XCOM 2
More Interesting Chosen Weapons
53 Comments
Bosmun  [author] 9 Aug, 2018 @ 4:43am 
Srry for late responce was on vacation you can change the modifiers in the ini file to what u like
Echo 7 Aug, 2018 @ 10:59am 
Besides the stat changes, does this mod add attachments to chosen weapons? Or what's the deal with the attachments.
Roomba King 7 Aug, 2018 @ 6:53am 
Oh. Well I was hoping you could, since Disruptor Rifle alone is a weak drop given how painful the Warlock is during the game (summoning at long range, forcing you to fight your way to him, ect)
Bosmun  [author] 4 Aug, 2018 @ 9:24am 
i never added anything just modified things
Roomba King 3 Aug, 2018 @ 8:52pm 
Any chance of us getting the Warlock’s Psi Amp as a drop for our Psi Soldiers?
Bosmun  [author] 6 Jan, 2018 @ 10:16pm 
칼과 권총에는 자연스러운 업그레이드 부품이 없으므로 업그레이드를 추가하지 않으면 안됩니다.
니만잡는파리채 6 Jan, 2018 @ 8:22pm 
직접 구글 번역기를 쓰겠다는걸까? 좋아. 최대한 번역하기 쉽게 써주지. 난 권총과 검에도 업그레이드 부품을 적용시키고 싶었고 그게 안된다는것을 알았어. 그리고 난 네가 무슨 말을 하고 싶었는지 아직도 잘 모르겠어. 단순하게 Y/N로 대답해주면 참 좋았을텐데...네가 영어를 짧게 줄여 쓰거나 속어를 쓴다면 난 그게 어떤 단어를 말하고자 하는지 알 수 없어. 난 영어를 정말 못하거든. 하지만 네가 날 도와주려 했다고 믿을게. 나와 소통하려해줘서 고마워! 그게 다야 :D
Bosmun  [author] 5 Jan, 2018 @ 10:14pm 
touch more* and kill*
is what i meant to tyupe there
Bosmun  [author] 5 Jan, 2018 @ 10:12pm 
use your native language ill translate if its easier a lot of english gets messed up in google translate when going to english
니만잡는파리채 5 Jan, 2018 @ 9:52pm 
ok no google translator. still english is so hard for me ㅋㅋ;; i trying to nuderstand your...words? speak? massege? how calling this...댓글? anyway...sorry bosmun i cant undersand jukk n tpichmore when i was young school is not teach me that word. even not in dictionary n google translator;; so i think with my own imagination he mean...[Nope. No Sword. No Pistol. Only primary weapon] thats what i understand. i hope i was right understand...and you say 'dont use google translate' ...so im trying to. actually its my first time to talk to someone english. this is lot a fun than i thought.
Bosmun  [author] 4 Jan, 2018 @ 8:48pm 
dont use google translate i will so i know the language you are using so i can do it easier
and as long as its a part u ahve isntalled it should work and i mistyped in my halfsleep stupor sorry
니만잡는파리채 4 Jan, 2018 @ 8:27pm 
sorry. It is not easy to understand your words with Google Translator. Do you understand my words? I wish you could understand.. Is it impossible anyway? I've attached Grimy Loot's sword parts to a shotgun, and it looks like the sword is going to work. I should be satisfied with that. :)
Bosmun  [author] 4 Jan, 2018 @ 5:06am 
all should be able to be changed but i dont tpichmore than what i did besides making repeaters crit not instat jukk
니만잡는파리채 4 Jan, 2018 @ 3:42am 
first. Thanks, Bosmun. Thank you for making a good mode. Shotguns, rifles, and sniper rifles are powered by the Grimy Loot, but are not black as a pistol. Did you upgrade your knife and pistol parts? If not, will you update it later? I'll wait. Thanks to Bosmun for the power of Google Translator! It is a really good mode! Ps. Is it impossible to edit Steam comment?
Bosmun  [author] 21 Oct, 2017 @ 12:39am 
u can try adding them in
if that doesnt work not via this mod
JPAC2504 20 Oct, 2017 @ 6:04pm 
Any way to grant the Chosen weapons 2 more Mod Slots?
Bosmun  [author] 15 Oct, 2017 @ 12:38am 
i included the original numbers, or u can just comment all the lines minus the one you want to comment just put a semicolon (;) before all the lines u want to change in this case the line that says the rifle has a stock and set it to the expanded mag (which i put below it) @nana8901
LetsConsider 14 Oct, 2017 @ 7:03pm 
I've got no idea how modding works, but would it be possible to only change the one chosen weapon? The main thing I want to do is change the Chosen rifle, so instead of having a stock, it has an expanded mag.
Bosmun  [author] 18 Sep, 2017 @ 4:21pm 
RM or -bg- go ttalk to them
Pernucles 18 Sep, 2017 @ 4:20pm 
The white parts of the guns must have the same coding attributes like ordinary weapons. When you equip the sniper riffle for the first time on a soldier, his ordinary pistol automatically changes color to white. So, I guess Chosen weapon comes with an automated color change. This issue buggs to the point I stopped playing until a mod comes out.
Pernucles 18 Sep, 2017 @ 4:12pm 
pfff...
