Killing Floor

Killing Floor

Killingfloor doom3 Mut addon mappack part 1/3
14 則留言
Nameless 2018 年 9 月 3 日 上午 10:14 
These maps would be 10/10, if not for the hundreds of enemies thrown at the players at once so it is a 6/10
FluffyAmyNL  [作者] 2014 年 8 月 23 日 上午 6:46 
YE I HAVE it on youtube just Copy the mapnames into youtube it will be the first video on top
air com 2014 年 8 月 23 日 上午 5:43 
Can you put up a youtube vid of this mod as well as the each mob before and after?
вαтαк 2014 年 1 月 20 日 上午 11:53 
when i donload this does it autumatic donload and i can play it like left 4 dead 2
FluffyAmyNL  [作者] 2013 年 8 月 17 日 上午 7:38 
sounds/CoolMusic.uax
StaticMeshes/d3package.usx
StaticMeshes/HorizonPackage.usx

thats all that i remeber. if one of the staticmeshes i named is not in your folder dont include it since i dont rember correct wich one i ended up useing. still dont work let me know
marco.nadal.75 2013 年 8 月 17 日 上午 4:15 
I want to host on dedicated server, with RedirectURL of course. Are there any resources other than the Maps\kf-d3*.rom files? Like textures or meshes maybe?
Kun Sin 2013 年 7 月 16 日 上午 11:37 
i figure out why they werent showing up..i fixed the delay on them to show right away lol
FluffyAmyNL  [作者] 2013 年 7 月 16 日 上午 12:35 
make sure u wait in main menu for them to download first and there names are kf-d3 map names
Kun Sin 2013 年 7 月 15 日 下午 8:56 
they arent showing up
H❤LM999 Infinite Tsukuyomi 2013 年 3 月 23 日 下午 5:36 
nice work dude i love it :D ty
FluffyAmyNL  [作者] 2013 年 2 月 7 日 下午 6:55 
it will download when u wait in main menu
Colin 2013 年 2 月 7 日 下午 2:12 
how can i validate steam files on a workshop item? i am subscribed to them but...
FluffyAmyNL  [作者] 2013 年 2 月 7 日 上午 8:16 
make sure u got all files needed like from part 1 & 2
Colin 2013 年 2 月 6 日 下午 9:28 
heyas man, i get a error when trying to play on waterworks map. General protection fault!

History: UInteractionMaster::MasterProcessTick <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level Doom3 WaterWorks <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free