Darkest Dungeon®

Darkest Dungeon®

Complete Collector Heads
55 kommentarer
ravenz 13 aug, 2024 @ 20:00 
I want there to be a head for the Musketeer.
Phasmy  [skapare] 31 maj, 2024 @ 23:51 
Yes, the names are changeable with some instruction. Is one of the names wrong or do you want to make a personal change?
ravenz 31 maj, 2024 @ 20:15 
is there a way to change the name of the heads?
ravenz 31 maj, 2024 @ 9:34 
is there a head for the Musketeer?
Dexkill 19 apr, 2020 @ 10:56 
Yea I wanted to ask the same ChompyRiley
ChompyRiley 31 jan, 2020 @ 20:11 
will this conflict with more collector trinkets?
Kemo the Banana 6 dec, 2019 @ 0:48 
can the plague doctor please get 25 percent blight amount?
fabcard 16 aug, 2018 @ 23:46 
@Phasmy Thank you for the fix :)
fabcard 16 aug, 2018 @ 13:37 
@Phasmy Hello again. I have a question, please. On this mod, there's a folder "overlay" and on the DD it's spelled "overlays" with "s" on the end. I believe that's a little issue, right?
Thanks.
TouchMe 29 jul, 2018 @ 1:12 
Ah I understand now, thanks. Increasing the heal by a bit might be a good idea or maybe adding the effect to bleeding allies as well. I just got it to drop and haven't used it in battle though
Phasmy  [skapare] 29 jul, 2018 @ 0:39 
@TouchMe, It will increase healing done to allies that are blighted. I could increase the amount to 3.
TouchMe 29 jul, 2018 @ 0:36 
Paracelsus's Head gives +2 Additional Healing vs blighted, is that correct? Not sure how it's useful if so
Phasmy  [skapare] 27 jul, 2018 @ 12:25 
I thought I fixed that ;_;
Thanks for the heads up.
o'night 27 jul, 2018 @ 12:01 
There are two strins for blight duration buff

Line 31: <entry id="buff_stat_tooltip_hp_dot_poison_duration_percent"><![CDATA[%+d%% {colour_start|blight}Blight{colour_end} Duration]]></entry>
Line 70: <entry id="buff_stat_tooltip_hp_dot_poison_duration_percent"><![CDATA[%+d%% {colour_start|blight}Blight{colour_end} duration when applied]]></entry>

This causes flickering on tooltip, please fix
BlooCobalt 26 jul, 2018 @ 16:39 
Many thanks! Aldditionally, the weird UI bug for the tooltip must have been caused by mod conflict, I re ordered my list with yours on top and it read as intended. :smile:
Phasmy  [skapare] 26 jul, 2018 @ 16:17 
I reverted the Riposte change on the houndmaster head but also added another head with the new guard bonus.
BlooCobalt 25 jul, 2018 @ 17:53 
Ah, thanks for the verification. I'll re order my mods so this one is at the top, hopefully it takes priority for any possible changes.

Thanks for the support and a great mod, looking forward to future updates!
Phasmy  [skapare] 24 jul, 2018 @ 22:09 
Hmm the tooltip bug is from a different mod. I can't fix that.
BlooCobalt 24 jul, 2018 @ 16:53 
I loved it so much, it's one of my favorite abilities on several classes, including some custom classes like the Onibushi (first version) and the Twilight Knight. Abysswatcher also has it, though it moves him around a lot as a result. Some staple regular classes that riposte are the Man at Arms and Highwayman.

