Space Engineers

Space Engineers

Reward Blocks Pack
59 Comments
LarsonStole 27 Sep, 2020 @ 5:46pm 
Why does the link to toolbox insist on opening in a browser and not steam client? It is sucha pain to remember my password :steamhappy:
Viny 31 May, 2020 @ 7:16pm 
This sounds like it would go great with the Advanced Welding mod
ANONYME 1 Apr, 2020 @ 4:50am 
Okay I can confirm that it was a software issue, using winrar and doing the same steps worked, the models and icons are fine, great !

Thanks for the replies, I appreciate the infos.
Alb  [author] 1 Apr, 2020 @ 4:34am 
I think the issue is with how you're extracting the mod. I'm not familiar with bandizip. I use winrar and/or 7zip.

Also, oops accidentally deleted your post.
Alb  [author] 1 Apr, 2020 @ 4:18am 
I use notepad++, but regular notepad would work too.
Alb  [author] 1 Apr, 2020 @ 4:17am 
cubeblocks.sbc from this mod contains the info of all the blocks from this mod. find the block(s) you want to change (look for names and id's), and change each one you want to <public>true</public>. That's it.
ANONYME 1 Apr, 2020 @ 4:16am 
I know it shouldn't break them, what you described is what I have done but as I said the custom models won't work, it might be due to what I use to open the bin archive and the sbc file, what software do you use to open them ? I could give that a try and see if it changes anything
Alb  [author] 1 Apr, 2020 @ 4:14am 
Did they change how blocks show up in the g-menu? I doubt it. You open cubeblocks.sbc from this mod, and literally just change
<public>false</public> to
<public>true</public>
And it should show up in the g-menu just as you would expect. I have no idea why it's screwing up the model for you, it really shouldn't be doing that at all if you're doing this right.
ANONYME 1 Apr, 2020 @ 3:48am 
@Alb do you think you could help out trying to understand why modifying "cubeblocks.sbc" breaks the models ? Would you care for it to begin with ?
ANONYME 1 Apr, 2020 @ 3:47am 
Modifying the required file to make them work in the G-menu breaks the custom models and the blocks do not have any icons in the menu.
So don't bother.
Godzilla fan for life 23 Feb, 2020 @ 8:01am 
So I got 2 questions. 1, are there small ship versions of these blocks? And 2, how exactly do we add this to the g-menu?
RussellMMO 9 Jan, 2020 @ 3:47pm 
Where is the file for that?
Alb  [author] 21 Apr, 2019 @ 1:12pm 
Sure. Just change to <public> true</public> in the cubeblocks.sbc
Illegal Poptart 20 Apr, 2019 @ 8:16pm 
would it be possible to add these to the g-menu manually for my own use?
KillFrenzy 11 Apr, 2019 @ 2:20pm 
Thrusters had a 20% boost in the 1.189 patch. Can you also boost your Quantum Vortex Thruster by 20% to match this?
Alb  [author] 3 Apr, 2019 @ 10:27pm 
What needs updating? Everything should work fine.
Bluewave101 3 Apr, 2019 @ 9:38pm 
plz update mod
azulius 14 Mar, 2019 @ 9:24am 
it would be nice if some powerfull randomly spawned boss would have them as reward for beating him
尤利 5 Jan, 2019 @ 3:48am 
i want to see them in g menu!!!
Alb  [author] 7 Nov, 2018 @ 1:37pm 
Well there's this:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1091728522

If you want to make it not show up on the g-menu, open up its cubeblocks.sbc file and change the <public> property to false and save it as your own mod. Be sure to make a blueprint of the block before you do that though, so you can paste it in as admin once you remove it from the menu.
Alabaster 7 Nov, 2018 @ 11:09am 
i've been thinking about doing this for a long time to make capturable OP tech for players on a server. could you design a machine that slowly generates infinite metals from stone or something?
Alb  [author] 20 Sep, 2018 @ 9:19pm 
And, you know what, I also added the small grid version of insanium armor. You're welcome, those who asked for it. Sorry it took this long.
Alb  [author] 20 Sep, 2018 @ 8:43pm 
Alright! Turns out insanium armor was getting DESTROYED by everything because I didn't set it up properly in code. One gatling bullet would blow it up...
I fixed it, NOW it is truely insanium and would withstand any attack.
It can now stand agains a gattling turret constantly shooting for 30 something weeks straight.
Alb  [author] 17 Sep, 2018 @ 6:17am 
Only for large grid, currently. I'm not a modeler, so I gotta use vanilla models or ask other modders for their stuff.
SourceStick 17 Sep, 2018 @ 5:56am 
can we have small block blueprints frome these or is it only for large grid?
Alb  [author] 16 Sep, 2018 @ 10:14pm 
Just updated this with a new reward-block: The HYDROGEN FARM !
Alb  [author] 12 Sep, 2018 @ 5:34pm 
Also, I updated the code a bit here.
The quantum thruster wasn't quite working as intended... So I changed it to an "ion" type thruster, BUT it's backwards (it works better in atmosphere). So you can still treat it as an atmo-thruster, but now it can also be used in space as well (20% thrust in space).
Alb  [author] 12 Sep, 2018 @ 5:30pm 
I changed the description. Don't worry.

