Counter-Strike 2

Counter-Strike 2

cs_2high
24 kommentarer
Tokit  [skapare] 28 feb @ 10:26 
Hey thanks, I'd love to port this to CS2 and I gave it a shot when CS2 came out. But porting maps over isn't that easy, it takes A LOT of time to do and it never ends up being perfect. There ends up being a lot of errors and visdraw issues.

I'd be better off remaking the map from scratch but oh my god would that be so much work too. I don't have the energy & free time I had years ago when making this. It took me 4 years off and on.

I got about 80% done porting over de_parkerslounge to CS2 last year but despite all the work I couldn't fix the visdraw problems.

So I'm sorry, not sure if it'll be ported over anytime soon. If anybody serious about mapping though is reading this and wants to try then leave a comment. I still have the .vmf file.
Jerky 28 feb @ 3:02 
please please please port to Cs2, this is the best workshop map ever
Dreus 29 sep, 2023 @ 9:38 
time for CS2
turles 1 jul, 2023 @ 8:41 
weed
PlanetaryGames 22 jun, 2023 @ 18:07 
I know I'm late to the party, but this is a very good map! :steamthumbsup:
Teh Phantom Pwn 24 dec, 2019 @ 14:42 
came for the art, stayed for the wine
FewLio 22 dec, 2017 @ 6:37 
my favorite map of all maps
Tokit  [skapare] 30 nov, 2017 @ 16:33 
Map is now released :weed:
Tokit  [skapare] 25 nov, 2017 @ 9:34 
Still working on this and trying to get it done before the end of November.

@Campender Rusher: Thanks for the cool comment :thumbsupemojihere:
Campender Rusher 24 nov, 2017 @ 4:05 
I gave your map a thumb up, because people should ackknowledge this work and that we can play it.
Such a thumb doesn't hurt, but honor your work.

This is my THANKS to the mapper.

greetings Campender Rusher
DARKMOL 15 nov, 2017 @ 7:46 
super cool
Tokit  [skapare] 2 nov, 2017 @ 11:18 
Sorry I haven't updated it yet, still working on it but making lots of changes for a major update instead of smaller ones. Trying my best to finish it before the end of the month and the contest ends.
Mobius 23 okt, 2017 @ 19:38 
Alright, thanks!
Alfie Solomons 23 okt, 2017 @ 17:44 
yeahhhhhh bouyyyyyyyyyyyyyyyyy
Tokit  [skapare] 23 okt, 2017 @ 17:31 
@Doctor Mobius I added a skybridge in the next release and now the bots actually play the map and go across it to both sides.

The contest got extended by a month so I was taking a bit of a break and taking my time on the next release, I'll try to update the map before the end of the month.
Mobius 21 okt, 2017 @ 19:35 
Is there any way you can add bot support? Bot's just kinda stay in spawn most of the time. T side bots do walk around tho.
Alfie Solomons 25 sep, 2017 @ 19:42 
haha yeah :D
Tokit  [skapare] 25 sep, 2017 @ 19:20 
@bG |:. Mattyy25 You can shoot through it, grenades pass through it as well. Maybe I can switch it to a breakable vent to convey that better?
Alfie Solomons 25 sep, 2017 @ 19:06 
theres a vent at the top of the wall in the hostage room, itd be cool if you can shoot it open to throw nades threw it.
Forever 23 sep, 2017 @ 2:07 
крутая
法式肉沫蒸蛋 22 sep, 2017 @ 4:01 
A GOOD IDEA
LordOfTwoHeads 21 sep, 2017 @ 10:17 
nice :D i like it dude
winter 19 sep, 2017 @ 3:36 
looks awesome m8 :D
Cascade Cromartie® 16 sep, 2017 @ 11:41 
Good work!