XCOM 2
No Stinking Fatigue
98 Comments
Jedi Princess Ashe 2 Apr @ 12:16am 
Big ups, I *hate* this mechanic.
Merc 2 Jan @ 7:09pm 
always thought fatigue is kinda dumb so thx for this
Svendsor 1 Jan @ 1:58am 
THANK YOU! YOU BEAUTIFUL MOTHERFUCKER! <3
Elder 24 Oct, 2024 @ 11:51am 
Fantastic mod. Sometimes i feel guilty for turning it off but A. This is a videogame, im here for fun. B. With all the mods, a single mission would drain a full will soldier to shaken due to the increased pod size and count (had this happen hence why i got the mod)
Glyph 9 Oct, 2024 @ 1:57pm 
People who tell tales about the complexity of the previous games and how necessary this fatigue mechanic are really weird. I've been playing this series since 2002. It has always been a game about creating a squad of super soldiers. The only thing is that in previous games you had more and more soldiers under control as you progressed to the endgame.
Like, you already have the mechanics of injuries and punishment for them in the form of not being able to use the character. What's the point of this new mechanic if it uses the same logic but is applied automatically?
Gas Town War Boy 14 Sep, 2024 @ 2:27am 
so does characters still have a will stat or just removes it entirely?
teeray33 11 Aug, 2024 @ 8:21am 
This is going to be a lifesaver. I HATE the fatigue system--"Tired" after a single mission, and she just recovered from being "Tired?" We need a General Patton to slap them around.
t_ryan47 20 Jul, 2024 @ 3:30am 
I can tell you if a soldier went out on one mission every few weeks and needed SEVEN days to recover, they are freakin out of shape. Even if the mission was 24 hours straight, they do not need 2 days to recover. Get back, clean your crap, eat and crash for as long as ya can before the next OPORD. Four hours in 24 is the minimum requirement for extended OPs. REALLY glad ya made this mod.
kremss_jr 12 May, 2023 @ 5:31pm 
Are you using the alternative mod launcher?
PUI PUI 天竺鼠吸糞車 17 Dec, 2021 @ 5:29am 
It doesn't work for me even I download the game again
Matt ZX 23 Sep, 2021 @ 5:32pm 
This mechanic is cool and all, but when you need to use the same team two or three times in a row to take on one of the rulers, for example, the fatigue system seems more like a bother than a neat immersive mechanic.
Alena Intevessa 8 Sep, 2021 @ 9:49pm 
Honestly as much as this is overkill for vanilla, this ends up almost necessary when you consider mods like Mission Mania - where you have two to three missions a week instead of three to four a month - on top of things like CX's Bio Division etc. So not having to manage fatigue atop all that is definitely a really helpful thing - so thank you for this :D
Theron / Xylinne 17 Jul, 2021 @ 4:13am 
kind of sad that this wrecks the will mechanic but the fatigue is such an annoying mechanic that im just sick of dealing with it so ill deal
Cthulhu The 3rd 21 Jun, 2021 @ 12:04pm 
@Zeratul The Fatigue system was only added by WotC...so yes. It does.
Bilateralrope 21 Jun, 2021 @ 11:17am 
I've played XCOM 2 both with and without this mod. The effects of fatigue I noticed depended on where I was in my campaign:
- If I was still leveling soldiers, I was already rotating soldiers on missions to spread the XP over my active roster* so that I could handle losing my most experienced one. So not much difference here, and fatigue really feels like a mechanic to train players not to put everything into one primary squad then get into trouble when bad luck wipes them out. But I learned that lesson with XCOM EU/EW.
- Late game when most/all of my soldiers are at max level. Then rotating soldiers to send out fully rested soldiers gets annoying with all the moving around of gear.

*3 of each of the core classes. One Spark, Reaper, Templar and Skirmisher. While I had other soldiers in the barracks, I didn't send them out on any missions until the "active" soldiers died.
No one is as good as me 16 Mar, 2021 @ 7:30pm 
GAME CRASHES WITH MOD
Zeratul 28 Feb, 2021 @ 7:24am 
is this apply to wotc
Cyrok 15 Dec, 2020 @ 7:59pm 
NICE
Prime_hunter 11 Nov, 2020 @ 9:45am 
This mod doesn't work for me on the aml
Grey Star, The Rival Defender 13 Jun, 2020 @ 7:06pm 
Removing the shaken or tired states will remove the major effects of fatigue, that is preventing soldiers from A. losing so much will they can't go out on missions (shaken) or B. panic from having a tired soldier, which is kind of the point I guess.

Making will recovery instant also serves to make it so that Chosen disables (mindscorch, tranq shot) won't always succeed, probably, and mind control isn't an instant "ha ha kill your colonel" moment.
Kintaro 21 Apr, 2020 @ 11:45pm 
sorry for spam:
but this mod eliminates the WILL-stat almost fully since the will recovery is instant.
this mod does not only remove fatigue, it also adjusts will recovery to be instant which makes the game even easier since you always go in with full will into a mission.
this can be a big deal in some cases obviously.

using ONLY the follwing 2 stats, would ONLY remove fatigue and not will recovery? correct or not?

