Total War: WARHAMMER II

Total War: WARHAMMER II

Mortal Empires
16 Comments
Zoe Hexe  [author] 27 Aug, 2018 @ 6:38pm 
Collection Updated - Working except for Book of Grudges which still has not yet been updated
Zoe Hexe  [author] 3 Aug, 2018 @ 7:44pm 
Collection Currently Broken. Will be working on this and the descrption will update when i I have it stable
Zoe Hexe  [author] 29 Apr, 2018 @ 2:02am 
Strange. Yeah collection boots for me; though I can no longer activate all the Dryrain skins.
Rip Van Winkle 29 Apr, 2018 @ 1:57am 
Just on launch, saves were find
Zoe Hexe  [author] 29 Apr, 2018 @ 1:46am 
That's odd. Mine is still booting; try disabling some cosmetic stuff and see if you've hit a mod limit. If it's crashing on loading a specific save that may be something different.
Rip Van Winkle 28 Apr, 2018 @ 7:13pm 
Did the recent game update break anything by a chance? Game started to crash even though I didn't modify it after I got the pack to work. Just suddenly turned tail and broke on startup
Zoe Hexe  [author] 25 Apr, 2018 @ 8:41pm 
Link me to some if you think they belong.
Rip Van Winkle 25 Apr, 2018 @ 2:18pm 
Any mods that allow other race units to enter your own army, or to control vassals?
Zoe Hexe  [author] 20 Apr, 2018 @ 1:20pm 
If you mean the SFO easy submod that lowers upkeep yes. If you mean larger unit sizes or removed caps for legendaries I don't have those here. I could create a second smaller collection for double sizes and link to it here if it's desired; but my computer can't run 200% sized units on ultra details and I like them to look good.
Rip Van Winkle 20 Apr, 2018 @ 11:32am 
I assume there's a mod in here with a secondary function to allow more legendary units, armies and all that for bigger scale battles?
Zoe Hexe  [author] 7 Apr, 2018 @ 6:49pm 
@Alysian - it's complicated with this iteration of total war. It's not a hard cap and seems to vary based on system? What I've done basically is to toggle off cosmetic mods if I'm trying to game with someone for whom this collection is a mod too far. I also try to find mod compliation like Zorbaz's above whenever possible to further condense the list.

If you do crash when loading the collection please let me know. I'm currently using it in both singleplayer and MP with minimal issues in the latter. Also I'm open to recommendations and suggestions from my meager sub base.
Rip Van Winkle 7 Apr, 2018 @ 5:38pm 
Is this considered "over the mod limit"? Don't quite understand the boundries and what can be streched for modding, all I heard is that it caps around seventy five mods.
Zoe Hexe  [author] 13 Feb, 2018 @ 11:23am 
lol. Erde updated everything on the 12th. ;) - revising collection description
[LoW]Ripsaw 13 Feb, 2018 @ 8:36am 
I have everything enabled and the game runs absolutely fine.
Zoe Hexe  [author] 4 Feb, 2018 @ 2:59am 
Fair warning - because of Erde not updating compatibility patches, I do not currently have Cataph's TEB, Kraka Drak, Expanded Orc Roster, or Mixu's Mousillon active. I also do not have any other 'out of date' mods active except the reikland reskin mods by apollo and the auto-resolve fix by Robcore.

So if you run into problems launching or playing it may be worth waiting for some of the stragglers to update.
[LoW]Ripsaw 4 Feb, 2018 @ 2:32am 
Thanks for the collection, I am going to start a new ME campaign and have subscribed all so will be giving it a try.