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Zgłoś problem z tłumaczeniem
Seeing a bunch of redscreen errors with your latest, e.g.
Error: Redscreen: ImportText (MissionSchedules): Missing value for property '\\'
Don't think it's a copy & paste error on my part.
Regards.
It might work better if combined with more enemies to compensate for how scattered they can be from the mission objective.
Turns out it was just bad luck and the increased number of enemies boosting sight range.
Sorry to bother you.
@Saisher, it is random, is that happening every time? Largerpods doesn't change the schedules, should be fine.
i'm using it currently with your mod and there's no issues, but at the same time i guess its kind of hard to tell if this is "working". i've noticed that sometimes pods are very far apart from one another, but that might be because of the larger spawn point size changes in the X2 Highlander.
In other news i learned I can hopefully implement this mod as a forced hidden sitrep, eliminating the schedules override. Would also mean mcm support.
Thanks
New version includes every pod, I'm pleased with the results. It should help with clumping. First version had 1-2 pods in many missions that were still static sitting on the line of play because they had no width setting.
@ADVENT Avenger I'm redoing it at the moment with normal search mode, hopefully that'll help.