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Radious Total War Mod - Warhammer III Blog Entry #6 - https://www.patreon.com/posts/61681390
Welcome to the sixth entry in our WHIII Radious Overhaul Development Blog! As the release of the game is approaching with the grace of a charging Ogre (and about as much subtelty), we are finally tackling the question of Cathay, everybody’s favourite fantasy version of Definitely-Not-China. With noticeably clear visual and lore themes (such as the often use of jade/emerald, references to dragons and the influence celestial bodies), the prospects for the expansion of this faction are exciting and potentially unlimited. However, considering the scarcity of official materials, we shall be employing a lot more interpretative freedom than usual in our plans and unit ideas, so please bear this in mind while reading this entry.
Radious Total War Mod - Warhammer III Blog Entry #4 - https://www.patreon.com/posts/60281381
Welcome to the fourth entry in our WHIII Radious Overhaul Development Blog! With Christmas and the New Year looming ever closer, we thought that it would be best if we could somehow get all of you in the festive mood. So, naturally, we turned our attention to the Prince of Pleasure herself/himself/itself, because nothing is better at cheering people up and putting them in the festive spirit than an unhealthy fascination with tentacles and the colour purple! We simply can’t imagine anything more Christmasy than talking about our incoming roster additions to the legions of excess, so, please, join us in our exploration of those for whom the idea of a safe word has become obsolete a long time ago!
Merry Christmas!
Radious Total War Mod - Warhammer III Blog Entry #3 - https://www.patreon.com/posts/59828861
Welcome to the third entry in our WHIII Radious Overhaul Development Blog. We hope that you are ready for another dose of our dreams and hopes! Today, the focus is placed squarely on the roster of minions you might end up commanding while serving the lord of death and decay himself, the one and only Grandfather Nurgle! Our plan is to give his roster as much love and care as he offers all his countless grandchildren, so please, join us in our deep dive into the world of plague and never-ending growth!
Team Radious 2021 Summary! - https://www.patreon.com/posts/59782158
If you can spend a few minutes, feel free to check our 2021 summary with info of what we have been doing all this year, our plans for the next and our sincere holiday wishes!
Radious Total War Mod - Warhammer 2 Updated 04.12.2021 - https://www.patreon.com/posts/59515153
Today we have for you another update for our WH2 overhaul mod. Its most probably one of the last updates we will have for our Warhammer 2 work, todays update is number 132! Our mod is at perfect condition, we have done everything what we have wanted and our plans shifting now to Warhammer 3
Radious Total War Mod - Warhammer 2 Updated 08.09.2021
- Full support of latest official Patch 1.12.1
Radious Total War Mod - Warhammer 2 Updated 23.08.2021
Vacation is over, back in full work. This week we will have for you todays WH2 update and few days later another 3K update. Next week we will fully focus on Troys Mythos dlc release.
Today we have for you another update for our WH2 overhaul mod. Balance changes, rune changes, sound improvements and more.
Complete changelog can be found here - https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1149634389/1520386297682972932/
Full list of new features, faction reworks, new skills, landmarks, lords and much more can be found here - https://1drv.ms/w/s!Agh-xpyNoM0Zgbg_eIpf7ekXWDrANA?e=tTRM73
Updated 29.07.2021 - Hotfix 3: https://www.patreon.com/posts/radious-total-2-54063129
- Additional unit balancing.
- Fixed Tlaxlan Carnosaur textures - no more Disco Saurus!
- Basic Norscan Marauders are now also available from T2 main town buildings.
- Skaven Public Order Edict slightly improved.
- Improved Empire invasion defences vs spawned attacking armies.
- Several unit costs balance changes.
Updated 27.07.2021 - Hotfix 2: https://www.patreon.com/posts/radious-total-2-54063129
- Additional unit balancing.
- Corrected tooltips for Daughters of Despair.
- Dawi Forgefire now correctly debuffs enemies instead of buffing them.
- Dawi Legendary lords received small stat buffs.
- Corrected unit sets for all Chaos, Norscan and Beastmen custom units.
- Minor AI recruitment changes for new units.
Radious Total War Mod - Warhammer 2 Updated 24.07.2021 - https://www.patreon.com/posts/54063129
Waiting is over, 11 extremely hard working days are behind us and we are ready to present you one of the largest updates we have made for this overhaul. Full support of Last WH2 DLC, FLCs and official update.
