Garry's Mod

Garry's Mod

Halo 4 Broadsword
35 Comments
Cerberis Alpha 6 Sep, 2018 @ 4:08pm 
roughly the size of a halo wars cyclops
Cerberis Alpha 6 Sep, 2018 @ 4:02pm 
is sgt johnson in hw2 a advanced piece of work?
Cerberis Alpha 6 Sep, 2018 @ 4:01pm 
random question
Cerberis Alpha 10 Aug, 2018 @ 3:48pm 
ok
Hawk  [author] 10 Aug, 2018 @ 12:38pm 
I could grab it at some point but I cant gurantee it'll look the best due to how small it was in HW1
Cerberis Alpha 10 Aug, 2018 @ 12:15pm 
k would it be possible to make a cyclops mech?
Hawk  [author] 8 Aug, 2018 @ 6:57pm 
I can add it to my to do list but I cant do Halo Wars 2 though
Cerberis Alpha 8 Aug, 2018 @ 6:10pm 
excuse me but can i ask for a halo wars unit to be made?
Hawk  [author] 23 Jan, 2018 @ 11:07pm 
You dont need to ask to make dupes, people will still need to download my model to see the dupe
ScottishBeverage62 22 Jan, 2018 @ 4:08pm 
I don't think you need to ask to make dupes...
Cerberis Alpha 22 Jan, 2018 @ 4:07pm 
@hawk. can i make a dupe where the player can fly this? using a flyable pelican and the prop of this then turning the pelican invisible?
Hawk  [author] 16 Sep, 2017 @ 2:42am 
Nah, The Lich can wait for now, gotta make sure my other addons are good before proceeding XD
Kralich/Gonzo 16 Sep, 2017 @ 2:16am 
@Hawk Have you considered reaching out to Facepunch? Fairly sure someone there could help you out - they've got everyone and everything on there.
Hawk  [author] 16 Sep, 2017 @ 2:07am 
I will likely look into the textures for the lich more at a later date, not to mention how time consuming it'd be, it has literally about 11k faces
Kralich/Gonzo 16 Sep, 2017 @ 2:05am 
@Hawk Sounds like a problem with UV mapping to me.
Hawk  [author] 16 Sep, 2017 @ 2:04am 
Oh you talking about the lich, textues dont fit properly, plus there is no .mtl so i do all the face texturing manually as there is about 10 different textures
Hawk  [author] 16 Sep, 2017 @ 2:03am 
Its the vmt compression, looking into it today , same for the scarab
Kralich/Gonzo 16 Sep, 2017 @ 2:02am 
@Hawk Is it a problem with the UV maps, or are the texture files corrupted?
Hawk  [author] 16 Sep, 2017 @ 1:56am 
Again, like i said on the scarab, the textures are messed up on the lich so its not possible unfortunately
ScottishBeverage62 16 Sep, 2017 @ 1:36am 
Do you think you would be able to port the Type-56 Lich? Specifically one with an interior. I don't know where the technology for porting Halo 4 models is yet, so if you are unable to, I understand.


I posted this in the Scarab props comment section but it is already a cancerous pot of 'Make this a vehicle' requests. When will they learn the only way for a 100% working Scarab would be some sort of mech base. I want a working version as much as the next girl but it is just not possible.
Hawk  [author] 15 Sep, 2017 @ 4:52am 
Just looked, the one he ported was the version with no interior
Hawk  [author] 15 Sep, 2017 @ 4:50am 
No idea
babil 15 Sep, 2017 @ 12:02am 
Didn't Dickard T ported this to SFM
Malon 14 Sep, 2017 @ 2:09pm 
Longsword > Broadsword
Great prop though.
Hawk  [author] 13 Sep, 2017 @ 2:32pm 
Nah I think it was the VMTs changing the files to less quality
Adorabirb! 13 Sep, 2017 @ 2:31pm 
not sure if it's the .vmt shader settings or the .vtf or the texture setting you set for gmod but the textures look very downgraded in the screenshots. I'll download and see if it's the texture settings in game. If anythig I can give you the high res textures
Nate 12 Sep, 2017 @ 10:49pm 
The textures are fine its finely done and I can't wait to see this as a vehicle keep up the good work!
Hawk  [author] 12 Sep, 2017 @ 10:55am 
You lost me
Pikabu 12 Sep, 2017 @ 10:54am 
Come on, it's okay.
Hawk  [author] 12 Sep, 2017 @ 10:30am 
Are you asking me to make the textures better or am I missing something?
Pikabu 12 Sep, 2017 @ 10:28am 
HD
Hawk  [author] 12 Sep, 2017 @ 9:06am 
The port is the same, we both have the same model from the same place just i spent an hour or two correcting textures :)
Hawk  [author] 11 Sep, 2017 @ 2:44pm 
Thanks man! You're gonna really love the next upload i'm working on
Icarus 11 Sep, 2017 @ 2:15pm 
OMG AWESOME