Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
the face masks all have an incorrect image path for the icon .. easy enough to fix in the localisation but didn't know if you was aware
Would you consider adding an additional variant of both sets and associated helmets with a primary/secondary colour swap?
Oh and a suitable neck cover for the powered helmets would be appreciated.
Those powered helms look great with either the space mask breathing vents, muzzle or both.
Strangely creating a uniform in this way seems to open up all the customization options for that armor on that soldier so you only need to import a uniform once to then be able to freely edit the soldiers appearance for that particular armor. Can't help but think it should be possible to simply mod away cosmetic restrictions on armors from the start somehow.
I'm gonna shamelessly leave this as a suggestion if you feel like doing more, lots of people are after it! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=659977908
That's the standard Unreal engine "Missing Textures" thing. If it can't find or load a texture for whatever reason it'll use that as a placeholder.
Which is reall weird considering it works fine in the loadout and stuff.
Although so far they seem to break in a different way. In the original version while playing WotC they would usually break in the loadout screen so I could edit my soldiers and change the customization (from one torso skin to the other) before going to the mission.
In your updasted version however it seems to be the reverse. They look fine in loadout, customization (hell even the firebrand loading screen before and after missions) but during the mission (and in posters post-mission) they get the same white/purple clay look to them.
I took several screenshots here
http://imgur.com/a/Fh2SH
I hope this helps
Im honestly suprized no one has, but is there a way to make the armor customizations for the three factions for... well every one?
There indeed is no tier 2 but there are tier 3 armor (for warden and wraith only not for W.A.R.)