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it's an ue4 game I made a mapping kit for and I think this map would do great in there
I guess Tripwire must've removed the texture you had on the ground.
Great map by the way! It's fun without being too easy or too hard. Also I love drive in theaters and have lots of good memories of visiting "Bengie's Drive-in" with my family.
1. This one is sure to stump you, but fret not, just let the trader be your guide
2. Bar -none this one is a tricky one
3. Fence -y this, the location of this one will sure to make your blood boil .
1) In the trash pile near the left of spawn.
2) On the wall in the diner among the other records.
3) Inside a car in the theater section.
4) Inside the wrecked car at the back left of the map.
5) Inside the refrigerator in the diner.
6) On the mountain side to the left.
7) Inside the cooler on the roof.
Thanks for any help with the missing 3!
We are hosting this at the Horzine Simulation Division Server in our selection of high quality custommaps!
IP: 5.9.22.30
Not too big, not too small.
10/10 would recommend trying.
But yeah - as noobient said, input the map like he wrote and it should work. The engine's limitation does not like spaces or special characters.
[KF-ZedsDiner KFMapSummary]
MapName=KF-ZedsDiner
It shows its downloaded in the cache files and it's at downloaded state 4 in the server command.
This is how I have it:
PCServer-KFEngine.ini
[OnlineSubsystemSteamworks.KFWorkshopSteamworks]
ServerSubscribedWorkshopItems=1102122008 // Zed's Diner
PCServer-KFGame.ini
[KF-Zed's Diner KFMapSummary]
MapName=KF-Zed's Diner
An update has been pushed, you can check the changelog for details.
Due to some changes in the workshop upload tool you may need to delete the old map from your cache; to do so go to:
C:\Users\username\Documents\My Games\KillingFloor2\KFGame\Cache
And delete the '1102122008' folder
Server admins make sure you restart your severs and etc.
Thanks for your continued support!