the same things, which may cause an effect to not work or a tooltip to be incorrect. If this happens, let me know and I can try to fix it
d_iperione 7 Nov, 2017 @ 12:49am 
Escuse me, mod compatibility?
Atlas  [author] 20 Oct, 2017 @ 2:33pm 
Indonesia/Khmer update, along with some bugfixes, changes to the base game improvements/districts, and the ability to see Civ changes in the selection screen!

When I get time, I intend to create a Civilopedia page that shows the full changelog so you can easily see which things are different even for non-civ-specific changes
Atlas  [author] 18 Aug, 2017 @ 1:58pm 
Major update changing the way tier 2 and 3 buildings work across the board. I'm not sure if it uploaded correctly so let me know if something is wonky
Atlas  [author] 17 Aug, 2017 @ 8:48pm 
@spoon I haven't gotten around to it yet, but I do intend to. Sorry!
rubyjules 15 Aug, 2017 @ 9:21pm 
any chance of you adding these to the screens before one starts the game? content-wise this mod is amazing, but i still feel asthough that could be of assistance to many.
Atlas  [author] 13 Aug, 2017 @ 11:32am 
@Telruna Thank you so much! I'm glad you love it. <3
Telruna 13 Aug, 2017 @ 5:40am 
@Atlas: I just LOVE this mod + religion overhaul for several small but meaningful touches. (1) Slightly better Aquaduct, (2) new Entertainment Complex functionality, (3) the trade route on the Aiport district, (4) the rework of religion and more. Thorougly enjoyin this mod. RECOMMENDED! 5 stars out of 5.
Telruna 7 Aug, 2017 @ 9:24pm 
Yep, me 2. Lots of minor interesting tweaks.
Atlas  [author] 7 Aug, 2017 @ 7:54pm 
Thank you so much for the kind words on both mods @Chrizzly Bear! I'm glad you enjoy it =)
Chrizzly Bear 7 Aug, 2017 @ 5:38pm 
Just want to let you know that this mod is awesome! I love the changes to civs and the other minor tweaks you did. :) Thank you!
Atlas  [author] 1 Aug, 2017 @ 10:52pm 
@Telruna thanks, I hope you like both mods!
Telruna 1 Aug, 2017 @ 9:01am 
Thanks for the mod. Some nice changes. I'll give it a try!