XCOM 2
[WOTC] Faceoff Ammo Fix
38 kommentarer
Zerlich 19. nov. 2023 kl. 4:34 
I blame this more on 2K because of they tactic of EA by giving chokehold deadlines and 0 money
Mr. Nice 22. apr. 2019 kl. 6:34 
Any chance of this getting extended to include "Saturation Fire", which doesn't apply ammo/weapon effects to any of the targets?
o_siyeza 15. aug. 2018 kl. 3:23 
Sorry I think you are right, I think I have some other obscure mod conflict.
-bg-  [ophavsmand] 11. aug. 2018 kl. 16:00 
No it does not, faceoff is not a move end ability, therefore the other mod does not conflict with this.
o_siyeza 11. aug. 2018 kl. 7:16 
It conflicts with [WOTC Only] Move End Interrupt Fix

Since both modify BuildNewGameStateFn i wish you could add that fix or viceversa, so both bugs can be fixed.
p6kocka 6. okt. 2017 kl. 6:15 
@-bg- Could you pls explain howto apply this fix also for Aba gunslinger?
MaCC165 5. okt. 2017 kl. 12:40 
tfor me the same, need further play to see if its just gunslinger, he aim right now, even if he misses the first shot, but the projectile flys always to the first target
p6kocka 5. okt. 2017 kl. 11:47 
I've just figured out that the gunslinger from Aba mod uses vanilla faceoff ability. Why doesn't it work pls?
p6kocka 5. okt. 2017 kl. 10:43 
Hmmm. Is there any way to fix it pls?
-bg-  [ophavsmand] 5. okt. 2017 kl. 10:42 
probably it uses a different ability that is not the default 'faceoff', which i don't patch
p6kocka 5. okt. 2017 kl. 10:40 
@-bg- Why doesn´t it work pls? I´m using ABA mod and when the gunslinger shoots with his pistol, the ammo effect applies still only to his first target
Dragon32 22. sep. 2017 kl. 10:42 
@Mr. Nice:
Yep. "Faceoff Ammo Effects Fix" is the equivalent mod for the original game.
Mr. Nice 22. sep. 2017 kl. 10:20 
I wasn't a big enough fan of pistol sharpshooters in vanilla, so was this also bugged wtihout WotC?
-bg-  [ophavsmand] 21. sep. 2017 kl. 22:20 
reapeter procs on damage, this does not interfere with that, you just had a lucky streak.
Orange Shards 21. sep. 2017 kl. 22:14 
when working with the mod everything mod if i give a pistol a repeater it executes everyone on sight with the subsequent shots...
PatientLandBeaver 21. sep. 2017 kl. 12:58 
I already find the FACEOFF ability overpowered, this must take it over the top. I recommmend taking six snipers with this ability on a misison, it's pretty hilarious.
aXlem 19. sep. 2017 kl. 4:04 
@-bg- ripjack t3 applies burn?!!! oh man, seems it is my bad - didnt know that.
i noticed it right after i gave dragon round to my skirmisher, thats why i blame ur mod. :)
-bg-  [ophavsmand] 19. sep. 2017 kl. 1:43 
don't forget t3 ripjack applies burn
-bg-  [ophavsmand] 19. sep. 2017 kl. 1:43 
nope this mod only touches faceoff ability, check other mods
aXlem 18. sep. 2017 kl. 23:46 
@-bg- sorry, english is not my native. i mean ammo effect adds to all actions with ripjack combo - Justice/Wrath/Retribution/Reckoning.
-bg-  [ophavsmand] 18. sep. 2017 kl. 23:07 
hands attack?
aXlem 18. sep. 2017 kl. 22:41 
@-bg- seems this mod add ammo effect to skirmisher "hands attacks". I suppose it is not how it should work.
-bg-  [ophavsmand] 17. sep. 2017 kl. 13:34 
And please don't integrate to other mods, it will break ammo as weapon mods when I port it
Juravis 17. sep. 2017 kl. 13:33 
Thanks
-bg-  [ophavsmand] 17. sep. 2017 kl. 13:31 
dont need to recompile, just go to the xcommod file and add RequiresXPACK=true
Juravis 17. sep. 2017 kl. 12:09 
@-bg- I'd like your permission to recompile the code in a WOTC compatible marked mod or include it in my Spark Ammo pocket addition please.
-bg-  [ophavsmand] 17. sep. 2017 kl. 10:09 
ammo pocket fix mod is still required, the old mod works in wotc
Juravis 17. sep. 2017 kl. 8:38 
Hi sir, as the ammo expert i'd just like to bring to your attention that giving an ammo pocket to the SPARK doesnt work anymore. None of the ammo take effect. If you want to take a look. Thank you in advance.
-bg-  [ophavsmand] 16. sep. 2017 kl. 16:30 
Thanks for explaining it before me, this also reminds me that fanfire also needs fixing because if the first shot miss the other 2 won't apply the bullet effects.
Julian Skies 16. sep. 2017 kl. 16:04 
Interestingly, Schleicherfreund, Fan Fire *already* only applies ammo effects once.
The thing is that ammo effects being spoken here are status applications, not damage modifiers. Damage modifiers already apply on every shot.
Schadenfreude 16. sep. 2017 kl. 14:42 
Mind making a mod that does the reverse for Fan Fire? Equipping your Sniper with that ability + the Bluescreen Rounds is utterly broken.
Ginger 16. sep. 2017 kl. 14:39 
FIX YOUR GAME, JAKE.
Lactation Consultant 16. sep. 2017 kl. 14:08 
"Tags: Warcrimes"
Zenteck 16. sep. 2017 kl. 13:57 
It's a damn shame firaxis didn't fix things like this. Cheers!
Lunethex 16. sep. 2017 kl. 13:44 
Welcome to Bethesda's marketing strategy, @Artificial Insanity
Artificial Insanity 16. sep. 2017 kl. 13:35 
So is this reliance on mods for bugfixing considered genius crowdsourcing, lazy, or both?

I'm going with both.
Nasarog 16. sep. 2017 kl. 13:11 
Another great fix.
Alexandr 16. sep. 2017 kl. 13:03 
Tags: Warcrimes. Love it!