Killing Floor 2

Killing Floor 2

KF-NachtDerUntoten
179 Comments
gibmalfeuerzeug 30 Dec, 2024 @ 1:28pm 
yo man i fucking love this map as a zombie enjoiyer but there is a bug when u buy the second staircase in the box room and not the first one in the spawnroom u can stay on the first etage beside the couch from the first stair and no monster will attack i tried it with boss and everything ur literly immune against dmg and there cant attack u
FlyingPenguinOFC 12 Jul, 2023 @ 11:24am 
Anyone who wants to play this multiplayer, these two servers have it in their map cycle:
- Flying Penguin's Low Grav KF2 Server 2 (Chicago)
- MadDubz.com ! Custom Maps ! Canada
Jack_Shadow 19 Mar, 2023 @ 1:50am 
update the guns into the random box plis
MONSTERDROID 4 Apr, 2022 @ 6:25am 
Throw your weapons before buying a wall weapon or you will probably get charged without receiving anything.
Not A Weeb 7 Jan, 2022 @ 7:39pm 
Jesus fucking christ the wave music is loud as hell and you cant even turn it off. Seriously ruins it
Reet 1 Sep, 2020 @ 4:21pm 
The music at the end of the round is waaaay too loud.
thedarksun 25 May, 2020 @ 8:41am 
Der Rise would be a big enough map to be compatible with KF2
Broke{Smoke> 7 Mar, 2020 @ 11:39am 
Very epico
Scusemua 28 Feb, 2020 @ 7:12pm 
This is fuckin amazing dude
JXZAW 23 Feb, 2020 @ 12:22pm 
Replace P90 with Kriss.
Pokerman 11 Dec, 2019 @ 8:17pm 
I was thinking it conflicts the KF-NachtDerUntoten_TraderPod when you update it, but ugh not the same person, weird.

RockMax  [author] 11 Dec, 2019 @ 9:35am 
What the hell... but that doesnt even matter because I can´t even update the map.
Pokerman 11 Dec, 2019 @ 6:45am 
If you have kismet that give :

Zweihander,
Road Redeemer,
Rhino,
Ion Thruster,
Riot Shield,
Mosin Nagant.

Your map will be unranked when you get them.
RockMax  [author] 19 Jun, 2019 @ 12:19am 
Can't do anything with the dropped weapons really.. There isn't a code in kismet for just buying ammo, everything is a big workaround when it comes to weapons and kismet. Remember this map was designed for small zombies, not bosses. If you want that, go play the endless version.
Attlich 18 Jun, 2019 @ 8:33pm 
Review Part 2:

Also, this map isn't really optimized for an Abomination boss battle, which I got unlucky enough to get it as a first boss I fought on this map.

Try shooting the boss while outrunning it's fucking spawns and dodging its vomit puddles in a very close quarters area. Yeah, not a fun experience at all.

But besides that, I like how the map is really fast paced and, unlike most of the official and community maps, you don't have to spend a single second searching for a Zed since they'll probably be in your spitting distance.
Attlich 18 Jun, 2019 @ 8:33pm 
Review Part 1:

The map has few glaring issues that ruin it for me.

First off, there isn't a good place(a garbage bin, if you can see it that way) to throw away the weapons you begin with or the weapons you really don't need - I have to throw them on the ground, which kinda works against me as those weapons will clog up my inventory. I also think that nobody likes to see a floor full of weapons that are glowing green, breaks the immersion.

