Garry's Mod

Garry's Mod

[Maps] TF2 Space Maps
39 Comments
Lord_Bread1922 9 Jul @ 5:53am 
invincible scout
Lunneth Arc 4 Sep, 2024 @ 4:53am 
"- yes the space map dosent have "no gravity". but hey, its better than nothin."
You've never met a Mandolorian who typically equips jetpacks.
Scanner Man 13 Jan, 2024 @ 7:36pm 
name of each map? to find please :(
engineer gaming 3 Dec, 2023 @ 1:19am 
there has been many maps that are way bigger than this
Keylock 11 Jul, 2023 @ 6:05am 
Space. an endless void of the unknown. stars upon stars, found them was darkness. as humans are ignorant to think they are the only forms of life with our universe.
DTCC  [author] 24 Aug, 2022 @ 8:42am 
map limitation, cant do much about it.
Z̴̝̹̍ǎ̵̜̣n̴̰̈́ḑ̷̈́ 23 Aug, 2022 @ 4:29pm 
I was hopeful, but the size of this map is so tiny I'd rather explore in the skybox.
BionicleRules 15 Dec, 2020 @ 7:38am 
I can't find the astroid field map from the third picture. Unless that is a poster ^^;
Monster Energy Knife Wound 4 Dec, 2020 @ 8:46pm 
burning through space part 3
pengun 29 Jun, 2020 @ 5:56pm 
dude im pissing myself
ShmokedByZAZA 13 Jul, 2019 @ 1:40am 
this was good for my art thanks
Lexi Lunarpaw 6 May, 2019 @ 2:45pm 
NO GRAVITY? well props do have a no gravity option plus theres noclip..
Zone of Endless 8 Feb, 2019 @ 11:30am 
i guess you could just use noclip :/
-- 15 Dec, 2018 @ 6:01pm 
It's okay if you didn't add Low Gravity. Because WE can! With the wonders of the Developer Console! Oh, And if anyone wants low gravity, all you need to do is activate the dev console, then type "sv_gravity (the value you want)". I recommend the value to be somewhere between 350-500, you know, just my personal preference. Oh, and also, it's also good to know that the default value for sv_gravity is 800. You're welcome! Love you Marxsman! Keep up the good work man!
Ultrawing_56 22 Nov, 2018 @ 1:02pm 
could u make more planets????
Spinnym 29 Sep, 2018 @ 1:34pm 
yes ibut u can just go 2 sandbox options and it says gravity
Credit MacDaddy 4 Jul, 2018 @ 11:45pm 
is there a way to make 0 grav in console?
Deadly 10 Dec, 2017 @ 10:38am 
Space? SPACEE!!!
Swingtastic 9 Dec, 2017 @ 11:18pm 
I have a number of really big errors. I have TF2 mounted. Any suggestions?
Old Scopes 16 Sep, 2017 @ 7:34pm 
this is vary good nice work
WitchDoctorDB 16 Sep, 2017 @ 9:52am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1135856038
missed oportunity to have a space core in the background
DTCC  [author] 15 Sep, 2017 @ 11:01am 
ive been working on some projects. even a VSH one. but it will depend on what can be done.
Who 15 Sep, 2017 @ 10:56am 
Even so, you should make more complicated maps.
DTCC  [author] 15 Sep, 2017 @ 8:47am 
well if i had to put the time together testing and making.

i would say maybe 2-3 hours.
Who 15 Sep, 2017 @ 6:18am 
Ehh.... How much time it took?
Estrogen Eater 9 Sep, 2017 @ 7:32pm 
NOPE chuck testa!
[FP] Dr. McKay 9 Sep, 2017 @ 11:09am 
is good
craig2048 9 Sep, 2017 @ 8:55am 
Ec022 they're not from space they're from a different dimension and saying "They took over zen and enslaved earth" isn't a fun fact everyone who has played half life 2 knows that because the first minute in game you can see that they're in charge.
eco22 8 Sep, 2017 @ 12:53pm 
sorry ment xen
eco22 8 Sep, 2017 @ 12:53pm 
also i make combine poses on it, (Fun fact: the combine are from space,they took over zen and enslaved earth.):steamhappy:
eco22 8 Sep, 2017 @ 12:52pm 
lol its fun
HORSE JUMPSCARE 8 Sep, 2017 @ 12:35pm 
i reccomend sv_gravity to be any number between 100 and 400
prince tommy 8 Sep, 2017 @ 8:37am 
perfect!
That guy called Barry old man 7 Sep, 2017 @ 9:12pm 
This will come in handy
Nephrite Harmony 7 Sep, 2017 @ 7:21pm 
and then a star destroyer crashes into it :steammocking:
Gorgeous George 7 Sep, 2017 @ 1:00pm 
Perfect!
Bigfoot (REAL!!!) 7 Sep, 2017 @ 12:54pm 
Australian man gets lost in space and fucking dies
Gorgeous George 7 Sep, 2017 @ 12:07pm 
WOHHHHHHHHHH