Kenshi
Animals hunger disabled
121 comentarios
cryozombie 18 JUN a las 0:14 
lol great way to deal with the problem
Erei  [autor] 11 ENE a las 10:51 
If you want to heal your bonedog, disable the mod, feed them, let them heal, re-enable the mod.
Gingusa 11 ENE a las 9:51 
the animals dont need to eat, true, but they also won't heal any prexisting hunger either. my pack animal and my bonedog forever at less than max strength is annoying. could have just made it like 90% less hunger instead
Sola Fide 9 ABR 2024 a las 12:37 
Good to know :)
Erei  [autor] 9 ABR 2024 a las 12:29 
The way I worked around limitations was to change the "race" individually. If the mod create new races (even if they are similar), it won't work. If they don't, it will likely work. It depends on how modders did it.
Sola Fide 9 ABR 2024 a las 12:24 
It did work, I got a mod that allowed me to buy beak things from an animal trader. They consume no food.
So they are compatible.
Erei  [autor] 9 ABR 2024 a las 7:53 
I works on the vanilla wild ones. However, they can't be tamed vanilla, so if you have tamed ones, that's from a mod and I certainly can't guarantee it will work. It probably won't.
Sola Fide 9 ABR 2024 a las 5:46 
Does this work on beak things?
Erei  [autor] 23 DIC 2023 a las 1:04 
(не українською мовою, за допомогою Google) Продавець використовує базу даних, щоб вибрати, що продавати. Це все, що я пам'ятаю.
Axandome 22 DIC 2023 a las 9:20 
Дякую. Тепер нарешті ніяких проблем із караванами.
P.s. І як тільки за логікою гри козлопаси та кочівники утримують свої стада?
MeoFu888 11 AGO 2023 a las 15:48 
thx a lot
Erei  [autor] 2 AGO 2023 a las 1:18 
It works unless modded.
greyhome 1 AGO 2023 a las 17:57 
does not work. bastard ate all my GRAIN
抱歉,我玩三国杀的 13 MAY 2023 a las 3:12 
请更新,导入后的种族饥饿会恢复,不再是0:steamsad:
Erei  [autor] 17 SEP 2022 a las 14:38 
Well, then you do have a mod for it :)
Backpack are partly enabled through the race settings (you make a backpack, then say on each race you want "they can use this specific backpack"). So is the hunger rate.

Overriding the backpack mod with mine might work ? It's worth a try. The only other solution would be to edit the back pack mod and set the hunger of your chosen animal to 0.
Eoin Lynne 17 SEP 2022 a las 14:02 
I have no mods that edit or change animals in any way other than the bone dog backpack mod.
Erei  [autor] 17 SEP 2022 a las 3:39 
It works on bone dog, garru and beak thing. But since you can't have beak thing without a mod, I assume the issue is linked to the mod (it simply doesn't work if you use a mod changing the creature).
The best way, if your mod doesn't do alteration to the creature besides making you able to buy them, is to overrride the mod with mine.

Also, remember it doesn't reset the hunger bar of the creature, but make it so it never decrease again. IIRC importing will reset it.
Eoin Lynne 15 SEP 2022 a las 1:06 
This doesn't seem to be working on garru or bone dog and yes I did import.
Big Brother 6 SEP 2022 a las 1:09 
it also can not work on beak thing
大明中央卫戍军 26 MAY 2022 a las 4:52 
拿走了+1
训练稽器人 31 ENE 2022 a las 5:41 
谢谢,这个mod我拿走了
Erei  [autor] 13 DIC 2021 a las 17:03 
Giant velociratpor are a mod. Doesn't work with mods, you should contact the mod author if you want the feature.
Wdsjzwx 13 DIC 2021 a las 6:12 
It doesn't work for giant Velociraptors
Bucket of grime 20 NOV 2021 a las 3:00 
doe it work on king tho
Erei  [autor] 16 MAR 2021 a las 3:26 
I checked, and yes he can't feed. Sadly there isn't much I can do, essentially the hunger is set to 0 and act as a multiplier to both eating and "losing" hunger. Also the entire squad is set to malnourished, if I changed that, the character won't be starving either, so that's too big of a change.