Bosmun  [author] 18 Sep, 2017 @ 4:12pm 
@Draknar if i knew how i would
trust me
Pernucles 18 Sep, 2017 @ 4:11pm 
Someone with a questionable sense of fashion, decided that all Chosen weapons are to be painted white. Then hard coded this so that you cannot change it.

@Bosmun, would you consider making a separate mod to unlock Chosen weapons paint job ?
Or better, make the whole body of weapons metallic ?
Bosmun  [author] 15 Sep, 2017 @ 1:26pm 
@icarus new campaign or old one?
Icarus 15 Sep, 2017 @ 11:52am 
I tried installing DerBK's better Repeaters and it didn't let me mod the weapons for some reason. Really that's the biggest thing I'm looking for :|
Bosmun  [author] 14 Sep, 2017 @ 1:46pm 
the values will be changed (only slightly) the attachments are new ame only
as stated above
ferret 14 Sep, 2017 @ 10:21am 
I do not have the better attachments mod, but this does not seem to have had any effect in my current game. Is this new games only?
Bosmun  [author] 12 Sep, 2017 @ 6:24pm 
if u want try leaving empty variants on this mod and see if that works (if u click on the upgrades via robojumper's squad select it says requires a continent thing so it seems like there MIGHT be something in the code people would have to find in order to do it)
mavikfelna 12 Sep, 2017 @ 6:22pm 
Yes, I found the pistol fix about 10 minutes ago. Thanks for the quick reply.
Anyway, any idea how to add regular slots to the Hunter weapons?
Bosmun  [author] 12 Sep, 2017 @ 5:44pm 
the headshot mechanic idk ask robojumper -bg- or RM
Bosmun  [author] 12 Sep, 2017 @ 5:43pm 
someone has fixed the pistol thing just saying
mavikfelna 12 Sep, 2017 @ 5:36pm 
To make the upgrade slots able to be swapped out like other weapons and to add slots to the Hunter weapons what do we need to do?
With the Chosen weapons, they don't benefit from the headshot mechanic against the lost and the pistol doesn't benefit from ammunition types. Any thoughts on how to fix this? I think the pistol isn't classified as a pistol?

Finally, the Warlock really needs to drop a Psi-Amp. Any thoughts on how to add something like that?
Bosmun  [author] 11 Sep, 2017 @ 8:53pm 
@Kontaro it modifies XcomGameData_WeaponData.ini, but only the Chosen Weapon portions
Kontaro 11 Sep, 2017 @ 7:57pm 
does this modify xcomgamedata.ini?
Bosmun  [author] 11 Sep, 2017 @ 5:49pm 
@Tanthulas u can do this with this mod if u havent gotten it yet and if u want the original vlaues are in the config file
Zaeryn Carine 11 Sep, 2017 @ 5:45pm 
@VoidInsanity I agree. If the Hunter weapons could have their mods changed they would be much better. Auto-loader on the sniper and ex-mag on the shotgun instead of the other way around? Wtf?
Bosmun  [author] 10 Sep, 2017 @ 6:29pm 
@kontaro i was fixing some code i noticed after
Kontaro 10 Sep, 2017 @ 6:05pm 
what are you updating? change log is blank, and nothing about updates in desc
An Arousing Avocado 10 Sep, 2017 @ 3:44pm 
So wait the warlock only drops a rifle? no gauntlets or amp?
Bosmun  [author] 10 Sep, 2017 @ 2:37pm 
it ignores everything and adds its aim
to hit calc
Bosmun  [author] 10 Sep, 2017 @ 2:37pm 
@julian skies it does not as ive missed a bladestorm against a lost with an 90 aim ranger
so no
VoidInsanity 10 Sep, 2017 @ 2:18pm 
The chosen weapons are good enough as they are imo, only downside is you can't modify the weapon mods on them to other ones of your choosing. Just letting them be modified like normal weapons is all that's needed imo.
Julian Skies 10 Sep, 2017 @ 2:08pm 
Actually the sword gives +100 accuracy, which adds the soldier's own Aim stat to it. As far as I've seen calculated it takes an Archon (with 25 defense) while you are suppressed and disoriented for you to have a chance to miss as it is.
Bosmun  [author] 10 Sep, 2017 @ 1:20pm 
@ah i need a medic bag, yes but with bladestorm it goes to 70
Dreyfus0414 10 Sep, 2017 @ 1:15pm 
the sword already has 100% hit chance
Bosmun  [author] 10 Sep, 2017 @ 11:59am 
@erasels yes
(Gk) Erasels 10 Sep, 2017 @ 11:55am 
Can I use this even if I already have them?
Mr. Meta Mika Goomington 10 Sep, 2017 @ 11:22am 
ho, founded! thanks a lot! ^^
ATF_Coldblooded Carebear || 10 Sep, 2017 @ 11:07am 
@Crytalheart your in the wrong folder... look for it in the valve\steam\steamapps\workshop\content\268500\1132386296\config
Mr. Meta Mika Goomington 10 Sep, 2017 @ 10:51am 
ho, thanks! i am in C:\SteamLibrary\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\XComGame\Config and i found the Weapon data Ini, but not this "folder" with all these numbers Oz, what are you meaning by that? ^^