I also released this new mod that randomly spawns pirate bases featuring these new blocks! Here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1510183381
SourceStick 12 Sep, 2018 @ 6:52am 
I just read that you have told about it in the description and now I feel stupid.

(sorry, my english is not so good)
Alb  [author] 11 Sep, 2018 @ 5:32pm 
Rip. Not so insanium I guess.
SourceStick 11 Sep, 2018 @ 10:31am 
i destroyed Insanium Armor. i just let it fall from the sky
TheSilverInfinity 2 Apr, 2018 @ 5:13pm 
@Amazon - u coud probs do that using the custom planet encounters thing that u can do
Biomechannibal 18 Mar, 2018 @ 2:40am 
The Beam mining Laser would be a good fit for this pack.
McChungus 11 Mar, 2018 @ 10:56am 
How are you supposed to add this to a ship?
Cheeseburger Johnson 28 Feb, 2018 @ 5:07pm 
I'm gonna make that and then upload it to the workshop.
Ignisium 25 Feb, 2018 @ 11:04am 
with the insanium armor, you should make a ship called achillies and have it coated in the armor, and only a single block of the ship can be shot out to more or less disable the ship.
braciszek 24 Feb, 2018 @ 12:16am 
Many years had passed since the mention of the Death Laser. Some say it is hiding in the empty vastness of space, waiting to be found. Others say it is not published yet.
TheSilverInfinity 21 Dec, 2017 @ 1:37pm 
@Alb
Seems legit
Alb  [author] 21 Dec, 2017 @ 10:09am 
Haha oops! Forgot to publish the blueprints collection, wow. Should work now.

As for distributing the blocks, you just got to physically paste the block in front of them and say "here ya go" or something. They don't show up on the g-menu at all (just like the monolith block) so the only way to see them is to use the blueprints and paste them in when you're an admin. So just subscribe to the blueprints and paste them in for them, let them figure out how to jury-rig them to their builds.
Zepher 21 Dec, 2017 @ 8:08am 
So I am a little confused. Are the blocks in this mod able to be distributed somehow? We wanted to use them as rewards to events we hold but if there isn't a way to transfer them to another player to reward them, it kind of hinders the idea. Also, it seems your blueprint link above does not work, so I cant even try the blocks out.
TheSilverInfinity 3 Dec, 2017 @ 11:04am 
Just a suggestion, but maybe you should add a Antenna called the Transdimensional Info Gate with infinite range?
Alb  [author] 3 Dec, 2017 @ 8:00am 
Just large ship for now. Could do small tho...
TheSilverInfinity 3 Dec, 2017 @ 6:53am 
Is it smallship too?
TheSilverInfinity 3 Dec, 2017 @ 6:52am 
XD
Perfect troll
Alb  [author] 2 Dec, 2017 @ 9:16pm 
They technically are, but it would take days of constant grinding to finally break it down. And even if you manage that, you'll get a whole 1 scrap for it.
TheSilverInfinity 2 Dec, 2017 @ 6:36pm 
Imagine what would happen if the insanium blocks were accidentally grindable
TheSilverInfinity 1 Dec, 2017 @ 3:41pm 
huh
Alb  [author] 1 Dec, 2017 @ 3:40pm 
Ok, I just tested negative mass, and when 2 objects with negative mass collide in-game they... phase through eachother... and cause a lot of lag.

When I bumped into it with my astronaut, I phased through and couldn't move for a while. Had to restart my jetpack. Also there was a bit of weirdness going on with the audio.
TheSilverInfinity 1 Dec, 2017 @ 3:35pm 
Maybe put a limit at 1 kg or sumthin?
That way it will always have mass, but be really light