Left 4 Dead 2

Left 4 Dead 2

Tiny HUD - Campaigners ONLY!
18 Comments
Uni  [author] 16 May, 2023 @ 9:36pm 
Haha I didn't even see the date!
Ren 15 May, 2023 @ 7:26am 
Whoa, it's been a little over 10 years. Speak of reviving the dead!
Uni  [author] 14 May, 2023 @ 12:34pm 
Ren-10 Yeah I made Darkness Falls years ago, though I think someone else made a Darkness Falls using the same name and concept though. I'm pretty sure they grabbed my scripts too because it was a downright PITA to get all those ambient parameters just right.

I am the original creator of it though. Only reason I never uploaded it to the public (It was private for a while for my Steam-United group, think that's where it was taken from) was because it had a lot of things my group enjoyed when we were playing together, such has no chargers, higher ammo, more dangerous zombies, and a bunch of other mods included in it.

I also added a Bot Versus Wonky in it, which was a fun little script I made that I don't think many people would have cared to have. You can look up old videos of it on YouTube.
Gordon Freeman 1 Jul, 2019 @ 7:12pm 
妈妈
HQ 7 Mar, 2017 @ 2:49pm 
Hey can u only add Ammo Hud above the Health Hud :health:??
FAB 28 Jan, 2014 @ 11:26pm 
Ah exactly what i wanted! Size is perfect, but need to show right side panel with gun/ammo etc.
Ren 7 Mar, 2013 @ 12:56am 
Hey man why don't you upload Darkness Falls to the Workshop?
Ren 7 Mar, 2013 @ 12:56am 
Yeah that can be a pita. I find the HUD script really confusing. But I'm gonna dig through every line of it trying to get mah shit done! Also how the hell can you change the font of the HUD?
Did YOU make Darkness Falls? 'Cause that's a pretty popular addon. Thanks for the advice!
Uni  [author] 6 Mar, 2013 @ 7:49pm 
Yeah its possible, but moving stuff around is really tricky, I was stumbling around the whole time lol, initially I was going to put an ammo counter to the right of the local items but it gave me a headache trying to figure out how...I do know the clip and magazines are different fields in the hudlayout(I think thats the right field)

I have a realism mod too that reduces the lighting on every campaign, and it uses its own gamemode, if youd like to check it out to see how its made/learn some stuff you might not know check l4dmaps for Darkness Falls. :)
Ren 6 Mar, 2013 @ 8:24am 
My mistake, I thought you had edited some one else's mod and forgot to change its info. I am currently working on a similar mod to add to my ''ultimate realism'' mod. Do you know if it is possible to use a magazine counter instead of a bullet counter? So instead of ''60'' it would say 2? I don't think it'd be possible but it would be awesome if it is.
Uni  [author] 6 Mar, 2013 @ 7:49am 
And yes I know its called Clean GUI, that was the initial name of it, Ill get around to changing it eventually if I update this again
Uni  [author] 6 Mar, 2013 @ 7:48am 
A Magazine counter would be an interesting concept though...Ill run it by the group, thanks for the suggestion Kat :D
Ren 6 Mar, 2013 @ 5:20am 
Also, did you know that your mod is called ''Clean GUI'' and is created by ==Maverick==? You might want to change that.
Ren 6 Mar, 2013 @ 5:19am 
You wouldn't know what items your teammates are carrying other than by looking at them or asking them. However, a magazine counter would be realistic, since you can count how many mags you have used.
Boriz 21 Feb, 2013 @ 12:39pm 
Maverick, thats discutable. I think in a zombie apocalypse, you would at least know how many clips you have. Its up to you to decide to whenever add the ammo counter or not. It was just a suggestion :)
Uni  [author] 21 Feb, 2013 @ 9:43am 
Thanks ↝»ǤƦΛ¥ƝθÐΞ«↜, many people just dont understand that during the zombie apocalypse, you wont know exactly how much ammo you have left until you pop the last clip in and realize theres no more...lol

I will take suggestions on improvements, so if you can think of any let me know.
.Grayn0de` 21 Feb, 2013 @ 9:16am 
Makes Expert Realism mode rather interesting. Having to constantly think about ammo in clip/reserve adds a level of realism and complexity. My go to HUD for non-versus games.
Boriz 2 Feb, 2013 @ 3:52pm 
I really like this HUD but the lack of information about my state of ammunition is very annoying. Could you please add this information in? Perhaps into the lower right corner?