Not much I can do on my side, I suggest disabling the mod, feeding your dog until it's not malnourished anymore (no penalty) and then enable to mod.
Danny 16 MAR 2021 a las 1:52 
He eats, but his hunger doesn't go up. It shows the arrow but it doesn't move either way
Erei  [autor] 15 MAR 2021 a las 7:07 
The mod shouldn't interfere with their eating behaviour. Feed the dog (drop meat on the ground or give him a limb), and he should eat. If that doesn't work, save and import. If that still doesn't work, let me know, and I'll check.
Danny 14 MAR 2021 a las 19:38 
there's a start, a man and his dog, and the dog is always malnourished, and cannot be fed. if there's any way around this, that would be cool
LevelConker 18 FEB 2021 a las 23:04 
ty
Erei  [autor] 7 FEB 2021 a las 19:36 
Raptors are not modified by the mod.
擦一 7 FEB 2021 a las 18:32 
excuse me why I used this mod but the Megarapto still have 2x hunger speed?
anyway I love this mod 0v0
Ragnar LootBlock 6 ENE 2021 a las 16:24 
ok thank you! i would put that in the description ;)
Erei  [autor] 6 ENE 2021 a las 4:37 
It works for every mod using the unedited vanilla animals. Otherwise, it won't work.
Ragnar LootBlock 5 ENE 2021 a las 17:52 
sry i mean Universal Wasteland Expansion
Ragnar LootBlock 5 ENE 2021 a las 17:49 
does this work with the Ultimate Wasteland edition? Maybe you know, cuz this mod dosen't work for me anymore. I'm sure it works with reactive World.
Erei  [autor] 29 DIC 2020 a las 1:05 
Animals you can use (dogs, garru, bulls) shouldn't be sold malnourished. The others are for gameplay reason (they are eater, either people or crops).
If the animals that spawn from the trader are malnourished, let me know, but I think it's unlikely considering in my game they are full. It may be related to another mod.
CantPlayJack 28 DIC 2020 a las 20:41 
I love the idea of this, but ultimately ended up removing it. A lot of animals spawn malnourished and I'm not able to feed them to raise their stat penalty with this.
法老666 22 NOV 2020 a las 21:48 
去掉动物的饥饿度
想当德鲁伊?原版利维坦一天吃十顿,你能顶得住?
这个mod配合动物招募一起使用的话,组建野兽大军不是梦
BentoFox 12 NOV 2020 a las 16:00 
Funny. The raptors are literally the only reason why I'm looking for these mods now... I have one S -sized field... and am receiving a constant onslaught of 20 raptors... it's idiotic! :rage:
qwertypo 25 JUN 2020 a las 12:36 
I just had to go one menu deeper. Thanks for all your help, I have it all figured out (kinda)
Erei  [autor] 25 JUN 2020 a las 11:47 
It's in race->race name (in the event there are several entry).
can't screen with steam on the modding tool, so here you go :
https://i.imgur.com/RXIPMzm.jpg

hunger rate is in blue.
qwertypo 25 JUN 2020 a las 8:50 
I have found the stats category, but no hunger rate, only "animal strenght", "smell blood" and "smell eggs". I guess im in the wrong place, but what is the right place then?
Erei  [autor] 25 JUN 2020 a las 3:32 
Ok, so if I'll assume you know how to edit a mod and open the stuff you need to. If not, check a tutorial or something, that's going to be too long otherwise^^
Open the species you want to mod. In the bottom of the list on the left, you have a "stats" category. Inside you have a "hunger rate" line. Set it to 0, and the species you are editing will never need to eat ever again.
Erei  [autor] 24 JUN 2020 a las 12:15 
I can't do anything as I would need to edit the mod you use. I can't make a blanket change, it's a species by species changes.
I'm a bit busy ATM, but I'll tell you how to edit it yourself. It's just about editing a value in each species data.
qwertypo 24 JUN 2020 a las 11:28 
I figured out the problem, the mod "Animal traders" has all the animals with the ending PET, so "Bonedog" becomes "Bonedog Pet". The animals that end with pet dont get their hunger disabled. Can you do anything for it, or tell me how to make a fix myself? Thanks
Erei  [autor] 22 JUN 2020 a las 5:43 
You probably added a mod between both purchases. This mod affect the species directly, so every animals will be affected. Unless you use another mod related to animals, and it override the species datas.
qwertypo 22 JUN 2020 a las 5:33 
For some reason this mod worked at the start of my campaign, but then it stopped working, i could have two animals side by side, one that had the effect of the mod, and one that didnt, both animals were bought from the same trader in different times
Erei  [autor] 14 MAY 2020 a las 10:49 
Not really, sorry. It's his mod, I would only change a single value on his animals, meaning it will be his work for the most part. It would be more appropriate from the mod author to do it than myself.

Also, I don't use the mod myself, so I don't have an interest in it^^
DSkreet 14 MAY 2020 a las 9:31 
Would you be willing to do a Genmod patch to work with the modded animals?
DSkreet 14 MAY 2020 a las 9:07 
I found where the conflict was, it was with the Wildlife Diversity standalone mod from the Genmod collection