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wh2_main_special_settlement_skavenblight_4_other
wh2_main_special_settlement_hellpit_5_other
wh_main_special_settlement_miragliano_vmp_5
all variants 2-3-4 etc
as non existant in my building level table. I couldn't find them I checked the dependacy cache and it was empty of other mods as well.
I dug deeper and found
wh2_main_special_settlement_skavenblight_other_4
wh2_main_special_settlement_hellpit_other_5
wh2_main_special_settlement_miragliano_other_5
in building level table
Notice the subtle difference in character order toward the ends of each line.
My thinking is it was patched later and the names altered?
Would really love some clarity as it appears to alteration which I am happy to do but I would prefer to hear from somebody more knowing.
Thanks again.
Give Skaven in T-2 clanrates with spears (325)
Give the skaven in T-3 both variants of clanrates with shields (350) and (375)
Rationale: High elves in T-1 have access to a unit for (500) and (475) gold.
Militia recruitment capability is definitely what this game is missing.
However i do have some constructive cCritism can we talk?
@Lycia try using Kaedrin's.
There are documented cases when even in enemy territory, training happened behind the front lines, in secondary camps, with veterans of the same army as instructos.
Now the point is: logic wise, recruiting any kind of trained fighter from a generi population, only with a general, does not ake that much sense. But I would consider interesting a mod that added the possibility to recuit the same units present in the army; of course given such units are lvl 7 or above.
Although I'm worried if the AI builds up shitty Armies, before it can even recruit good ones, as it never disbands :/