ENDLESS™ Space 2

ENDLESS™ Space 2

- Nonsupported - No Small Systems
27 Comments
Zombie 10 Jun, 2022 @ 5:05pm 
wonder if this mod will ever be updated/fixed
Abstract 10 Nov, 2021 @ 9:54am 
@Fasalrod - I've send you a friend invite. Found out how to make extension working with currect version - just need few renames.
Mataresian 11 Sep, 2021 @ 11:33am 
I'd like to see this mod updated.
Digihermit 30 Oct, 2020 @ 3:52pm 
To anyone wondering, this mod doesn't work. TBH most of the mods for endless space 2 aren't getting anymore attention.
VolkenHammer 7 Sep, 2019 @ 10:25pm 
Anyone who wants a similar mod to this one, here you go: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1855261346
Nekcarb 14 May, 2019 @ 1:12pm 
I am guessing this mod is no longer compatible with recent updates and is dead and broken?
Mr. Flibble 15 Dec, 2018 @ 8:44pm 
This sounds like a great mod. Will it work after Nov patch or does it need an update? And are there any plans to update it?

Going to give it atry and see if it works or crashes game! *crosses fingers*
Gogopher 13 Aug, 2018 @ 11:13am 
will it still work or does it need to be updated?
Planeswalker 11 Aug, 2018 @ 12:39am 
Hi Fasalrod is your mod updated and working for the latest version of ES 2? Been using your mod since i found it as like you, i hate single planet systems. Thanks
Dare Arkin 5 Feb, 2018 @ 12:01am 
Is -that- what's causing the AI not to colonize? This mod?
Hope&Faith 3 Feb, 2018 @ 7:32pm 
Totally agree with Ash! Love the mod! Its a must.
Ash 3 Feb, 2018 @ 7:31pm 
I would love if this could be updated, great mod. Almost a must to play.
Imperon 26 Jan, 2018 @ 1:37pm 
No Small Systems is one of my preferred mods to run, but with the new DLC it doesn't seem to be functioning correctly. I'm still seeing small and tiny systems. Do we have any chance of seeing an updated version of this mood sometime in the near future?
694340931 19 Jan, 2018 @ 4:18am 
it's a wonderful mod,but it can't work at the new dlc,could you update the mod,please
esheyw (Thallius) 13 Jan, 2018 @ 2:54pm 
Well, specifically, I like having them as a dumping ground in case I acquire Cravers or Vodyani pops, so any shittiness associated with them is fine.
Fasalrod  [author] 13 Jan, 2018 @ 11:09am 
Bionerd - It's been a while since I looked at the files, but I didn't want to mess with the set unique planets in case that ended up breaking something else. I do remember some things weren't in any of the scripts I looked at and so can't mod what I can't find.

esheyw / Deinonychus - I'll probably rebalance this mod for those changes. The happiness hit on the no star, all gas giant systems is steep but should be able to handle 2 ok.

While I'm at it I'll remove the addition to forest / terran product (1 dust / 1 influence) because it seems to be interfering with the rebalanced luxuries mod.
Bionerd 12 Jan, 2018 @ 4:30pm 
I'm trying to figure out how one might go about making it so that the unique planets (like Tor and Auriga) tend to spawn larger. You wouldn't happen to have any ideas regarding this would you? (I know it's a bit off topic, but I was hoping you might know since your mod messes with planet sizes)
esheyw (Thallius) 12 Jan, 2018 @ 2:00pm 
I'm with Deinonychus, a lite version of this (I actually like having a couple 1-planet gas-only systems in a colossal galaxy) would be great.
Deinonychus 3 Jan, 2018 @ 4:39pm 
Could we have a Lite version of this mod, where it's weighted toward 3 or 4 planets a system, and tones down the size increases a bit? As melsinaow mentioned, significant population buffs by planet comparatively hurt the Vodyani, but on the other hand, there are too many planets which only have 2-4 population slots.
MelsinAoW 2 Jan, 2018 @ 4:45pm 
I ment the part where they ignor the planet size and poulation depends on system lvl. while you opponents have to deal with both number and size of planets, you just look for gas giants (well i do). but since theyre all bigger planets you opponents will get to grow their population faster than normal, while you stay the same as before. it's not really a nerf, but it something that buffs other races more then the Vodyani.
mconra 1 Jan, 2018 @ 7:44pm 
I must agree that it does nerf down lodestone link, something to consider
mconra 1 Jan, 2018 @ 7:41pm 
doesn't affect vodyani as far as i can tell. They benefit most from this mod tbh since they colonize all planets instantaneously
Fasalrod  [author] 1 Jan, 2018 @ 7:09pm 
@Elladel - Most of the mod alters galaxy generation at game start, so it won't alter existing system structure. Only change for existing games should be for terran / forest planets (+1 prestige / dust), so if anything else changes those should probably load that after. I might remove this effect if it messes with other mods.

@melsinaow - I haven't played Vodyani, how does this mod affect that?
MelsinAoW 1 Jan, 2018 @ 4:52am 
love this mod,

But a reminder that it does cause 2 (minor) drawbacks that i can see.

1. the lodestone link is significatly less impresive.
2. if your playing the Vodyani you'll wanna turn this off as it takes away one of your racial benifits.
Hex: ecute Order 66 28 Dec, 2017 @ 10:11pm 
Will this cause issues for existing saves?
SlowReflexes 16 Dec, 2017 @ 6:47am 
Thank you for this. I also spend an hour before playing a game start scumming lol... small systems suck hard
fb.aazzoggerr 15 Dec, 2017 @ 5:12pm 
Awesome!