A Hat in Time

A Hat in Time

Wet Mushroom Heaven
48 Comments
CowardlyTruffle 8 May @ 6:38am 
Beat the Timmy Day challenge. I now hate falling platforms and cogs more than ever.:steamthumbsup:
CowardlyTruffle 8 May @ 12:26am 
That was Valis 4 Hard Mode levels of difficult. The T Blocks were the worst of it. But i managed to beat it.:steamthumbsup:
Cynister 27 Sep, 2024 @ 3:34pm 
thanks snatcher, this didnt help at all, the mushroom death wish is still awful, great level btw :3
29th letter 2 Jan, 2023 @ 1:45pm 
thank you so much
Habboi  [author] 1 Jan, 2023 @ 6:26am 
If it's the song I think it is then it's hat in time bookstore theme slowed down.
29th letter 30 Dec, 2022 @ 4:41pm 
What is the name/artist of the song that plays? I found the file is called cityofdreams2, but can't find it by title alone
@ your service 26 Aug, 2020 @ 9:36am 
Most people just finishing this mod:
"Augh that was a nightmare"

Me finishing this directly after "attempting" wet mushroom hell:
Aww, what a nice and calm level.
pizdarique 4 Jun, 2020 @ 1:13pm 
I've compleated it in 53 minutes. Awesome. Can I have bg music?
Ropiel 29 Feb, 2020 @ 2:41pm 
Nice and challenging map i hated the mushroom moving upward tho,especially the one before the hooks,i failed to it so many times and having to come all the way back was pretty frustrating,except that good level design.
Huebirb 27 Jul, 2019 @ 6:48pm 
A little late but this was a good challenge. I had so much trouble at the beginning and middle but near the end it was too easy. Those mushrooms suck but when it came to the gears and spinning blocks I thought "this is too easy".

Haven't tried the Timmy Day challenge yet but it took me less than 40 minutes to complete the stage normally.
GoneNorthWest 13 Jan, 2019 @ 8:32pm 
I thought this was a great challenge personally. I must've missed the memo that people thought it was dumb and stupid, beause I didn't think it was. Added to favorites. Unironically.
Habboi  [author] 29 Dec, 2018 @ 6:55am 
You must train harder to gain enough radicalite and open the door to misery.
Mimameith 28 Dec, 2018 @ 7:03pm 
I'm also looking for Hero and Madness, but I won't hold my breath for those :P
Mimameith 28 Dec, 2018 @ 7:02pm 
...So I don't suppose anyone's found and is willing to share a hint on how to find Heaven from the Timmy Day race? https://pbs.twimg.com/media/DoSWZQPX0AAgy83.jpg I've been searching but I'm not smart enough for it, evidently.
CHAOS_FANTAZY 5 Oct, 2018 @ 8:26pm 
Wew, lawd. There were two parts I couldn't figure out exactly what I was supposed to do—wound up cheesing those with the Cappy Cap, mod solutions for mod problems—but what a challenge. I do have to agree that the difficulty curve is sort of all over the place, but man, I'm glad I played it for the hard parts. I feel like I learned a lot (Though perhaps not what I needed to learn, considering the parts I couldn't figure out...).

Now to never play it again, because that was painful.
Habboi  [author] 3 Sep, 2018 @ 12:22pm 
I wouldn't! The hell version was more of a troll on a certain member of the community and it's desgned to be really unfair. It can be beaten but the best players took 6 hours.
Sky Son 1 Sep, 2018 @ 6:16pm 
I FINALLY BEAT THIS MAP ( ಠ益ಠ) ψ( ` ∇ ´ )ψ
it took me a p long time. I wanna say 1-2 hours in total? I finally sat down and completed it though I did take breaks in between. It was definitely challenging and kinda fun. Every checkpoint I reached the more proud of myself I felt. I definitely was determined to win, and I did, and it felt like the best thing ever climbing those golden steps to the golden mushroom.
I guess now I'll try to do the Hell level... hahaha
Biwyk 4 Apr, 2018 @ 4:33pm 
90% of the time i spent on this level was slogging through pointless easy filler crap to get back to the actual challenges.
YourCrazyDolphin 30 Mar, 2018 @ 8:19pm 
I haven't had a ton of trouble with other "challenging" maps... Why not? What could possibly go wrong?
Pay Child Suport 27 Mar, 2018 @ 8:54am 
so I went back to this level just because and OMG those clouds are so awful.
Teddy 24 Feb, 2018 @ 4:05pm 
Habboi is a gud level designer with no intentions to bring pain to anyone.
Habboi  [author] 13 Feb, 2018 @ 6:21pm 
Good job! Glad you liked it.
Goigus 13 Feb, 2018 @ 6:18pm 
(P.S. I only used sprint hat)
Goigus 13 Feb, 2018 @ 6:17pm 
Okay, I just beat this map on my second session of about 18 minutes. The first session I only made it to stage 4 in like an hour, before I had to stop playing or I would lose my sanity. This map is really challenging at first, but once you get the hang of it, it becomes pretty fun! :D
Adeptus Attorney 30 Nov, 2017 @ 2:12pm 
This level is actually a lot of fun. Could be good training for Wet Mushroom Hell, though with all the fake blocks, invisible mushrooms, saw blades, falling in mud you can't see, Satanic owls and extra fire... it's hard to say.
D YellowMadness 28 Nov, 2017 @ 4:04am 
Would've been fun if it weren't for the glitchy physics on the vertical spinning platforms & the camera would stop going diagonal every time I grapple.
haynick 24 Nov, 2017 @ 5:15pm 
On the whole I really enjoyed this map (beat it in 2 sessions of 3 hours with a nights rest in between).

