Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Please update it
So as not to break anybody's ongoing games, the previous version is available to download in the description :) enjoy!
5'11 Assyrian King with large beard and a snub nose looking for short-sighted female with tremendous sexual appetite. Please apply within: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1178618684
This lonely hearts ad was posted by user: @Sennacherib_TheLoveMachine
A little more about this user:
Likes
- Long walks in the park
- Building magnificent structures
- Cockslapping his enemies across the Fertile Crescent
Dislikes
- Babylon
- Not receiving tributes to his greatness
- Snickers bars
----------
As a more general note, we've heard that people are having issues with models disappearing since the patch: please say if this has affected Assyria, since I believe we have a fix for it if it has.
Heck, honestly I feel this civ would still be balanced without doing anything with corps at all, since with the way combat works in civ6 compared to civ5 the combat bonuses in this game are really strong; this makes corps/armies really powerful. but if you're gonna do something with them, I'd say at least keep it so they get corps closer to when everyone else gets them. As it stands, there's no good counter to corps at ANCIENT era.
Really wish I could use this civ. It looks like you guys put a lot of time, effort, and love into this project. And it really shows. I think you guys have done an excellent job. I was really excited about it until I saw the bit about corps being unlocked in ancient era. I feel like I would be cheating if I played as assyria now.
As an added extra, Ashurbanipal is now available as an alternative leader for this civilization. Enjoy!
If you've got a game going that includes Assyria, the current version at time of writing (v1.03) will remain available to download manually within the description above, so as not to ruin your current games.
All the best,
Chimp
If you stack the bonuses, you get 3 range archer corps that have 40 Ranged Combat Strength (vs 25 for regular archers) and can also hide in Warriors corps with 30 Combat Strength +7 on defense (vs 20 for regular warriors). These Warriors can also gain 2 turns of fortify if you hold it long enough, effectively making these archers very tanky and very powerful. Not to mention that the siege engine gives these stacked units +10 vs cities and districts. That's one spicy meatball. It's also worth noting that the +10 Combat Strengh from corps applies to all eras pretty much.
I'd suggest moving the corps to somewhere around Diplomatic Service. This still gives Assyria the power to build the corps first, but without the ability to do so eras before other civs even consider going for Nationalism.
Especially nice work on the custom UD assets. That's something that I've been failing at since February ;)