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1. Improved Public Transport 2 to assign workshop assets to transport lines
2. Advanced Vehicle Options to disable default vehicles.
Game randomly assigns one of the 4 color slots to a vehicle, on regions marked on _c map IF:
1. Game assigns such vehicle as an outside connection (passenger/cargo trains, boats)
2. Game spawns them as a vehicle that peds are owning (car, minivan, truck etc.)
Same mapped regions are used when:
3. Vehicle belongs to a city-wide line that is being managed by the player. In that case, color depends on line color, not variation.
Hope it helps
Aside that, I'm using the same old asset texturing tutorial made eons ago