Enjoy all new changes, feel free to get back to us with feedback and if you can, consider supporting our work, Warhammer 3 is not far away!
The Silence and the Fury Update Progress Info! - https://www.patreon.com/posts/53560618
Update Info 13 - 24.07.2021: This is our last blog update! Which means we are finished with updating and release is on the way! We had incredible hard working 11 days to deliver you this update before my vacation starting early August. We just need to check last few things and all should be good to go. We said update will be released on sunday, well plans changed, it will be later today! Around 99% of all is done!
This is last post about our update progress, next should follow actual mod release!
The Silence and the Fury Update Progress Info! - https://www.patreon.com/posts/53560618
Update Info 12 - 23.07.2021: Second Friday here and we are almost there! Test Build posted above just got updated with more fixes, changes and other improvements. We are finishing updating our smaller submods so everything is ready for release. Final testing and tweaks are planned for tomorrow and these last 10 incredibly difficult and long days will be behind us! Around 93% of all is done!
The Silence and the Fury Update Progress Info! - https://www.patreon.com/posts/53560618
Update Info 10 - 21.07.2021: Wednesday night here and another report for you! Many things were fixed, improved and updated today, we have finalised many parts, mechanic reworks and more. Also many additional UI elements were updated. Stability seems sofar great, no crashes were spotted in any of the campaigns and numerous battles. We are almost there! Tomorrow we should have all 3 Parts ready for you to try and test, report any bugs you find, any balance issue you may spot (none of course exists in such a quality product!). If all will go well, Live public release will be on sunday this week! Around 72% of all is done!
The Silence and the Fury Update Progress Info! - https://www.patreon.com/posts/53560618
Update Info 9 - 20.07.2021: Another night, another report ready for you! Progress is going fine, we have solved the Beastmen cap issues, currently doing some changes to several of their new mechanics. Part 3 update is also going well. Several things got finalised, all scripts should be fully rewritten and updated. If all will go well thursday/friday could be test build ready for anyone interested and live release saturday/sunday. No promises, but we are doing everything we can to get this done for you in best possible shape! Around 63% of all is done!
The Silence and the Fury Update Progress Info! - https://www.patreon.com/posts/53560618
Update Info 8 - 19.07.2021: Monday night here, almost all day at work, but we have more to share! 2 of 3 main mod parts now loading and working fine! We did tons of balance changes, bug fixes, campaign balance tweaks. However not everything goes smooth and easy, we run into some troubles with new Beastmen mechanics, new UI is blocking our custom units to be added into Beastmen unit caps and few other things we need to work around. There is always something to complicate things. Most scripts are also already updated, only few left to do now and then proper heavy testing. All this must be done before it goes live so you wont get some unfinished turd! Work will continue further this night and then tomorrow evening when i am once again back home from work. Around 55% of all is done!
The Silence and the Fury Update Progress Info! - https://www.patreon.com/posts/53560618
Update Info 7 - 18.07.2021: Sunday evening here, weekend is almost over and we have another report ready for you. Finally today i have managed to make the mod start and work again! Had to fix several critical changes to prevent crashes, but it runs! Work is far from done yet, but we are once again closer to it. Mod is currently under heavy internal testing phase and we are fixing, changing and balancing one thing after another! Was also updating all our scripts, added some new ones, many new campaign mechanics changes, UI, units and much more! We also said bye bye to our Tusgor Chariot unit, will be replaced by something new, same as our 2 Beastmen Lords! Tomorrow i am almost all day at work, so updating will continue after, when i get home (and tonight still). Around 47% of all is done!
The Silence and the Fury Update Progress Info! - https://www.patreon.com/posts/53560618
Update Info 6 - 17.07.2021: Saturday evening here and another progress report! Part 1 is now fully updated. Last several hours i put into updating all UI files our mods are using, like custom loading screens, menus, unique faction UI and other stuff. Further changes were done to AI tweaks. Rune system and rune effects rebalanced, same as all other new skills. Additional balancing sweep for new units and recruitment changes to Beastmen plus much more. Work will continue tomorrow morning, after 2 days without basically any sleep i need few hours to rest. Around 35% of all is done!
