XCOM 2
The Designated Support (WOTC)
28 Comments
Killerkitty641 26 Nov, 2017 @ 12:50pm 
Where'd you get the halo armour?
Spotter 15 Oct, 2017 @ 7:44am 
Yuppers that's me... the Idea Guy. hehehe Hope to see it soonish. :steamhappy:
Eagle Scout  [author] 15 Oct, 2017 @ 7:26am 
good idea :)
Spotter 15 Oct, 2017 @ 7:18am 
Why not make a Sniper pistolero? You know scoped handguns and Bullpup guns only? :steamhappy:
Eagle Scout  [author] 2 Sep, 2017 @ 3:46pm 
no prob
Droklet 2 Sep, 2017 @ 3:45pm 
love all your characters thanks for them
Dęąth Viper 2 Sep, 2017 @ 10:04am 
no you guys dont understand.. WOTC has a BUILT IN LW perk pack so you can literally just have your guys have up to 4 rows of skills. spread the word to people so they know what WOTC has to offer us now it just costs us AP which we can get a lot of
Eagle Scout  [author] 2 Sep, 2017 @ 5:07am 
if it comes out, but i get the point. ill make a template for it. just in case
birb on da pooter 2 Sep, 2017 @ 5:06am 
Yeah, I agree with Frizz, might make it easier for updating to a Long War Perk Pack once that comes for WOTC
Eagle Scout  [author] 2 Sep, 2017 @ 3:24am 
i might just do that./ thanks for the heads up :)
Dęąth Viper 2 Sep, 2017 @ 2:50am 
you should try to make a class that uses 3 rows of skills because in the WotC you can literally purchase ALL the skills of each soldier
Eagle Scout  [author] 2 Sep, 2017 @ 2:25am 
good point and good morning
Dęąth Viper 2 Sep, 2017 @ 1:54am 
it just doesnt feel right with this build
Dęąth Viper 2 Sep, 2017 @ 1:54am 
I think you should replace the field medic ability with something that increases weapon aim or dmg
Eagle Scout  [author] 1 Sep, 2017 @ 8:20pm 
ok, ill look into it furtther then if thats the case
Jeremy 1 Sep, 2017 @ 8:19pm 
lol - no worries, I've got too many mods installed to expect smooth sailing. Oddly though, I don't have Commander's Choice installed. I do have the Dragonpunk Second Wave mod installed, but I didn't select Commander's Choice in the options before starting this test. BTW the game crashed as soon as I tried to begin my second mission just now. X( (I don't think that has anything to do with this mod)
Eagle Scout  [author] 1 Sep, 2017 @ 7:46pm 
capslock can go burn in hell
Eagle Scout  [author] 1 Sep, 2017 @ 7:46pm 
btw, im making another class based on this, assault rigfles and shotguns. so that should haVE NO COMPATIBITY ISSUES
Eagle Scout  [author] 1 Sep, 2017 @ 7:45pm 
i know, its a bug caused by commanders choice, i think...ive seen it only with commanders choice
Jeremy 1 Sep, 2017 @ 7:33pm 
ok, testing out a few mods - just promoted a soldier to this class (Fire Support) and he was not outfitted with a sniper rifle, instead retaining his assault rifle. When I try to select a new primary weapon, no weapon types are available, not even the assault rifle he is holding.
Eagle Scout  [author] 1 Sep, 2017 @ 7:16pm 
small bugfix uploaded
Eagle Scout  [author] 1 Sep, 2017 @ 7:03pm 
shit...old logo is used...its not for long war...its for WOTC...;_;
Eagle Scout  [author] 1 Sep, 2017 @ 6:55pm 
imma upload it to google drive..hold tight...source code incoming
Eagle Scout  [author] 1 Sep, 2017 @ 6:53pm 
btw, ill release full code for my class mod if it will help other modders make class mods...anyone intrested in the code?
Eagle Scout  [author] 1 Sep, 2017 @ 6:50pm 
screenshots are live. PROTIP: aim does jack...so just use blast padding...ill think of a replacement for it at some point
Eagle Scout  [author] 1 Sep, 2017 @ 6:40pm 
has anyone encountered any of my "beggin bugs" tm (joke, but seriously...any bugs. let me know ASAP)
Eagle Scout  [author] 1 Sep, 2017 @ 6:39pm 
i fixed it...no issues now...that i know of.,..what i made a msitake on was making it say MAG instead of MG...
Eagle Scout  [author] 1 Sep, 2017 @ 6:33pm 
buggy af...not what i expected...resolving issues now