Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It works for me and everyone else so maybe have a look at the loading order if you have any mods that edit smithing this mod must go after this.
Do you have the mod activated? The trap doors should be just before the last encounder room. just around the corner. So Like when you get to the place where you found the Azuras star go down the stars and and as you leave that room there is only one way hall and at the end of that just on your left hand site on the ground in the corner. Let me know how you did. D13
Compare the blades later in the game when your attack will be stronger. Also once the blade is unlocked it will grant you absorb life 30-50. That is a VERY strong veapon
Good Idea I'll have a look :)
Thx for the suggestion anyway.
There is really an immense amount of locations you could move it to, as far as role playing goes I would say you put it in the best spot (trying to clone humans for more souls for azura's star). I would put it in the deep instead of the deluge though, so azura's star quest is not required. Either way it is fine.
Would you know about a better location where I can move it to?
No problem. Once I figured it out I ran to azura, pretended to be interested, found the trap door, and it worked perfectly. (just waited 1 hour between each kill)
Ah ok I was confused, I downloaded another mod that allows me to increase the damage of the sword and thats what I was looking for. Thanks for the mod though DarkAngel13!
@Toy Crusher this mod keeps the lore of the blade alowing you to incress the power of teh effect of the blade, it does not change teh fact that the blade is not able to changed by mortal hands(if you read the book they where not able to melt it down)
Let me test then mod first, if it still works it is not dificult to make it onehanded. Option :)
Maybe it is the new patch. I will start a new character and test the mod once again :)
You will know that the ebony blade is upgrading because every two kills the Daedra lord will talk to you. The NPC are lock in cells because if you kill them too quickly it is possible that two kills will count as one so take time. Make sure that once the NPC is dead the animated effect of taking life will be gone." this isn't working the daedra lord isnt speaking to me and the blade isnt getting a stronger life drain.
Thank you, I wasn't aware that there was such an issue. Everything fixed, to be slightly better than a Ebony Greatsword. Kudos to you sir :)
PS: to all the ppl complaining about the good fix if you don't like it you can still kill ppl as origionally intended (I intend to do this as I find it more immersive for the character I am creating)
Weapons don't kill people, people kill people. A weapon is only as evil as the one wielding it.
Google https://www.google.ie/#hl=en&sclient=psy-ab&q=Ilinalta's+Deep&oq=Ilinalta's+Deep&aq=f&aqi=g4&aql=&gs_l=serp.3..0l4.6058l6058l0l6236l1l1l0l0l0l0l104l104l0j1l1l0.frgbld.&pbx=1&bav=on.2,or.r_gc.r_pw.r_cp.r_qf.,cf.osb&fp=84869447241532b1&biw=1920&bih=1085 is your friend as well a wiki http://www.uesp.net/wiki/Skyrim:Ilinalta%27s_Deep and youtube http://www.youtube.com/watch?v=Lqa_7gA4tmU&feature=related