Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The current release of the toll station is PART_A series, the follow-up will be updated.
When Toll_Gate PART_B series release, will be integrated, put in one option.
Including the police series v1.2 in October to update the (bank + SWAT + securicar ), The upcoming release of the fire station series & hospital series. After the completion of all series, will be integrated in one option.
Now only in my spare time making model, only the edge production side release.
-----
Tesla (Uber), ( TAXI series V1.2)
BYD-K9 (electric bus),
BYD-Tang (Gasoline + electric hybrid SUV)
------
The end of the month to start modeling.
Only thing I would love for the game to do is generate mail from towns. Would be sweet to have mail trains running everywhere (or just to ad a mail car to a passenger train to generate some extra income - just like in Railroad Tycoon back in the day :) )
@gouthrodavid
Let the vehicle pay at the toll station..
Estimates are hard to implement in games.. Because the game itself is not supported... Private cars are all random...
For the current version,I put the toll station set became a bus station, (where buses or trucks can stop at toll station).
In TPF games, cargo trucks or freight trains can unload cargo at passenger stations.
Ps: best regars from Italy!