XCOM 2
Revive Costs an Action
6 Comments
naschkokthe3rd 22 Sep, 2017 @ 6:09pm 
good mod
drkl0rd2000 17 Sep, 2017 @ 5:55pm 
I will say this about this specific mod it ups the risk factor. Had my soliders in good postions but as luck would have it I just could not revive and as a result the chosen got what they wanted. Make the chosen scary again. Thanks for this.
eGregious 6 Sep, 2017 @ 10:06am 
I will probably use this on my next run, I agree that Chosen are not the scary encounters they should be.
Magatsu Keshin 5 Sep, 2017 @ 2:37pm 
I so aggree, I've never once had a soldier captured, you'd have to be really badly positioned
Gliese581 5 Sep, 2017 @ 2:44am 
Good mod, I will incorporate it into my "hell run" with Grim Horizon at the helm once I'm done with my first run.
Rworqx 5 Sep, 2017 @ 2:04am 
Yep. i do agree the chosen are a bit of pushovers.