Space Engineers

Space Engineers

UOH | Catwalk v1.1
47 Comments
SunGod 18 Feb, 2023 @ 8:55am 
Throws critical error on world load.

MOD_CRITICAL_ERROR: UOH | Catwalk v1.1, in file: Unknown
MOD PARTIALLY SKIPPED, LOADED ONLY 6/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
Koraki Ouranos 31 Oct, 2021 @ 2:16pm 
Is there a way to make the catwalks physical things without adding a solid block underneath? I seem to be able to just walk or fall through any block that doesn't have connections on every side.
AngryDragon 13 Feb, 2020 @ 11:52am 
The one thing that seems to be missing right now and that would be nice to have are ramps that match the slope of blocks.
Sangrias 18 Jun, 2019 @ 2:12pm 
With current Version it don´t show up in game
TheBritishJay 14 May, 2019 @ 12:33pm 
are they airtghit?
Lt_Stash 3 May, 2019 @ 11:28am 
@serialtasted @Lord Bhael
try deleting the files associated with the mod and letting steam redownload them
Serialtasted 1 Apr, 2019 @ 5:47pm 
I'm getting the same error as @Lord Bahel in the latest version of the game.
Lord Bhael 13 Sep, 2018 @ 12:23pm 
No one else seems to either. I probably just screwed something up somewhere.
Uohcnam  [author] 5 Sep, 2018 @ 2:52pm 
Well, i've just tried : And i've no issue with mod... i don't understand what happen to you!
Lord Bhael 5 Sep, 2018 @ 11:35am 
I keep getting an error preventing this mod from loading.

MOD_CRITICAL_ERROR: UOH | Catwalk v1.1, in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)

Any thoughts? I've removed the mod and tried reloading it in a fresh world with no other mods and still no good.
G.S.B 14 Aug, 2018 @ 11:41am 
tnx!!!
Uohcnam  [author] 13 Aug, 2018 @ 7:45pm 
______________________________________________________________________________
UPDATE :

Hi Guys, sorry for my absence. I updated mount points. I think know, catwalks will be no longer airtight.
Anisomorphism 22 Jul, 2018 @ 7:46pm 
I'm pretty sure airtightness is dependent on the connection points of the blocks. So you all can probably have that if UOH decides to remove the mount point (which would make no sense because the mount point removed would have to be the base, while the thin edge moint points survive). Keen should do some optimization on their side for how airtightness works. It seems like they were hinting towards the next big update being survival, or at the very least gameplay.
Tzeentch's Aeldari Spirit Stones 27 May, 2018 @ 4:01am 
pls make them non-airtight! i had to strip an entire ISD of this mod just to switch mods, this is ridiculous
G.S.B 21 Apr, 2018 @ 3:00am 
pls fix!
AXYYS 10 Mar, 2018 @ 11:10am 
please remove the airtightness I wanna use these for my airlocks
requiemツ 19 Feb, 2018 @ 3:42pm 
Please make them non airtight!
FREEDUKEFAN99 12 Feb, 2018 @ 1:56pm 
they can be used to make a battlestar fighter launch tube
RyGuy_McFly 4 Feb, 2018 @ 8:44pm 
Can you make them not airtight please! Its unrealistic =(
Amko Camikaze 3 Feb, 2018 @ 1:01pm 
Very useful! Thank you and looks awesome :P
DarthSandpaper 25 Jan, 2018 @ 1:19pm 
Thank you.
Uohcnam  [author] 25 Jan, 2018 @ 1:18pm 
formatting command offer by steam. That are images hosted on imgur.
DarthSandpaper 25 Jan, 2018 @ 1:11pm 
The images you use like, "CATWALK", "Introduction", recource list, "Details", "Change log", "Links". How did you insert them into the workshop description? Did you drag them there? Did you use formatting commands? That is what I would like to know because I think I might want to use the same sort of tecnique in my items, not your images of coarse but my own.
Uohcnam  [author] 25 Jan, 2018 @ 1:06pm 
What did you mean?
DarthSandpaper 25 Jan, 2018 @ 12:19pm 
Just curious, how did you put pictures in your description?
Uohcnam  [author] 18 Jan, 2018 @ 9:40pm 
That could yes!
ktlee 18 Jan, 2018 @ 3:20pm 
Do these look imperial?
YURIKO 7 Jan, 2018 @ 3:51am 
Just beautiful, thank you
MeatPopsicle 5 Jan, 2018 @ 6:15pm 
Is it possible to make the catwalk alinged to the top of a block so you could actually place things on them?
ZeroAlpha-2487 3 Jan, 2018 @ 10:17pm 
I could use this for imperial-styled bases
woostyboy 3 Jan, 2018 @ 11:12am 
Haha! Just thought they'd be based on a normal block, but good to know. Thanks.
Uohcnam  [author] 3 Jan, 2018 @ 10:09am 
No airtight ... have you seen holes of grids?!
woostyboy 3 Jan, 2018 @ 1:40am 
Lovely, Subscribed. Are they airtight?
Tumble 2 Jan, 2018 @ 2:53pm 
I needed this 2 years ago :P Gj : )
adnauseam 1 Jan, 2018 @ 9:16am 
@procedural texture

the vanilla catwalks can be used for the same purpose, although they don't look as nice, and you can see an example on the asteroid field starting scenario. the respawn ship has a grinded down catwalk over the front window in the same fashion.
Syntex 1 Jan, 2018 @ 2:10am 
Excellent work, many thanks
Uohcnam  [author] 1 Jan, 2018 @ 12:58am 
Thanks all!
About triangles, about 3000 per blocks for the main model. But 1000 and 100 for lods.
A0 31 Dec, 2017 @ 8:32pm 
how many triangles per block? it looks very graphic heavy. did you do any test?
TheSilverInfinity 31 Dec, 2017 @ 11:06am 
It looks REALLY good! :2017catheart:
MiLO 31 Dec, 2017 @ 7:12am 
I really like this!!
Always thought vanilla game was lacking on their version
Uohcnam  [author] 31 Dec, 2017 @ 12:21am 
you right! They're not airtight!
You do not have to build just catwalk with those blocks. You could build many other things with by combining several other blocks.
Procedural Texture 31 Dec, 2017 @ 12:06am 
This raises interesting possibilities as a debris screen. Like windows but stronger? I assume they're not airtight?
Uohcnam  [author] 29 Dec, 2017 @ 2:29am 
And yu can see it possible in images!
Uohcnam  [author] 29 Dec, 2017 @ 2:28am 
Yes! I'll add this in description ! :)
Sationas 29 Dec, 2017 @ 1:58am 
Colorable?
FrenchWave 28 Dec, 2017 @ 4:21pm 
Excellent work, thank you very much....
McCloud Jr 28 Dec, 2017 @ 3:41pm 
*drool* cant wait for more