+MentalStatePercents[eMentalState_Shaken]=0
+MentalStatePercents[eMentalState_Tired]=0
Kintaro 21 Apr, 2020 @ 11:33pm 
you know, why not just adjust the following on its own? would it not work?
+MentalStatePercents[eMentalState_Shaken]=0
+MentalStatePercents[eMentalState_Tired]=0
Kintaro 21 Apr, 2020 @ 11:29pm 
does this mod have any other side effect?
i am thinking about the will-stat and how it is affecting soldiers in other ways like mind-control.
rjadmsgorhf 4 Jan, 2020 @ 8:31pm 
Simple but really practical mod. Fatigue system makes the game more realistic but also prevent me from using elite soldiers often. Nice work :)
The UK Is Mine 26 Nov, 2019 @ 12:16pm 
Coming back to XCOM 2 after a long hiatus, this mod is saving my ass more than I would like to admit
Tim_ 8 Oct, 2019 @ 4:50pm 
I just completed a WOTC campaign with 104 mods including this one. It all went well. Loved this mod as much as ever. :)
Captain Obvious 18 May, 2019 @ 8:06pm 
Any way to apply this to a specific soldier? Or does someone know a console command to eliminate fatigue?
Tim_ 28 Nov, 2018 @ 7:25am 
It was working fine on my last campaign that completed two days ago. Still as great a mod as ever. :)
Nega Prophet Adult Warhead 28 Nov, 2018 @ 6:06am 
Does this mod still works with the latest patches or it's broken?
FrigidMoon 4 Nov, 2018 @ 2:29am 
Can you do a fatigue modier mod that doesn't just remove them, but make it modifiable for each individual class? e.g. Rangers have -50% on fatigue, Templars have +50% , etc.
PotatoAim2k1 29 Sep, 2018 @ 10:45am 
The fatigue system is a good idea but it's plagued with bugs. Soldiers can get stuck in a permanent "Shaken" status with 0 days recovery left; it's more frequent with faction heroes. For that reason alone, I use mods to disable it.
DestroyerJamie 12 Jul, 2018 @ 11:32am 
I hope that if LWOTC is ever made, I hope there isn't a fatigue system
Cahos Rahne Veloza 3 Jun, 2018 @ 4:28am 
@Element UK:

Most likely a mod conflict from something new you recently added.
Element UK 3 Jun, 2018 @ 2:41am 
This has stopped working for me..anyone else ?
Cahos Rahne Veloza 12 Mar, 2018 @ 6:11pm 
@Soulmancer:

Nope, no will loss in combat is that, your soldiers NEVER lose will points in combat.

This mod however resets Will or rather fatigue after missions and once your troops return to the Avenger.

As a side not, you definitely need both mods to COMPLETELY render the Fatigue system non functional.
Soulmancer 12 Mar, 2018 @ 9:54am 
Does this do the same thing as No More Will Loss in Combat?
Tim_ 6 Mar, 2018 @ 7:14pm 
Just completed a WOTC campaign with 63 mods including this one. All ran perfectly. I still absolutely love this mod, I'd have abandoned this game after one playthrough without it, but with it I'm 630+ hours already and counting.
Cahos Rahne Veloza 4 Feb, 2018 @ 9:21am 
@Ricky:

You only ever clear your config folder while the game isn't running obviously.

Also if you're doing so to get rid of the effects of mods, you need to first uninstall/unsub from the mods you want to remove and then you clear your config folder.
JurassicPixl 4 Feb, 2018 @ 4:51am 
how do you clear the config without crashing the game
Tim_ 30 Jan, 2018 @ 6:39pm 
Thanks Cahos. I'll add that to my modlist for my next playthrough.
Cahos Rahne Veloza 30 Jan, 2018 @ 6:05pm 
@the two guys who posted below:

This mod only removes fatigue "Post mission and while back at the Avenger", to fully get rid of the will loss bullplop you'll also need to use this other mod along with this one...

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1219670692
Tim_ 30 Jan, 2018 @ 12:05pm 
I find that they are marked as tired for an instant, but go to the world map for one second and then go back to the armoury, and the tiredness has cleared.
Tim_ 22 Jan, 2018 @ 10:48am 
Been using this now in my latest WOTC campaign. It works perfectly. I cannot see myself running another campaign without it. A++.
Tim_ 6 Jan, 2018 @ 11:52am 
I love the Firaxis XCOM games, and indeed played both vanilla and modded versions of XCOM EU/EW, but I always disliked any mod that forced a "fatigue" system on me (which is one of several reasons why I deleted the Long War mod soon after trying it).

So now, having finally got WOTC for XMas and playing my first playthrough, I am enjoying the game *except* for this irritating tiredness feature forcing me to build a large roster and make the campaign overly long. It adds no challenge, it just adds duration to the game for its own sake, and it is simply annoying (to me anyway).

Hence, searching today for a mod to remove the annoyance for future playthroughs (I will complete the first playthrough with it on, but never again after that).

Therefore, I am very happy to find this mod, and I will try it out on my next playthrough.

Thank you to the author.
Marcus 1 Jan, 2018 @ 12:56pm 
works great, thanks
krj12 (Ken)  [author] 25 Dec, 2017 @ 1:56pm 
Probably. If it doesnt, you may need to clear out the config folder so that it regenerates everything.
Jim Raven 25 Dec, 2017 @ 7:46am 
Hello. If i unsub from this mod for playthrought that i want fatigue will my normal Ini revert to normal?
Dęąth Viper 13 Dec, 2017 @ 8:31pm 
@ihpkmn its a ini mod it isnt breaking ur game. you did something or subbed to another mod that broke it not this wtf
krj12 (Ken)  [author] 13 Dec, 2017 @ 3:25pm 
there is something else going on, there is no way a simple INI change is breaking your game.
Did you clear out the config folder first?
Claire-ity 13 Dec, 2017 @ 12:19pm 
And unsubscribing and resubscribing, like suggested, means the game crashes on startup. Every. Single. Time. Thanks for making me unable to play the game with your broken mod.