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Thank you!
I´ll try to apply it here:
https://forum.keenswh.com/threads/wip-trying-to-recreate-tank-flak-tracks-many-pictures.7402779/#post-1287105569
Strange. There are no block limits that I know of in my worlds. I switch them off before starting.
Will have to look into it later.
Pasted the grid into the world and then that box around the grid started to blink red for a few seconds, then the grid was deleted.
https://github.com/Whiplash141/SpaceEngineersScripts/blob/master/Public/tank%20skid%20steering%20system%20v12-fix.cs
No workshop link as yet I don't think, just copy and paste the code from the above page into a PB is SE, should work automatically.
:)
Wheels Break!
I had no clue.
Seruisly, Clang Loves Explosions!
[what happens when one comes off? ]
- If a wheel comes off then you can not place it back on. The only way to get that wheel back on is to replace the whole track assembly. It's a complete pain, I know.
[Does it have a placement issue when you try to place/reweld it?
- Placing the track assembly should not have any problems unless keen changes the hit boxes for wheels again for some reason. Wheels that come off will have placement issues as stated above, and rewelding is impossible since if a wheel comes off since the game won't spawn a new wheel for you to weld.
Hope that helps, good luck building.