Total War: WARHAMMER II

Total War: WARHAMMER II

Minor Settlements II: Variant Pack 2
28 Comments
spaiderqwe 29 Jan, 2019 @ 9:32pm 
Update?
Private Hix 9 Aug, 2018 @ 3:28pm 
Causing an immediate CTD on my end as well.
WhyNOT!?.House 19 Jul, 2018 @ 8:17pm 
+ game crashed
Magos Hudson 7 May, 2018 @ 11:06pm 
getting crashes with this ;_;
TreeasaurusRex 12 Feb, 2018 @ 11:30am 
Its absloutely working on my end. So sorry got caught up playing last night lol
AnonymousCheese  [author] 11 Feb, 2018 @ 6:03pm 
@Cpl.geckell I'll try updating them all when I have the chance, but I'm not getting any crashes on my end so it may be difficult to troubleshoot
Cpl.geckell 11 Feb, 2018 @ 4:57pm 
This is causing a real bad CTD at the splash screen for me. I'm not sure if it's the update, but this mod is pretty much unplayable for me at the moment
TreeasaurusRex 11 Feb, 2018 @ 10:51am 
Im gonna check it out iiimmmeeedddiiattely
AnonymousCheese  [author] 10 Feb, 2018 @ 11:06pm 
@Sir Destru huh well it updated with no problem right after I hit post...
AnonymousCheese  [author] 10 Feb, 2018 @ 10:31pm 
@Sir Destru still no ETA on the update unfortunately. I'm trying to get it to update, but it keeps stopping with no errors. Hopefully it should be up soon.
TreeasaurusRex 10 Feb, 2018 @ 9:24pm 
Looking forward to finfally playing this when its updated. Gonna be one epic game with GCCM and others running alongside each other. Any idea when this final part will be updated?
AnonymousCheese  [author] 3 Feb, 2018 @ 3:17pm 
@Jabel I think it's pack 2 and pack 1 being different versions, this should be resolved by pack 2 being updates, just having some issues doing so on my end.
Jabel 3 Feb, 2018 @ 2:13pm 
Mod manager reports "terrain\tiles\battle\_tile_database\TILES\rules.bob" conflict between pack1 and pack2.

I assume overwriting the same thing so no problem but wanted to ask just in-case before starting a new campaign.

Been using the entire mod series and only ran into a blank map once so far (if that has anything to do with anything).
JPNutzz 30 Jan, 2018 @ 4:05pm 
No worries man, your maps are awesome! Hopefully you get it figured out without too much more trouble. Keep up the great work!
Gleen Cross 30 Jan, 2018 @ 9:14am 
I feel sorry for you man... these map mods messes with scripts or the start position?
AnonymousCheese  [author] 30 Jan, 2018 @ 7:25am 
@john_sorensen sorry for the delays, I've been having major issues updating the mod.
JPNutzz 30 Jan, 2018 @ 5:56am 
Please update
Gleen Cross 29 Jan, 2018 @ 2:56am 
Always loved these maps, waiting for a complete update =)
SephIsLeft 2 Jan, 2018 @ 1:49pm 
How you gonna work so hard on a mod then not describe what you added?
thegron 2 Jan, 2018 @ 6:20am 
Might want to add a description...
++ Syg ++ 1 Jan, 2018 @ 10:42am 
What does this add?
Rustic Clover 31 Dec, 2017 @ 6:13pm 
Alright. I went to the main one but saw 6+ required mods for that and read that one variant pack didn't work so I got all confused and haven't installed it yet. Lol
AnonymousCheese  [author] 31 Dec, 2017 @ 6:08pm 
@[RoC] Spooky Boi whoops forgot to put the requirements on here. You need my other mod for this to function
Rustic Clover 31 Dec, 2017 @ 3:56pm 
So is this all you need?
SteelReserve 31 Dec, 2017 @ 2:58pm 
@Mooroch - yah it is.

Friggin' love this mod!!
Mooroch 31 Dec, 2017 @ 2:06pm 
is this combateable with GCCM?
WΛRMΩNGΞR 31 Dec, 2017 @ 2:04pm 
Yeah that would be nice
Crusader XI 27 Dec, 2017 @ 6:40pm 
this is great, would like to know specifically what this adds that the other version didnt, also if you could give an eta on the other mods being updated/fixed that would be great. thanks for the hard work, keep it up mate.