The second glaring issue is that you literally waste dosh if you're trying to rebuy a wall weapon you already have. Case in point, I bought the Desert Eagle from the wall and had it with me. So every time I tried purchasing a Desert Eagle from the wall to get a second one or even the ammo - I got nothing while wasting away my dosh. A real ripoff, if I may say.
Cilexius 1 Apr, 2019 @ 3:30pm 
UUUUUh coool!!!!! I really like this one! :D
Branlix2000 19 Feb, 2019 @ 11:17am 
Thx for the answer, I'll give it another try. Didn't know it was a port at the beginning though. 7/5
RockMax  [author] 19 Feb, 2019 @ 11:04am 
Because it Is a port ffs. Box in the second room. 0/5
Branlix2000 19 Feb, 2019 @ 10:47am 
Yeah because it is so obious. What box ? Still, too tiny. 1/5
RockMax  [author] 18 Feb, 2019 @ 11:01pm 
Meh, stupid comment, you can get dual magnums from the box. 2/5
Branlix2000 18 Feb, 2019 @ 10:59pm 
Meh. Too small, missing dual desert eagle/magnum(s) .50, ... 3/5
RockMax  [author] 6 Feb, 2019 @ 11:54pm 
3d ripper, ninjaripper, and a lot of editing, Shi no Numa might be possible but bigger maps then this will be a lot pain.
Lt. Shadow 6 Feb, 2019 @ 4:59pm 
Thats incredible, is there a tutorial on how to do it? I was try getting Outskirtrs from WAW into KF2.
RockMax  [author] 3 Feb, 2019 @ 7:28pm 
This is a port with minor edits
Lt. Shadow 3 Feb, 2019 @ 6:04pm 
Did you make this from scratch or did you manage to port it from WaW?
RockMax  [author] 18 Jan, 2019 @ 11:32am 
I thought I added demo weapons, well I won´t make an update just for one thing, play Spychopat version with trader pod. This version is for aims to be as close to original so no shop and you know, just trolling box.
WarriorKingBob 18 Jan, 2019 @ 8:39am 
Your map is fantastic and it brings back old memories of playing COD Zombies. However, one major problem is that the map simply doesn't have enough weapons for any perk to work effectively except for survivalist.
I think you should add a demo weapon like rpg or m79 and a top-tier zerk weapon to balance out the weapon selection so that each perk has one weapon for big zeds and one for trash without having to depend on the mystery box rng.
This map is good for survival like normal COD Zombies but terrible for endless because of the small map size and lack of purchasable perk weapon at waves.
Spychopat 30 Oct, 2018 @ 5:23am 
Hey ! Thanks for the awesome quality map !
I was feeling like it would be great with a trader pod, so i uploaded a modified version of it here : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1551913612
Are you ok with the fact that i reupload your work ?
RockMax  [author] 26 Oct, 2018 @ 8:13pm 
I don't have time for COD maps at this moment
Cold Palmer⭐⭐⭐ 20 Oct, 2018 @ 4:47pm 
Are you gonna port more maps of CoD Zombies? Because I feel that Call of the Dead and Shi No Numa looks like maps from Killing Floor 2.
RockMax  [author] 17 Oct, 2018 @ 11:19am 
New update, remade kismet, read the DESCRIPTION for full changes
Duel Lawn 2 Oct, 2018 @ 11:15pm 
Also I can get away with throwing less than the actual amount of dosh required for doors and the box (example, paying 472, because the last throw contains less than 50 but still counts for the box) so maybe you should switch it to pressing E
Duel Lawn 2 Oct, 2018 @ 11:12pm 
At first, hated this map because of no trader then grew to love it because of the challenge. Good Job.
RockMax  [author] 24 Sep, 2018 @ 8:52am 
Its fixed, should be, I was testing in solo and in MP
Pierce 24 Sep, 2018 @ 8:21am 
I do like the pressing E option. Feels more faithful to the original.

Plus I remember you could cheat by throwing money while standing right up against the door. You wouldn't lose dosh, but the door would still count it. dont know if that still works.
RockMax  [author] 23 Sep, 2018 @ 11:13pm 
Also the map is on the first page of the most subscribed maps, thank you!
RockMax  [author] 23 Sep, 2018 @ 11:08pm 
Since with the new update I would like to ask if you like opening areas by throwing dosh or just simply press E to open the doors like is on Monster Ball. What will be better?
RockMax  [author] 15 Sep, 2018 @ 8:12pm 
I like the idea of throwing the dosh in, not just pressing E but who knows, maybe in the future I can try something.
Pierce 15 Sep, 2018 @ 7:17pm 
The new Monster Ball map has a door that you have to pay to open. I hope thats available for map makers. I can imagine that would make things easier for you.
RockMax  [author] 5 Jul, 2018 @ 12:00am 
The new update broke the map, I have to take a look at the map. Fixing new things takes time, my work irl doesn't let me just hop into the SDK and fix things. You just have to wait. For the shop thing... I wanted this map without shop, recent update bring upgradable weapons that you can only upgrade with trader, I just didn't like the idea to bring a trader in the map, thats how this map works, only with a magic box and luck. You don't always have to win. I will try to bring upgradable weapons into the map but I don't know if it's possible atm.
Holden Tudix 4 Jul, 2018 @ 7:23pm 
still having issues where the doors wont open no matter what i do or how i throw money at them!
KingKobra666 4 Jul, 2018 @ 5:48pm 
map either needs an area where armor spawns or a trader pod as there are times where the map is unnecessarily difficult even on normal. i honestly think that if this map got at least ONE trader pod this map would be a hundred times better.
Holden Tudix 11 Jun, 2018 @ 1:49pm 
Yeah, I can see how much money is left but when it gets to zero/disappears, the doors still do not open.
Fomin 11 Jun, 2018 @ 9:02am 
I don't think that a map which requires you to "get lucky with the magic box" regardless of skill is a very good map.
RockMax  [author] 11 Jun, 2018 @ 8:38am 
YouTube need to be in the trigger area to see the numbers how many dosh is left to open them
Holden Tudix 11 Jun, 2018 @ 3:43am 
Throwing dosh at the doors but they dont open? any help?
RockMax  [author] 20 May, 2018 @ 9:42am 
Well we played recently (not this preview update) on hoe 6ppl and we won. You just have to get lucky with the magic box
Fomin 20 May, 2018 @ 9:19am 
This is really good except for the lack of a trader. The wall mounted guns just don't give enough options and this is a very small map so it really doesn't work with a lot of perks in its present form.
Pierce 1 May, 2018 @ 12:31pm 
I noticed the new Diesector map has traps you can buy. Is it possible to use that in this map for buying weapons?