Total War: WARHAMMER II

Total War: WARHAMMER II

Double (x2) Building & Research Times
69 Comments
Kharn the Bloody 20 Nov, 2023 @ 12:43pm 
This mod works great with Dwarves when playing with SFO Grimhammer II. However it causes a freeze then CTD when playing as Beastemen when you hover your mouse cursor over the build Herdstone Icon. An update would be amazing so it works with Beastmen !
Kharn the Bloody 12 Jul, 2023 @ 12:03pm 
Greetings. Is this mod still working and does it also effect AI?
Tanaka 29 Jan, 2022 @ 1:31am 
Update possible?
crazyman 7 Feb, 2021 @ 8:23pm 
worl fot AI?
alireza_2696 20 Jan, 2021 @ 9:31pm 
Thanks! But does this extra time apply to the AI as well?
{R.o.T} Karelian 8 Jan, 2021 @ 4:32pm 
Thanks for the update Dresden
dlrhkdduf111 5 Jan, 2021 @ 7:51am 
안된다고....
YMFTCTB 29 Dec, 2020 @ 9:36am 
wow, tomb kings are even more irrelevant than before :D
Ironhead 29 Dec, 2020 @ 5:19am 
Edit : it was missing entries for the technologies too.
I updated the mod and it is online here :

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2340383647
Ironhead 29 Dec, 2020 @ 4:00am 
I might have found the issue : there are 4798 lines in the tables for building_level_tables in the games, and 4771 in the mod, so it is missing entries.
Soy Story 19 Dec, 2020 @ 1:28am 
Just letting everyone know - When i start the game with this mod it hangs and won't load past loading main screen. Disabling and the game works fine. FYI
Tanaka 11 Dec, 2020 @ 9:42pm 
Yep this is the mod that makes my game crash at startup as well...
Dr. Sinclair 4 Dec, 2020 @ 1:15pm 
can't find any other mod like this that's up to date sadly... so could you look into it please? thanks ^^
Dr. Sinclair 4 Dec, 2020 @ 10:27am 
despite the update this seems to cause my game to freeze/crash on startup. No crashes whatsoever until i turn this mod on, even if used as the only mod.
predatorla 31 Aug, 2020 @ 7:38am 
Update for Grimhammer please.
FullAutoAttack 19 Aug, 2020 @ 2:51pm 
This used to work with SFO but now it causes a CTD when trying to build a building in a city.

Not sure if its this mod, a conflict with another mod or a conflict with SFO.
jesusjr 27 Jul, 2020 @ 11:19pm 
Dumb question but does this also affect AI?
FullAutoAttack 23 Jul, 2020 @ 1:49pm 
@Dresden

hey great mod, would you ever consider just a x2 tech version?
Dresden  [author] 23 Jul, 2020 @ 1:06pm 
Updated
Arch715 29 Jun, 2020 @ 3:52pm 
@jesusjr I did it for 1.9.2: https://yadi.sk/d/UWRBQ7LOJclYiQ :steamhappy:
Arch715 27 Jun, 2020 @ 9:15am 
@{R.o.T} Karelian +, don't work with 1.92 beta :steamsad:
{R.o.T} Karelian 26 Jun, 2020 @ 5:41pm 
Can confirm that latest beta patch broke the mod
jesusjr 22 Jun, 2020 @ 4:42pm 
Hi doesn't seem to work with the new 1.92 beta update.
Piglet 23 May, 2020 @ 7:29am 
Thank you very much. :)
Dresden  [author] 22 May, 2020 @ 3:05pm 
Updated to include some newer techs and buildings
Piglet 22 May, 2020 @ 5:31am 
I don't think this is working for Azhag after the patch, although I noticed you just updated it.

It's one of my fav mods. :-)
Rexdark 29 Apr, 2020 @ 3:14pm 
Hello, it seems to be crashing for Archaon (and maybe chaos in general) when opening the horde buiildings menu). Take a look at it :) Otherwise it works perfect.
Zeil 17 Dec, 2019 @ 9:58pm 
Thank you, you`re a true hero :D
Dresden  [author] 17 Dec, 2019 @ 8:49pm 
Should be fixed
Dresden  [author] 17 Dec, 2019 @ 8:45pm 
thanks I will check it out
Zeil 17 Dec, 2019 @ 4:52pm 
So i think i found a bug?
With Skaven i think this reverts the changes to the building tree With the slave wheel sense it was removed but is back with your mod
{R.o.T} Karelian 12 Dec, 2019 @ 1:00pm 
thank you!
Dresden  [author] 12 Dec, 2019 @ 11:32am 
Updated
{R.o.T} Karelian 8 Oct, 2019 @ 3:27pm 
Nevermind..my bad i forgot the bugged launcher..had to delete and re-sub...workin fine now thx
{R.o.T} Karelian 23 Sep, 2019 @ 4:40pm 
Unfortunetly its crash at start up screen
heman1 23 Sep, 2019 @ 11:25am 
Thank U!
Dresden  [author] 21 Sep, 2019 @ 11:47am 
Sorry about that, I forgot about this one! Thanks for letting me know, should be updated.
heman1 21 Sep, 2019 @ 5:16am 
Update please mate. It's really substantial mod in terms of gameplay character. It makes you more often fight with less advanced troops, what makes higher troops feels more elite and it's not so easy to have higher tire troops on higher game dificulties. It has really impartant and for me very good influence for the game.
Soy Story 6 Jul, 2019 @ 6:04pm 
could you please break this mod into 2 serperate ones?

FullAutoAttack 17 May, 2019 @ 11:48pm 
This will crash if used with SFO.

When viewing certain factions buildings in the build menu.

I wish the author of this amazing mod would make a separate one that was just the x2 tech times as that would be much more compatible with other mods.
Dresden  [author] 17 Apr, 2019 @ 1:02pm 
Updated
Note: Please be aware the new game update has caused a bug with the launcher. For many people, the mod launcher will not load multiple mods, they end up just not working at all.
FullAutoAttack 7 Jan, 2019 @ 10:02pm 
@Dresden

I think this crashes the Sartosa campaign when you finish researching a tech.

I was crashing when I tried to save or advance a turn after researching "Salvage Crew" and turning this mod off fixed it.
SuspiciousSeal 30 Dec, 2018 @ 7:12am 
could you please break this mod into 2 serperate ones?
Dresden  [author] 8 Nov, 2018 @ 11:59am 
Updated to work for today's DLC
FullAutoAttack 25 Aug, 2018 @ 5:00pm 
@Dresden
This mod breaks the guard tower chain for Norsca
AncientEmporer 10 Jul, 2018 @ 4:06pm 
@Dresden Also getting the issue with both the Smithy with Norsca and the missing tier 4 Cold one riders building as Krocgar there my be a few buildings affected liek this making some factions largely unplayable for unlocking other units buildings etc... Thank you for your work here I have used this mod for every campaign from the start!
FullAutoAttack 21 Jun, 2018 @ 5:00pm 
If possbile can you break the x2 tech and x2 build time into seperate mods?
EndlessSauron 21 Jun, 2018 @ 4:06pm 
@Dresden, currently with this mod and like 60 others, I've found that you can't build the tier 5 slayer shrine in Karak Kadrin with this mod active, when it as active, the building icon is hidden and your unable to building it. Just wanted to let you know :)
viranto 4 Jun, 2018 @ 9:10am 
Yes big problem, you can't build smithy with norsca. The first building in the line. Hope you can fix it :(
Dresden  [author] 31 May, 2018 @ 1:05pm 
Updated, let me know if there are any issues