RimWorld

RimWorld

Melee Weapons Rebalance B18
16 Comments
Pafka 4 Oct, 2022 @ 9:54am 
It says, its not made for my version. Is this not for 1.14?
Jay 17 Mar, 2020 @ 4:18am 
Compatible with mods that add melee weapons?
Kartel'  [author] 8 May, 2018 @ 2:08am 
Faster and more powerful
Hazardous 7 May, 2018 @ 7:06am 
is melee more powerful?
Kartel'  [author] 7 May, 2018 @ 4:23am 
@Jack_Hazardous did not quite understand what are you talking about
Hazardous 6 May, 2018 @ 10:52pm 
so does this mean my tribal melee gank "strat" is much more potent?
Kartel'  [author] 11 Feb, 2018 @ 7:44am 
i'm lazy, sorry
Kartel'  [author] 23 Nov, 2017 @ 6:16am 
Oops, about this I forgot
I'll do this in the next update
Meowtown 23 Nov, 2017 @ 5:29am 
are melee attacks with guns changed?
Kartel'  [author] 22 Nov, 2017 @ 5:20am 
Thanks
Garr Incorporated 22 Nov, 2017 @ 4:57am 
Sounds good.
Kartel'  [author] 21 Nov, 2017 @ 10:49pm 
Weapons like a knife, shive, club ... cause more damage due to the fact that they now hit faster (cooldown reduced). The damage itself is also increased, but not all melee weapons - some now do less damage, but they are quicker to hit. The price of weapons is increased. The crafting time is changed mainly in the larger side. There was a similar principle changed the log, the horn of the trumpet and the tusk of the elephant.
Izuela 21 Nov, 2017 @ 4:28pm 
Any idea if this mod would play nicely with Bone Mod? Or other modded materials for weapons. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1180573408&searchtext=bone
Garr Incorporated 21 Nov, 2017 @ 3:11pm 
From vanilla to the B18.
Kartel'  [author] 21 Nov, 2017 @ 1:35pm 
List of changes from A17 to A18 or how?
Garr Incorporated 21 Nov, 2017 @ 1:30pm 
Can we have a list of changes?