The Silence and the Fury Update Progress Info! - https://www.patreon.com/posts/53560618
Update Info 5 - 17.07.2021: Saturday morning here and another night report! Was bit easier to work on update since its not so hot outside like during the day. Part 1 is now almost fully updated. All new abilities are now fully updated and rebalanced, same as skills and new traits. Also various tweaks and changes to many spells. Updated various UI files and much more. Beastmen got new technology tree, changes to Dwarfs and Lizardmen are also finished now. During today is plan to finalise Part 1. Around 27% of all is done!
The Silence and the Fury Update Progress Info! - https://www.patreon.com/posts/53560618
Update Info 4 - 16.07.2021: Friday evening and another long afternoon of fixing and updating gone! Work will continue during night and some stuff tomorrow morning. Saturday afternoon i wont be available and will return to it at Saturday night. Update process is sofar steady but very slow due thousands changes in many big tables so everything must be carefully and manually checked. Added all new units and characters into the mod. All these units received complete rework and rebalance, ror units own unique weapons, many different attributes and complete stats and cost changes to perfectly fit. All new weapons and projectiles were also completely rebalanced and included with additions of our own new ones to make wider differences between each unit. All Beastmen units + our custom ones lost their costs, upkeep values and are almost prepared for unit caps. Around 18% of all is done!
The Silence and the Fury Update Progress Info! - https://www.patreon.com/posts/53560618
Update Info 3 - 16.07.2021: First very long night and 7 hours of fixing and updating gone! Now i need coffee and time to go to work, updating will continue afternoon! All new buildings are now fully included, all their effects properly updated (full balancing will come later). Further work was done on tables related to AI, unit recruitment and building requirements. AI recruitment system fully updated with new units which are integrated between already existing units based on their tier and quality. All new AI profiles are now fully implemented, most of them are Beastmen related. Around 13% of all is done!
The Silence and the Fury Update Progress Info! - https://www.patreon.com/posts/53560618
Update Info 2 - 15.07.2021: Thursday here, after i got home from my job updating work continues. Mostly focused on all new buildings, new tiers, removed tiers, their effects and also on unit recruitment, there are hundreds changes, many things were moved completely and had to adapt all our custom stuff to this aswell. Also created completely new garrisons for new Beastmen towns, fixed missing vanilla garrisons from CA (as usual they forgot on several towns which right now have no units at all....). Most changes are related to Beastmen, Dwarfs and Lizardmen. Long night ahead, will try to do as much as possible, before i fall asleep. Around 8% of all is done!
The Silence and the Fury Update Progress Info! - https://www.patreon.com/posts/53560618
Last massive DLC for Warhammer 2 is almost here together with big faction reworks, new content and much more. Weeks of heavy work awaits us and in this article we will regularly update all our progress for you!
Hope you having great summer!
The Mount Madness Update is here! Radious Total War Mod - Warhammer 2 Updated 12.06.2021! - https://www.patreon.com/posts/52420863
Today we have for you the promised update to Part 3 of our Overhaul which focuses on improving some of the less powerful and often overlooked Mount choices within your game. As a result of our changes, they now variably buff select groups of units while equipped. This bonus expires if the Lord or Hero is dismounted or changes the Mount to a different one and is not available to casters (for balance reasons), giving you the opportunity to explore previously unviable units and strategies, while indirectly buffing melee Lords and Heroes.
Have fun and consider supporting our work. Last WH2 DLC and then release of WH3 is very close now!
Team Radious News - 05.06.2021 - https://www.patreon.com/posts/52129616
Short article with some very fresh and important news. Info about our coming updates to WH2, 3K and older titles, Also news about Warhammer 3, additional 3K support, return to some historical titles and much more.
Thank you to all our supporters and to all others - consider joining our social media and supporting us on Patreon. We have a lot to offer and a lot on the way!
Yours,
Team Radious
The Heroic Update is here! Radious Total War Mod - Warhammer 2 Updated 16.05.2021! - https://www.patreon.com/posts/51324367
With spring arriving late for those of us living in Europe (10°C in the middle of May!) we thought that now would be a good time to release a large scale update for our three part Warhammer II Overhaul, so that you all can safely spend the cold days conquering the lush lands of Lustria! We hope that you enjoy the content that we have prepared and remember to bring sunscreen when sightseeing the (most assuredly) abandoned pyramids of Nehekhara! As usual, please don’t hesitate to offer us feedback or report any bugs which you might come across.
