XCOM 2
[LWP]Puella Magi Class
14 Comments
逆天者习近平 18 Dec, 2022 @ 9:59am 
이 모드로 추가되는 병과가 사용하는 스킬? 기술 같은거 정리해놓은 사이트 없나요
SuperGoGuMa 5 Sep, 2017 @ 5:00pm 
이거 wotc 적용만 되면 바로 할려 했는데 wotc 나온 후로 안되네요 ㅠ 이것만 기다리고 있움...
mynameactually 4 Sep, 2017 @ 8:59am 
Cool.
Alterd-Rushnano  [author] 3 Sep, 2017 @ 5:17pm 
mynameactually@
I am doing some upgrades for the to fit the concept of Puella Magi
Everything is relatively straightforward, but a few factors are against me. I will upload a screenshot for you.

https://imgur.com/rtQSXbf
https://imgur.com/aRI8BRJ
https://imgur.com/w3HPZzZ
https://imgur.com/i2m0cGN
mynameactually 1 Sep, 2017 @ 7:50pm 
How goes the update?
Alterd-Rushnano  [author] 31 Aug, 2017 @ 9:06pm 
Desert Star 30 Aug, 2017 @ 12:59pm 
Which armor is this? Is it part of the mod or can I get it standalone?
Alterd-Rushnano  [author] 18 Aug, 2017 @ 6:31pm 
@A Very Kupo Guy
To give you some tips on the subject - I plan to apply this mod to WotC. And in the expansion, there is definitely a class that uses 'primary weapons PSI AMP (melee attackable)'.
Alterd-Rushnano  [author] 18 Aug, 2017 @ 6:31pm 
@Natural Causes
You know exactly what I mean! :-)
Gritty once more emphasized, QBEY is an alien. - especially considering girls as livestock or some kind of power plants. So....Will they continue to support the already failed human civilizations?


In other words. The Puella Magi from this MOD come from the hands of some 'emotional' incubators, and these peas are not mainstream within their race. =)
A Very Kupo Guy 17 Aug, 2017 @ 9:25pm 
Somebody on here has made a primary-weapon version of the pistol and sword, complete with idle animations. Perhaps you could try usng those?
Experiments 17 Aug, 2017 @ 12:07pm 
No, it's all clear. I'll take a look at your LW2 version's scripts and content to see what I should prioritize porting. I'm a bit worried about what Kyubey horrors you have in mind for us going forward, but also excited.

To my knowledge Pavonis hasn't made a specific declaration on LW2 for WOTC but I'm excited for Terra Invicta and look forward to it more than any LW2.2. The mod scene is pretty healthy here.
Alterd-Rushnano  [author] 16 Aug, 2017 @ 11:43pm 
@Natural Cause
In addition, Puella Magi is likely to be an OP in both WC and regular XCOM environments. That's why I am preparing one wildcard.

...You do not know what I'm saying?

Hmm...
How curious.
You must have misunderstood.
SINCE WHEN WERE 'THAY' THE ONE IN CONTROL? =)
Alterd-Rushnano  [author] 16 Aug, 2017 @ 11:37pm 
@Natural Cause
Your guess is right. To sum up the information from multiple routes, WotC seems to change too much for LW2 to function normally. In spite of WotC is certainly a more mild version of LW2, but Pavonis Interactive can no longer participate in XCOM modding. (They are now creating an independent game, and in the LW2-they have not added new armor because of the "production cost" issue.)

If there is a difference, we have replaced the secondary weapon that appeared only in LW2 with the corresponding series. As a simple example, Ascetic Magi (homu-homu) was converted into a way to explode an enemy with a grenades launcher instead of gauntlets.

Puella Magi (mamiru & madoka) went back to the concept I had before LW2 came out - a psi soldier using a pistol as a secondary weapon.
Experiments 16 Aug, 2017 @ 8:50pm 
Any difference from the LW2 version? I assume this is made for War Of The Chosen before LW2 is ported (officially or unofficially)