Also, I have Solaire's head, it also has the (bug?) where the guard duration has the extra bracket in the description "]". I'm aware that's likely from another mod, though I thought it strange how it had the same display (not sure if his was meant to have riposte or if it was also meant as a guard.)
Phasmy  [skapare] 24 jul, 2018 @ 15:54 
@BlooCobalt, I did recently change its effect due to it being the houndmaster's head and not being on theme. Did you find the riposte bonus useful? Maybe I'll add it back as a different head
BlooCobalt 24 jul, 2018 @ 15:11 
If you didn't, another mod I have in the order could possibly be conflicting with it, I hope that's not the case... :ccskull:
BlooCobalt 23 jul, 2018 @ 20:27 
Did you recently change William and Laika's Head? Now it says 33% Guard Duration] and Friendly Skill: Buff Target: +12% Damage while Guarded rather than Riposte skill damage (I used the Riposte skill a ton, it really came in handy...)
Lonely Poet 23 jul, 2018 @ 10:53 
thank you for your quick reply!
Walloping Websnappers 23 jul, 2018 @ 10:37 
Now that the Musketeer is available to the public, have you considered adding a new trinket for her?
Also, the riposte bonus is indeed a bit strange when considering it's on the Houndmaster but it still proves to be useful nonetheless.
Phasmy  [skapare] 23 jul, 2018 @ 9:32 
Thanks for the feedback, I'll fix Shieldbreaker's name. I'll see what changes I can make for Houndmaster head.
Lonely Poet 23 jul, 2018 @ 9:23 
Thank you for bringing the pbd heads to vanilla! this one is was really needed.
Could you possibly change the houndmasters stats?. He doesnt have riposte in vanilla so...
P.S shieldbreakers name is Amani not sulochanas.
thanks!
Milunay 4 jul, 2018 @ 16:59 
My pleasure Phasmy and thanks you for the mod ! :)
Phasmy  [skapare] 4 jul, 2018 @ 9:39 
Thanks, I'll get that fixed
Milunay 4 jul, 2018 @ 6:59 
There is a blue text : [<buff_stat_tooltip_damage_reflect-percent>] for Baldwin's head. It's from a MaA shield maybe ?
Phasmy  [skapare] 27 jun, 2018 @ 10:42 
Oh that is wrong, it should be +10% damage to Eldritch.
Seyren 'D' Windsor 27 jun, 2018 @ 5:38 
I saw the spreadsheet, and Alhazred's head has to be a mistakeI think? Its only bonus is 2 speed but you receive a hefty penalty on bleed skills, lose out on damage against Eldritch and additional stress damage.
Phasmy  [skapare] 20 jun, 2018 @ 14:18 
Yes there should be no issues with COM.
Mr Warden 20 jun, 2018 @ 3:55 
Does it work with COM update?
Phasmy  [skapare] 21 nov, 2017 @ 9:55 
There should be few mods that conflict. The collector isn't guaranteed to drop a head. It's 1 out of 3 chance. Try unsubscribing and resubscribing then re-enable the mod.
Tal'Raziid 21 nov, 2017 @ 9:13 
Possibly a mod that affects trinkets; other than that, i'd imagine not
Kissybear 21 nov, 2017 @ 8:39 
I have put it on the top of the order... wonder if another mod may intefere... NNo idea what that ouwld be though
Tal'Raziid 21 nov, 2017 @ 8:32 
@Kissybear i had three heads before i even had a level 3 hero. And i only fought the Collector once
Kissybear 21 nov, 2017 @ 8:01 
I've killed 4 or 5 collectors now... still zero heads... Sure there are no issues with this mod??
Phasmy  [skapare] 18 nov, 2017 @ 18:12 
Yes it is compatible
heroine of dwarfs 15 nov, 2017 @ 23:22 
it is compatible with the hell mod, because these two mods are using the same graphics?
Phasmy  [skapare] 13 nov, 2017 @ 15:41 
There is one for every hero from the base game so 14 new ones
Phasmy  [skapare] 13 nov, 2017 @ 15:40 
@Tal'Raziid, hmm they should all be visible now. Thanks
Tal'Raziid 13 nov, 2017 @ 10:59 
That spreadsheet only has 2 of the items on it; also, how many heads total are there? I have five that are not base-game
Phasmy  [skapare] 10 nov, 2017 @ 14:22 
Sure I'll add a spreadsheet with their info. I missed adding their heads, but I'll add them in the next update.
GhostLiner 10 nov, 2017 @ 13:21 
Hey is there a way to see what each of the trinket do ? Also does it add Flagellant and Shieldbreaker heads ?
Killer Queen 3 nov, 2017 @ 4:34 
Yes! haha. That was it. Its working fine xD Good work
Phasmy  [skapare] 3 nov, 2017 @ 3:13 
@Jean, class mods should be no problem, and I think Town Defense isn't either. Btw the Collector doesn't drop his guaranteed so maybe you just got unlucky.
Meatbang 3 nov, 2017 @ 0:22 
Woo the only part of PBD I liked!

Thanks mate.
Killer Queen 2 nov, 2017 @ 14:55 
Think I'll reinstall and try again later ^.^
Killer Queen 2 nov, 2017 @ 14:54 
Yes, I am sure. I even put it in high priority. About the mods, I have tons of class mods and Town Defense, that add trinkets. It shouldn't have any problems, right?