Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Hopefully I'll get this all sorted down the road.
you can now get an add-on to this mod which replaces the witch bride.
link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2597607870
i wanted a reindeer x3
If you could send me the console error that goes along with the consistency error, it might help. But if it's what I'm suggesting I'll have to combine some textures, which might mean losing self illumination on the nose and christmas lights. It's also odd that my cozy autumn/winter wendigo didn't have this problem, but maybe people didn't tell me?
I get that texture RNG never causes problems, but I've had consistency issues whenever I try to use a non-standard filename for textures.
for example:
with Rudolph Hunter, I had been trying to assign him to rudolph.vmt This gave me consistency issues every time. I set him to using Hunter_01.vmt And bam, no worries.
With Santa Tank, I had no consistency issues for the most part, but Sir Bombegranate had them on and off, this was while I had him assigned to santa_tank.vmt. She hasn't had any issues since I set him to Hulk_01.vmt. And neither have I.
Anyway, keep the holiday spirits up and keep making great mods!
BAM! Immersion. :D
Too bad they don't make gloves or mittens in size "murderdeathclaw" though. :c