Starbound

Starbound

Weapon Reinforcer For 1.3
59 Comments
Luchian 20 Mar, 2024 @ 1:23am 
This mod seems to break firearms in Frackin' Universe. Uninstalling it fixed the guns in my inventory.
Soblow 3 Jul, 2019 @ 5:56am 
I don't get the goal of this mod, as the original version is working nicely in 1.4.3
☠︎GM☠ 19 Feb, 2019 @ 9:15pm 
need mod Armor Reinforcer!!
ScrambieBambie 14 Apr, 2018 @ 4:38pm 
Put "Weapon Reinforcer Temporary FIX" on top of this mod and all works fine... guy disabled one line of code from what i've seen.
If priority/order will mix, then if main author don't react i will make proper standalone update.
ScrambieBambie 14 Apr, 2018 @ 3:14pm 
There is an WR.lua script error, try other wersion. If none work i will try to fix. Another mod, i need a moment to upload my minipatches for community =/
BJgobbleDix 23 Jan, 2018 @ 12:31am 
Crafted weapons in FU mod will not upgrade.
Alu[GH] 18 Jan, 2018 @ 7:54am 
Guns don't upgrade at all.
Cephalon Sithalo 17 Jan, 2018 @ 3:31am 
whats the difference between the original and this version?
paarthunax92 14 Jan, 2018 @ 6:02pm 
Me too. Just started getting it.
BelzeBooze 5 Jan, 2018 @ 2:20pm 
just got the "bar name" bug as well
ArkonisAelir 24 Nov, 2017 @ 1:00am 
So, I'm still getting the "bar Name" bug with this version. Anyone else getting it too?
Laxzure = ラーズル 10 Nov, 2017 @ 6:58am 
It was great, but I think it would be better if the success rate incresed by the times of fail....
Daeca 18 Oct, 2017 @ 2:08am 
Now if you could just make a reinforcement station for armor that'd be perfect!
Aries  [author] 12 Oct, 2017 @ 4:46am 
@Spizzor Some weapons tooltips don't update but the damage is. It work but the tooltips don't change because it a unique weapon or something. Just try it.
Spizzor 12 Oct, 2017 @ 3:29am 
doesnt work on harpoon gun, wasted so many materials spamming till level 15. hahaha rip stayed at 17.2 damage
Serath 11 Oct, 2017 @ 2:07am 
I found a possible culprit for the strange stats. Check the Pinned.
Aries  [author] 10 Oct, 2017 @ 7:18am 
@donald.nintendo That ok, just have fun with the game.
donald.nintendo 9 Oct, 2017 @ 9:52pm 
i dont know...i have too many weapon mods and i dont remember which is which. i uninstalled your mod after awhile either way...
i apologize for not being of help...
Aries  [author] 9 Oct, 2017 @ 7:18pm 
@donald.nintendo Which mod?
donald.nintendo 9 Oct, 2017 @ 12:50pm 
okay i checked. its on modded.
donald.nintendo 8 Oct, 2017 @ 7:12pm 
i belive the gun was modded. i cant remember right now and i am tired and about to go to bed. i'll check in the morning.
Aries  [author] 8 Oct, 2017 @ 7:09pm 
@donald.nintendo I deleted the spam comments. Which gun is that? Starbound or modded?
donald.nintendo 8 Oct, 2017 @ 2:09pm 
@defalt, could you delete the spam?
also why is it that my guns have overlapping stat displays? i cannot see my damage because of it.
Aries  [author] 8 Oct, 2017 @ 8:12am 
@Coda I don't think it necessary to remove the old Reinforce Pod but just to be sure just remove it and put it in your inventory then remove original mod file then install this.
Aries  [author] 8 Oct, 2017 @ 8:10am 
@Black Owl Ok, first close the game then open it then reinforced one weapon to that +0 then exit the game normally and post the log file to the "bugs" post that i pinned.
Coda 8 Oct, 2017 @ 4:41am 
@Defalt I'm sure someone's asked and I can't find it, but what would I have to do to move from the original mod to this fixed version? Should I pick up/delete the current reinforcer box first?

I'm playing on server I pay to host, so that's also something I figure I should say.
Black Owl 7 Oct, 2017 @ 10:22pm 
@ Defalt
It nullifies to +0 with every weapon I ever reinforced, that is with the other mod version atleast.
what is the difference between this one and the other?
Kleiner's final Form 7 Oct, 2017 @ 9:53am 
DPS as in firing rate increase?
Aries  [author] 7 Oct, 2017 @ 7:47am 
@Haseo Yes, it is.
Lykonous Vokun'thur 7 Oct, 2017 @ 4:10am 
Just wondering, but...is this mod compatible with the original?
Aries  [author] 6 Oct, 2017 @ 11:25pm 
@Black Owl Which weapon did you just reinforced?
Aries  [author] 6 Oct, 2017 @ 11:25pm 
@Vanicko & Socialist Tsar - I still on vacation so you have to wait for a week, sorry. (But i will make the sandwich mod)
Aries  [author] 6 Oct, 2017 @ 11:23pm 
@Hiran Yes, they are. Reinforment just increase all weapons damage
Black Owl 6 Oct, 2017 @ 10:45pm 
after +9 it just goes +0, I hate that.
华南伏地魔三号 6 Oct, 2017 @ 10:45pm 
w
Socialist Tsar 6 Oct, 2017 @ 8:53pm 
#MakeThatSandwichMod
Vanicko 6 Oct, 2017 @ 5:57pm 
#MakeThatSandwichMod
Hiran 6 Oct, 2017 @ 11:13am 
What about magic weapons? are they working properly with this mod?
Aries  [author] 6 Oct, 2017 @ 6:00am 
@Unwittingrabbit Do you want me to make a sandwich mod?
TheTacticalGamer 6 Oct, 2017 @ 5:31am 
Thanks. I'll keep you updated.
Aries  [author] 6 Oct, 2017 @ 12:20am 
@TheTacticalGamer Yes,it does but if it doesn't work please tell me which weapon mod you are using.
TheTacticalGamer 5 Oct, 2017 @ 7:21am 
Does this work on weapons added via mods or can I only improve vanilla weapons?
Unwittingrabbit 4 Oct, 2017 @ 6:48pm 
@Defalt Can I have a grilled cheese samwich?
Aries  [author] 4 Oct, 2017 @ 7:08am 
@Hopalongtom Sure, I will try.
💖 Officer Hotpants 💖 4 Oct, 2017 @ 6:23am 
Got it. Thanks. Subscribing now.
Hopalongtom 4 Oct, 2017 @ 6:21am 
@Defalt Aww well, would it be possible for a version of it that only effects guns and melee weapons, and cut out compatibility with wands and staffs that are causing issues?
Aries  [author] 4 Oct, 2017 @ 5:49am 
@Officer Hotpants This is the original mod with changed code for 1.3
💖 Officer Hotpants 💖 4 Oct, 2017 @ 5:03am 
So do we need the original mod to use this or does this function independently? I know you didn't list the original as a dependency but I've run into too many people who simply forget to do so to make assumptions in that regard.
Aries  [author] 3 Oct, 2017 @ 11:08pm 
@Hopalongtom So I checked that mod and it really confused me a lot, melee and gun are ok but the staff it broken most of it not just the Kluex Staff I don't think I could fix it sorry.
Hopalongtom 3 Oct, 2017 @ 9:17am 
That'll be great thanks, as the original Fusion station has a dirty edit that breaks some weapons like the Kluex Staff!