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Z-Saber; right click to switch sword art style
1: triple slash - the default sword style a fast and quick series of slashes which cut through enemies I frames like butter.
2; jump slash - a jump slash infused in fire
3; downwards slash - an electricity infused slash that has you slash downwards, and releases an half-crescent arc of electricity forward
4; laser barrier - character punches the ground and an arc of column lasers surrounds the player, acting as safety and regenerates a moderate amount of health, also releases 6 energy shots in each direction.
in mid air: spin slash - completely ignores I frames and can rip through minibosses like tisssue paper, momentum is based of when and how you jumped.
Hold down left trigger: charged slash - slams the ground with an charged slash, good for hitting a boss, running back, and charging up and doing it again.
Consumes no energy when used; can be upgraded to destroy enemy projectiles while slashing.
1) It has an issue with the Weapon Fusion mod. If you fuse it with any other broadswords, then upon swinging the energy saber it gets stuck and won't move unless you switch to a different item.
2) Can you make the flickering light effect a bit less intense? When I use an energy saber in a dark area, the flickering causes me to get a headache.
Aside from those two issues, I like this mod a lot.
Would you be so kind as to change "category" : "Saber" to "category" : "broadsword" in your .activeitem files? This will enable other mods to detect your weapons such as "Upgraded Upgrades" by Kais which rely on weapon categories for item detection. It would allow people to upgrade their favorite colored sword to level 7 to keep their prefered aesthetic.
Please and thank you.