Cities: Skylines

Cities: Skylines

197 - 209 Beale Street
21 Comments
Fizwalker 27 May, 2023 @ 9:06am 
Love the Collection name you used this in!
Pjdog10Mom 24 Jul, 2022 @ 5:38pm 
love this asset but it seems to be missing an asset called flag_pole_wall_us i tried three assets none worked. can you tell me which one it is. Thanks
hellfiremonroe 26 Jan, 2020 @ 7:18pm 
@KingLeno Gotcha. Well these look great!
KingLeno  [author] 12 Jan, 2020 @ 3:43am 
@hellfiremonroe this is the same as the other main street buildings. this took FOREVER to make. I supposed I'd be a bit faster these days, but if i were to do more beale street buildigns, they would be individually made.
hellfiremonroe 11 Jan, 2020 @ 10:54pm 
@KingLeno

Some Charleston, SC -themed ones similar to these would be amazing. King Street (especially from Calhoun St to Society St, and potentially north to Cannon). Rainbow Row, Market Street...any/all of these would be phenomenal.

Throw in the Battery, East Bay St, Gaillard Hall, a couple of the iconic/historic churches, Francis Marion Hotel, Francis Marion Park, and a few others and make it a whole set would be best!
Johann van Buren 2 Mar, 2018 @ 10:38am 
These are still my main street buildings. Just amazing. Please make more.
marcelo_guerra 12 Oct, 2017 @ 5:41am 
Great work. Leno, you are a King.
nbrennan_ 11 Oct, 2017 @ 7:23pm 
Can't thank you enough for this, I'm currently working on a detailed recreation of Savannah, Georgia and Wet Willie's is a landmark I was worried about not having!
KingLeno  [author] 9 Oct, 2017 @ 9:56pm 
@amapper thanks
@sam not just the back, but the roofs, the non-existent sides of the buildings, and my texture maps are all over the place.
@madtech definitely not patience, its difficult working on an asset you started a long time ago, because I had to work around stuff that I didn't do well at first, or would have used a different method, or a mod comes out that changes the way something could have been done better. it's often easier to just start over.
amapper 9 Oct, 2017 @ 7:29pm 
Nice. Can't wait to use this in game.
sam 9 Oct, 2017 @ 4:05pm 
Fair enough. I use to model lots of buildings for SC4 (spa on Simtropolis) so I appreciate the time it takes and the number of requests that come in as well. Just saw these as adaptable as individual structures if the back was reworked to double their usefulness. Can understand completely if you're not inclined and would rather move onto other projects :)
MadTech 9 Oct, 2017 @ 2:33am 
@KiingLeno, Great looking asset. I admire your patience and perseverance (or was it procrastination LOL) but seriously, Thank You for another great asset.
KingLeno  [author] 8 Oct, 2017 @ 6:23pm 
@jrstylez you are about as qualified as I am to update a mod
JR Stylez 8 Oct, 2017 @ 4:36pm 
@KingLeon you should redo the surface terrain mod nobody has updated it sense last two expansions and its not allowing me to use a lot of your workshop 80% of my game is ur mods lol and assests
KingLeno  [author] 8 Oct, 2017 @ 6:56am 
@sam this is actually all one building IRL. I would have had to decide to ignore that and model each building separately when I first started building it last year.
sam 8 Oct, 2017 @ 6:48am 
Nice. Would be great to have them as individual buildings if you had the time and inclination
albertofuji 7 Oct, 2017 @ 2:31pm 
Brilliant! I saw your video and was wondering if that was one of your assets. Thank you again. People like you make the difference.
bewilderedboy 7 Oct, 2017 @ 1:23pm 
You really are a special dude! We all thank you from the heart of our bottoms
lys_knight 7 Oct, 2017 @ 11:57am 
SUPERB !!
KingLeno  [author] 7 Oct, 2017 @ 11:13am 
@justducky thanks, i've been working on this since 2016
JustDucky 7 Oct, 2017 @ 10:35am 
Looks beautiful!