Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This mod is fully up to date, isn't it?
I'm guessing CA has some kind of foot-weight parameter that causes x% of screen shake each time it touches the ground in animation, and the HE Spears have lighter feet to counteract their sync animation. It's like 8 Kholeks running around at once lol.
I certaintly could. I haven't had much time for modding recently, which is the reason I'm so alte for replying. I'll get out a version within the next few days.
I'll be asking this in each of the mod's comment sections, so apologies if you get 6 notifications.
Bleakswords aren't formed as disciplined fighters like Dreadspears are, instead being a group of skilled swordsman who fight and compete with each other to get the best kills and most glory.
Bleakswords view Dreadspears as pawns, fools who need formations because they can't fight well enough alone. Dreadspears meanwhile view themselves as the real soldiers, thinking of Dreadspears as undisciplined civilians not worthy of serving on the battlefield.
That's the lore reason for it, and I think the competition really improves the look of the army, Dreadspears marching in sync while bleakswords charge forward waving swords.
I can do so pretty easily, I'll make one tomorrow. Make sure to check then!