Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Unit cards for Constantine: Rise of Christianity
27 Comments
Imperator_Gr 9 Jan @ 11:56am 
Hello, I tried this mod and in my campaign there is a mix of the original style cards and the new ones. Is there any solution?
Mattias 17 May, 2023 @ 11:38pm 
palatina unit card still has the original design
Akboris 10 Apr, 2021 @ 12:22pm 
Noble Blood Cavalry is missing
neoiq5719  [author] 11 Feb, 2020 @ 12:49pm 
I dont know really what all that means but you just have to activate the constantine and the unitcard mod, that´s it. Any other addition would probably make it fail.
mr-gorby 11 Feb, 2020 @ 11:21am 
Greetings. I'm playing your version of the Empire Divided with Divide Et Impera. Full Ruskin units of the Empire Divided campaign based on the mod (CroC) Constantine Rise of Christianity, but the game does not have Unit cards for Constantine: Rise of Christianity. Strange, but I subscribed to the incentive for this mod. Where can I download this Unit cards for Constantine: Rise of Christianity mod?
neoiq5719  [author] 27 Jun, 2019 @ 12:15pm 
Use whatever u want man
steinmauer Hans 27 Jun, 2019 @ 9:14am 
Hey great work with the cards. I made a croc based reskin of empire divided. You find it under the name Restitvtor Orbis. It would be great if i could modify and use your cards for that reskin! Even better if you provide new cards for the NEW unittypes like pikes and camels. That would be absolut awesome! What do you say?
neoiq5719  [author] 17 May, 2019 @ 12:29pm 
Revert to the old launcher and u´ll see the all the unit cards
neoiq5719  [author] 16 May, 2019 @ 11:26am 
the launcher is crap, I cant even get to load it
Maximus 16 May, 2019 @ 4:47am 
Hello,
i see more units cards with Bulldogs style, why? Maybe charge mods order is the problem?
And the Vanilla on germanic tribes continues.
Maximus 13 May, 2019 @ 6:58pm 
Germanic tribes (lombards, goths and franks):
-Chosen axemen
-Chosen archers
-Frenzied axemen
-Frendied axemen
have missing cards
Thanks!
neoiq5719  [author] 4 May, 2019 @ 2:44pm 
Some units dont have textures
SIMIVS 1 Jul, 2018 @ 8:38am 
Hello neoiq5719, there are some missing cards I found: The Auxilium Palatium (Cornuti) and all Arbian units. These units could be recruited in the Campaign, but didn't show up in the custom battle.
yoummali 21 Mar, 2018 @ 6:10pm 
alright, thanks for this!
neoiq5719  [author] 21 Mar, 2018 @ 6:09pm 
yup
yoummali 21 Mar, 2018 @ 6:08pm 
so this just adds nice looking unit cards to the campaign?
neoiq5719  [author] 8 Mar, 2018 @ 11:01pm 
Does not need update, it works
vusalf 8 Mar, 2018 @ 3:46pm 
Please update for latest patch
neoiq5719  [author] 13 Jan, 2018 @ 10:35am 
Dude they are just holding the weapon up to their waist
Carllinikos Breizheucos 12 Jan, 2018 @ 6:59pm 
Okay thanks!
neoiq5719  [author] 11 Jan, 2018 @ 11:40pm 
Carllinikos Breizheucos 11 Jan, 2018 @ 6:04pm 
Do you think that it's possible and interesting for you to make new unit cards for Wrath of Sparta campaign (looking more "greek style") ? It would be awesome !
Benjin 31 Dec, 2017 @ 5:21pm 
I suppose that's good if you just want to see some extra settlement graphics on the campaign map. Unfortunately, they won't behave like actual settlements (towns / cities) - they're purely visual and have no effect on gameplay.
neoiq5719  [author] 31 Dec, 2017 @ 4:22pm 
Try the more cities mod
Benjin 31 Dec, 2017 @ 11:50am 
@LUCKY DAY
No, it's 100% impossible to add in new cities to campaign maps. If we had the ability to mod the campaign map + battle map tiles, then we could.
neoiq5719  [author] 24 Dec, 2017 @ 2:40pm 
This is a unit card for the main mod, for that you would have to talk to Dresden who is the one in charge of the main mod.
neoiq5719  [author] 24 Dec, 2017 @ 10:49am 
What do u mean?