Big Thank You to all our supporters!
Radious Total War Mod - Warhammer 2 Updated 28.04.2021! - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1149634634
Small fix for our End Times Invasion is now Live:
- Bjorling should be now correctly vassal of main Chaos Faction.
- Skaven are no longer vassal of anyone and want to burn the world on their own terms.
- Attrition for spawned forces should no longer be caused from lack of money or no region owned.
- Wave 2 characters should now correctly spawn on higher rank then characters on wave 1.
Enjoy.
The End Times Update is here! Radious Total War Mod - Warhammer 2 Updated 11.04.2021! - https://www.patreon.com/posts/49908430
Today we are proud to present to you The End Times Update!
At its core, it is a a massive rework of how the Chaos Invasion works, with the intention of completely changing how your endgame looks like. You will need to be very careful what Invasion difficulty you choose now when starting the campaign now or face the consequences. Here are the details of what exactly has changed:
We hope that you have fun!
100k Subscribers + Radious Total War Mod - Warhammer 2 Updated 07.04.2021! - https://www.patreon.com/posts/49748099
To celebrate 100 000 unique subscribers of our Warhammer 2 overhaul mod we are releasing another big update! This is very nice Milestone for us and we are happy that our work got into hands of so many people!
Update has many balance changes, fixes and various improvements to make everything more polished.
Big Thank You to everyone who are supporting our work and making all this possible!
Yours,
Team Radious
One Year Older + Radious Total War Mod - Warhammer 2 Updated 01.04.2021! - https://www.patreon.com/posts/49476307
Today is a my Birthday, yep, i am on the 1st of April and today i hit 34 years! I am in this modding "business" probably longer then anyone and from huge part it is because of You, our great fans and supporters. There is a lot on the way, largest TW game ever made is coming and much more. We will need all this support and more to cover it all and keep our sanity (well we are insane already).
We are pushing new updates and content for you to improve your gaming experience with our work as much as possible. So Big Thank You once again to all who do support us and making all this possible! Oh and here is another WH2 update. :-)
Enjoy!
Radious Total War Mod - Warhammer 2 Updated 27.03.2021! - https://www.patreon.com/posts/49280686
Today we have for you another big update to our overhaul mod! Many balance changes to magic and various spells. Recruitment changes, port tweaks and also big Arkham update in our new Part 3! Update is as always also full of bug fixes and much more!
Enjoy!
Radious Total War Mod - Warhammer 2 Updated 22.03.2021 + Introducing Part 3! - https://www.patreon.com/posts/49036563
After a week of hard work and preparation, we are finally able to deliver to you the most recent update for our Warhammer II Overhaul, fully compatible with the Rakarth FLC and patch! Have fun dominating the wild beasts of the Warhammer universe and doing in the Radious style! You can find the full changelog for the update below. But that is not everything that we have prepared for you today…
Have a great fun!
Radious Total War Mod - Warhammer 2 Updated 06.03.2021 - https://www.patreon.com/posts/48407298
Today we have for you another update to our overhaul mod with big balance changes, bug fixes based on your reports and feedback. Also another wave of updated unit descriptions and texts.
Enjoy!
Radious Total War Mod - Warhammer 2 Updated 27.02.2021 - https://www.patreon.com/posts/48090696
Today we have for you another update to our overhaul mod with several balance changes, bug fixes based on your reports and feedback. We have also renamed several units to be more fitting and reworked and fixed dozens of outdated/not fitting custom unit descriptions.
Have a great fun and if you can, consider supporting our work!
Yours,
Team Radious
Team Radious Warhammer 3 Info! - https://www.patreon.com/posts/47538259
Please spend few minutes reading our newest article related to our work and upcoming Warhammer 3 release. If we get into it, it will be largest challenge and most difficult work to do in our past 13 years of modding experience!
Thank you.
Team Radious
Radious Total War Mod - Warhammer 2 Updated 13.02.2021 - https://www.patreon.com/posts/47496355
Today we have for you another update to our overhaul mod with several balance changes and bug fixes based on your reports and feedback.
Yours,
Team Radious
Radious Total War Mod - Warhammer 2 + Submods Updated 07.02.2021 - https://www.patreon.com/posts/47235819
Today we have for you another update to our overhaul mod and also big update to our Lords Submod. Various balance changes and bug fixes based on your feedback.