My only 2 problems are that depth perception became an issue when landing on small platforms like the mushrooms. I would sometimes position my camera to a 2D side veiw for some sections to make judging distances easier but without a D-Pad I was still failing.
The other problem is that some sections felt like filler. The non-mushrooms sections of this map felt kinda easy, I only ever died on them due to me rushing to get back to the mushroom part that I died on. Half of the entire map felt like pure filler and just tedious doing it over and over again, but that may have something to do with how long it took me to complete this level.

What I would really love is for some more challenging level designs that focus less on mushrooms with their small landing boxes and troubled depth perception, but also maybe more checkpoints as the easy sections became tedious on repeat.
Pay Child Suport 12 Nov, 2017 @ 10:22am 
2nd attempt at this level and it took me... 20 mins. 20 mins!

1. Time stop hat helps a lot with the difficult jumps! use it! it's not useless at all! perfect for the yattanai jumps!
2. Turn off camera assist in game settings. the option hurts the harder platforming than it helps. turn it off!
3. Change the camera distance in the game settings! find what's most comfortable to you! I find it better if the camera is farther from hat kid.
👍 11 Nov, 2017 @ 11:26am 
Took me 2 hourse, but I did it. Awesome level, make more hard levels please
テフラッシュバン 30 Oct, 2017 @ 1:43pm 
This level really isn't as hard as some people make it out to be in the comments. There were a bunch of frustrating bits, but nothing that would require multiple hours of attempting. It was very fun and rewarding, though, and I got some good screenshots. Nice job @Habboi !
Jran 29 Oct, 2017 @ 8:35pm 
This level actually physically hurts to play. I love it for that reason. More hard levels, please!
Pay Child Suport 26 Oct, 2017 @ 11:13am 
I guess this is the first real Kaizo map ever published here. A tribute to P-break.

took me 7 hours with lots of breaks in between. those moving red mushrooms with very little hitbox man. and it's hardly any easier with Lilac's headpiece since you can only use it once as long as you haven't touch real ground and kept on bouncing mushrooms. having time stop hat will probably make a lot of the "yattanai jumps" very easy.

btw this is all kbd and mouse.
SuperShyGuy64 24 Oct, 2017 @ 11:22pm 
The hardest level I've played so hard, but it's a damn good time nonetheless.
Habanero 23 Oct, 2017 @ 6:21pm 
"Well, jumping on these shrooms isn't hard at all as long as you keep the camera focused on them. Are those purple platforms the end? That's pretty sho-"

And then I got in the cannon.
Habboi  [author] 23 Oct, 2017 @ 8:59am 
Would if I could but it took a week and I'm officially back to work soon :( But I do know several members of the Boop are learning the tools and will likely make something even better!
Xray_Doc 23 Oct, 2017 @ 6:54am 
I hope you make more levels that are the length and difficulty like this. This is my favorite workshop map so far.
Habboi  [author] 22 Oct, 2017 @ 4:19pm 
Just a few fixes and some rewards. It was mainly because I had a bug that prevented future updates as well as removing Hell which is now uploaded rather than hidden.
Sanesy 22 Oct, 2017 @ 12:34pm 
Oh, you updated it Habboi? Aw man, I have to torture myself through this again to get a rewarding time piece. Here goes another hour of my life. Wish me luck!
Habboi  [author] 22 Oct, 2017 @ 4:52am 
Nice Bridge!

And yeah hope you like rift tokens :)
ShadwSonic 22 Oct, 2017 @ 1:10am 
Re-upload? Well, might as well see if it gives another (now pointless) Hourglass... what's this? Rift Tokens? Ha HA! The last flair is mine!
Bridge Breaker 21 Oct, 2017 @ 8:46pm 
I did it! It was just the right amount of difficult for me. Beat it in around 40 minutes.
Jademalo 21 Oct, 2017 @ 5:48pm 
Yeah I realised almost immediately after posting lol, thought I'd just run with it. It wasn't in the second speedrun build and I later saw that video, so thought the second build had been renamed and was longer.
Habboi  [author] 21 Oct, 2017 @ 3:59pm 
Jade, they're just meme'ing. The level is what they spedran.
Arumia | Rumi 21 Oct, 2017 @ 3:25pm 
Don't (do) bonk on the last cheese (last yellow platform).
Jademalo 21 Oct, 2017 @ 2:59pm 
Habboi  [author] 21 Oct, 2017 @ 1:56pm 
Brilliant...mushroom heaven? Never heard of it :B1:
Jademalo 21 Oct, 2017 @ 1:16pm 
Sweet, I was hoping this would be uploaded!
Are you planning on uploading Brilliant Mushroom Heaven too?

Arumia | Rumi 21 Oct, 2017 @ 1:08pm 
Deathless Wetless Club member here, this map is great if you like having a little challenge! (pretty hard if not) :HatHealth: