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Destroyed turrets should not be recoverable.
Turrets should not be recovered when XCOM has not destroyed all enemies.
any chance of it being moddable like weopon up grades or diffrent weopons like sniper rifle or cannon
Yeah! a tarantula sentry would fit perfect with a techmarine or the AdMech mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=636127546
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1178479904
What's the difference
Subscribed and liked, thanks!
Which mod is that?
Had a blast with 3 on a mission with nothing but lost recently. Was debating on bringing the sonic grenades to bring in MORE. lol
@tmonahan23 : I like the idea, I could see it the trigger for an upgraded version, much like the Stun Lancer is the trigger for the Tier 2 sword.
@Daddy Kon : My thoughts exactly !
@Coach Awesome : no, by default the item is not consumed on utilisation, but you can make it so in the .ini file