Have fun and if you can, consider supporting our work.
Yours,
Team Radious
Radious Total War Mod - Warhammer 2 Updated 30.01.2021 - https://www.patreon.com/posts/46862244
Today we have for you another big update ready. Unlike someone else....we dont have to take a break, we are not mentally broken from own dirty business and dont have to bribe anyone. Not for 13 years and not with the amount of work we have on our shoulders! We take it seriously and trying to prove every day that we deserve the support for the work we are doing and not here to milk you.
Today we have for you our final unit card remaster update for promised Southern Realms factions. On top of that we are unlocking these factions + Kislev fully in custom and mp battles. You can also expect many balance changes based on your feedback and also our submod updates.
Yours,
Team Radious
Radious Total War Mod - Warhammer 2 Updated 23.01.2021 - https://www.patreon.com/posts/46574422
Big update today! We prepared for you many lore changes to several of our custom units, balancing changes, finishing our Unit Card project and also we have big changes to one of our submods - Radious Extra Skills and Upgrades where we expanding Skaven clans with new mechanics!
Over 250 unit cards complete remastered. This project took more then 8 months but right now all Playable factions received complete unit card remaster where it was required and fitting. r1kko did wonderful job and i think it was good investment, worth the cost and time put into this, new cards are far more detailed and stylish then absolute majority of previous ones. Since Kislev got remastered aswell, Southern Realms will receive same treatment during next 1-2 weeks!
Have a great fun and thank you for supporting our work!
Yours,
Team Radious
Team Radious 2020 Summary! - https://www.patreon.com/posts/46321506
2021 has been with us for two weeks already, but today we are taking you back to 2020 for some reminiscing. In the interest of making our mods as accessible as possible and avoiding answering the same questions repeatedly, we have created a series of FAQs for our various Overhauls.
Take your time to check all, our 13th modding year is just starting!
Radious Total War Mod - Warhammer 2 Updated 16.01.2021 - https://www.patreon.com/posts/46277911
Today we have for you new update with many additional changes - balance changes, changes to unit HP, many tweaks to garrisons, various bug fixes and more remastered unit cards!
Have a great fun and please consider supporting our work!
Yours,
Team Radious
https://twwstats.com/unitscards is now fully updated to represent our latest mod version with all recent changes, all remastered unit cards and much more!
If you wish to compare our units within the mod, or with the vanilla values or even other overhauls - you can do all here now.
Same goes for checking all abilities, skills, spells, costs and much more. There is wide variety of things you can check and compare. Very simple to use!
Have fun!
Yours,
Team Radious
Radious Total War Mod - Warhammer 2 Updated 10.01.2021 - https://www.patreon.com/posts/46043855
Today we have for you new update with massive Faction Trait overhaul. There are also balance changes, unit card upgrades and larger changes to Bretonnia.
Have a great fun and if you can, consider supporting our work.
Yours,
Team Radious
Radious Total War Mod - Warhammer 2 Updated 07.01.2021 - https://www.patreon.com/posts/45933752
Today we have for you new update which fully supports latest official update released today by CA. There are also plenty balance changes, unit card upgrades and other stuff to check.
Yours,
Team Radious
Radious Total War Mod - Warhammer 2 Updated 01.01.2021 - https://www.patreon.com/posts/45677059
2021 is now here and lets hope it will be better for all of us then 2020. Best way to Celebrate is with our new update. Today we have for you our 103. Warhammer 2 Overhaul mod update. That is right, we have updated our largest TW mod already 103 times since release till today! Enjoy new update with many changes, fixes, improvements.
Our 13th modding year starts now!
Yours,
Team Radious
Radious Total War Mod - Warhammer 2 Updated 19.12.2020 - https://www.patreon.com/posts/45205513
With the bearded man dressed in red scheduled to arrive at our humble abodes next week, we would like to wish all of you a Merry Christmas! It is a special time of year and we hope that you are all going to be able to relax, meet with your family and friends (even if it is just virtually for many) and forget about the worries of everyday life, if only for a moment. May your food taste great, your presents all hit the mark, and, most importantly, have fun!
On top of new update we have updated our Great Book of Gratitude with all new great patrons, thank you!
Yours,
Radious and Synthetic Man